|
id Software is named for the instinctual part of the human psyche
first identified by Freud. Id Software has forged frenetic titles such as Wolfenstein
3-D, DOOM, DOOM II, QUAKE, and QUAKE II. id Software
amplifies the world of adrenaline pumping 3-D gaming with the development of their latest
action title, QUAKE III Arena.
id has proven itself to be genius at
more than just software development. Using a non-traditional means of product distribution
shareware channels, online services, and the Internet id has helped to
create a new way to market computer games.
Get to know the hard working people to
make Quake III Arena your favorite First Person shooter game:
Christian Antkow -
Level Designer
Adrian Carmack -
Artist
John Carmack - Programmer/Owner
Kevin Cloud -
Artist/Owner
Graeme
Devine - Game Designer
Robert Duffy -
Programmer
Todd Hollenshead -
CEO
Fred Nilsson - Lead Animator
Paul Jaquays - Designer
Kenneth Scott - Artist
Tim Willits - Level
Designer
Here are some articles
surrounded around the id Software team:
Checkout.com's
The House That Id Built
Loonygames' Thinking Outside the Box
ClanWorld's id
Software Article
Redwood's QuakeCon '99 Wrapup
Final Hours of Quake III Arena
Chat Logs
Q3A
Australia IRC Chat - 12-14-99
|