Starting today, a reworked Christmas version of the Team Arena terra map 'Distant Screams' will be available to play. Santa and Vixen holiday themed skins are also available as well.
This content will only be available for 2 weeks, so if you've been craving terra in your Quake Live you'd better enjoy it while it's hot: http://www.quakelive.com/#preview/winter2009
The rather large Quakelive update applied today adds cylinder hitboxes as well as improved hit detection among other things. This should make rail shots that look as if they hit through a wall a thing of the past, which has been a wide spread complaint in the community.
If you haven't been paying attention, be sure to visit past change logs in the forum for all the great new features that have been rolled out. The latest being cg_drawItemPickups 7 among others, which draws a time stamp on item pickups to assist with timing.
It's that time of year. Post your holiday themed icons as a reply in this thread by December 1st. They must be 64 x 64 pixels max. If you need help, take it to the Void.
Also, post your standard issue year round icons in the following thread, as they will be updated in January: viewtopic.php?f=6&t=38173
The site has been moved over. quake3forum.com is a temporary domain name until quake3world.com is pointing at us. I'm going to contact id Software on Monday to have them make that change. This is going to be a test period for the new hardware.
We have full control over the server itself, so this means no more advertisements. However, since id Software is letting us host the site we need to run it to their standards, so the site rules are pretty much the same as before.
There's still a lot to do, but everything should basically be working. There's an annoying bug at the moment, if you visit the portal page it logs you out, so bookmark quake3forum.com/forum for now.