
Tools & Utilities
QERadient
& Game Source
Q3Radiant
Plugins
More Utilities
More Tools & Utilities
File: Bot
Creator
Description: This utility allows you to create bots from any model
and skin that you choose.
File: Bot
Boom
Description: Bot Boom is a program to create new bots for Quake 3
Arena. It generates little scripts, that you copy to your
BASEQ3\SCRIPTS directory and allows you to play with new
opponents.
File: Coded
Description: Coded is a free development environment for coding
and compiling Quake3: Arena modifications.
File: IntelliBot
2000
Author: Kestrel
Description: It is a utility targeted at Q3A map designers that
aids in the creation of arena files (a text file that is
included with a released map). It uses the bot data to determine
which bots would be ideal based on certain characteristics the
user chooses, as well as the weapon and item load of your map.
When creating the arena file, all the user has to do is to select
certain criteria based on their map, and then simply generate the
arena file. The program also allows editing of the selected
bots.
File: Java
MD3 Model Viewer
Description: This is a windowed Java program that uses OpenGL to
display Quake 3 .md3 model files.
File:
Map
Viewer Pro
Description: A utility that allows you to check out every map
in Quake3Arena, Quake (more game support to be added). It shows a
small screenshot of the level and the name of the map. There is
skin support.
File: MilkShape
3D
Description: This allows you to create and
edit models for games like Quake I, II, III, and other gamers
including full animation with MilkShape 3D.
File: Name
Maker Studio
Description: Not really an editing tool but it's sort of editing
if you use it to make Quake III Arena different, right? Name Maker
Studio (NMS) is a FREEware "funname" creation tool for
many of today's popular games and programs. Name Maker Studio
allows you to use different fonts and colors that aren't
accessible by default. This software is FREEware meaning you pay
nothing for it. Name Maker Studio supports the following games and
programs...
File: NewMod
Utility
Description: This is a mod compiling utility meant to make life
easier for mod developers. Some of the features include the option
to force the overwrite of an existing mod, and the option to have
the include files automatically patched with your mod's directory,
and much more.
File: PakRat:
Macintosh Model Viewer
Created by Tom Naughton
Description: This is a special Macintosh model viewer. It displays
MDL, MD2, and MD3 models and soon Quake 3 maps. You can drag
textures from any paint program and drop them on any mesh (great
for skinning). It also sports drag and drop MD3 assembly and
shader support. It's free, open source, and under active
development.
File: Q3
BSPC Control (513kb)
Created by: Neil Stratton
Description: Quake 3 BSPC Control is a program, which gives Quake
3, maps bot support. If you make a map using Quake 3 Tools you
have to run a program called BSPC. For it to work you have to make
a shortcut to the file and type in the correct command line for
your map. Quake 3 BSPC Control bypasses that and makes it much
easier.
File: Q3
Object Exporter Plugin for 3D Studio 3.x
Source: Fileplanet
Description: A stable exporter that is not to be used for player
models. This is for map models and weapons. The readme has more
details you should consider reading thoroughly before using this
handy tool. For modmakers you can create animated Q3 models by
selected the animated checkbox ANY type of animation is
permitted..not just vertex based, you can create object key anims
You should delete the ase files in the directory that the MD3 is
created in after completion as they can be quite large. The
creator of this tool is looking for feedback on this as it's still
in its beta form. So if you like or dislike this one, email
Rungy.
File: Q3A+++
Description: A utility/mod that helps add things like skin
colorization support, collapsed client variables, an enhanced user
interface, a bunch of client-side tweaks, and gets rid of
footsteps.
File: Q3A
Shader Editor
Description: This program handles these fully-scripted texture
entities by parsing a script and presenting it in a Windows GUI
which is a bit more user-friendly than "the bare C-like"
Shader text files.
File: Q3Map
Explorer
Author: Lanzelot/
Description: This program is used as a compiler front-end for
Quake 3 Arenas mapping tools, like Q3Map and Bspc.
File: Q3IDE
Description: Q3IDE was designed as a alternative to Visual C++ to
be used for Quake 3 coding.
File: Q3vmaker
(27.7kb)
Description: This program eases the compiling of qvms. At
its lowest level it's a gui frontend for q3asm and lcc, but it
does more than that. Unlike the batch files that come with
the source code, q3vmaker only compiles the files that have
changed since the last compile. This cuts compilation time
down a lot. Also, it makes it very easy to add new files to
the project. You can import a VC++ workspace file or insert
files directly.
File: Quake
3 Bot Designer
Description: Q3BD is a program used to easily and very
conveniently create new bots for use in Q3.
File: QuArK
Description: A map editor that supports Quake III Arena as well as
many other games such as Quake and Quake II.
File: Quest
Map Editor
Description: Quest is a GPL'ed map editor for Quake1, 2 ,3 and
other games. The source
is available using CVS.
File: Qview
Author: LoneRunner
Description: A new quake model viewer program, which can view MDL,
MD2 and MD3 (quake model files) files and have support for
different skin files like BMP, JPG, PCX, TGA and Q3 skin
files.
File: StrangeUtil
Authors: Strange Company
Description: StrangeUtil allows film-makers and mod makers using
Quake, Quake II, Quake III or Half-Life to compress their sound
files as MP3 files, and then decompress them on installation,
giving a total space saving of around 90% over .WAV file
distribution. Tutorials on StrangeUtil usage are available on the
Strange Company homepage.
If you don't see your helpful Quake 3 related
tool, utility or program listed here, let
us know!
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