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Mapping

Manual: Q3Radiant Manual - Acrobat Version
Source: idsoftware.com.
Manual: Q3Radiant Manual - Acrobat Version
Source: Walnut Creek
Converted by Lucas Perry
Description: The download is larger than the HTML and Word versions, but the on disk footprint is smaller and it may handle a bit nicer than the HTML version.

Manual: Shader HTML Manual
Convert by: Heppler and Bushboy
Source: Heppler.com
Description: id Software Shader Manual from Word format to HTML. It's a valuable resource for Q3A level designers.

Tutorial: Bubba's Arena Mapping
Description: Get the tools, read the tutorials, download a prefab, maybe even a map, and get busy!

Tutorial: Curvemenu
Source: Quake3.QERadiant.com
Description: If you're getting started with curves, check out this tutorial.

Tutorial: Falling and Blowing Leaves
Source: Quake3.QERadiant.com
Description: This will show you how to create realistic falling leaves and other wind effects.

Tutorial: Inverted Bevel
Source: Gothic Revival
Description: It shows how to make Inverted Bevels for structures like Jump Pads.

Tutorial: Leaks
Source: Quake3.QERadiant.com
Description: This will cause and cures a leaky map.

Tutorial: See-Thru Shaders
Source: Quake3.QERadiant.com
Description: Custom grates, fences, and other things with holes in them.

Guide: Video Game Level Design
Source: Nehalem
Description: Some of it may be useful for Q3A level editing as well.

 

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