
Mapping
Manual: Q3Radiant
Manual - Acrobat Version
Source: idsoftware.com.
Manual: Q3Radiant Manual
- Acrobat Version
Source: Walnut Creek
Converted by Lucas Perry
Description: The download is larger than the HTML and Word versions, but the on disk
footprint is smaller and it may handle a bit nicer than the HTML version.
Manual: Shader HTML Manual
Convert by: Heppler and Bushboy
Source: Heppler.com
Description: id Software Shader Manual from Word format to HTML. It's a valuable
resource for Q3A level designers.
Tutorial: Bubba's
Arena Mapping 
Description: Get the tools, read the tutorials, download a prefab,
maybe even a map, and get busy!
Tutorial: Curvemenu
Source: Quake3.QERadiant.com
Description: If you're getting started with curves, check out this tutorial.
Tutorial: Falling
and Blowing Leaves
Source: Quake3.QERadiant.com
Description: This will show you how to create realistic falling leaves and other wind
effects.
Tutorial: Inverted Bevel
Source: Gothic Revival
Description: It shows how to make Inverted Bevels for structures like Jump Pads.
Tutorial: Leaks
Source: Quake3.QERadiant.com
Description: This will cause and cures a leaky map.
Tutorial: See-Thru
Shaders
Source: Quake3.QERadiant.com
Description: Custom grates, fences, and other things with holes in them.
Guide: Video
Game Level Design
Source: Nehalem
Description: Some of it may be useful for Q3A level editing as well.
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