Programming Discussion
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Dark Metal
23
18581
11-08-2012 07:18 AM
[
Dark Metal
]
Forum Rules
Dark Metal
0
16974
03-03-2010 06:30 PM
[
Dark Metal
]
Communication between cgame and game module
nexus024
0
37
05-14-2013 09:19 AM
[
nexus024
]
Key captures in cgame
themuffinman
2
70
05-11-2013 03:46 AM
[
themuffinman
]
Ramp Jumping
themuffinman
7
646
05-07-2013 12:51 PM
[
eot
]
Delta request from out of date entities.
3xistence
10
213
05-04-2013 02:52 PM
[
3xistence
]
Making bots walk
Eraser
3
86
05-03-2013 12:34 PM
[
Eraser
]
Requesting scores
Sheepsquatch
26
471
05-03-2013 09:25 AM
[
Sheepsquatch
]
Debugging
Sheepsquatch
0
36
05-01-2013 06:31 PM
[
Sheepsquatch
]
best place to put your code
3xistence
7
153
04-25-2013 10:57 AM
[
themuffinman
]
syscalls problem
themuffinman
2
101
04-16-2013 02:31 AM
[
themuffinman
]
Various troubles. Any kind of help will be good.
3xistence
4
133
04-13-2013 04:03 AM
[
3xistence
]
how to make recognizable a cvar inside g_main.c from bg_pmov
3xistence
6
243
04-06-2013 04:12 PM
[
3xistence
]
Media of what you're doing
1
,
2
Kaz
53
2965
03-26-2013 01:25 AM
[
MKJ
]
enabling the true type font for your mod
3xistence
21
474
03-22-2013 06:52 PM
[
3xistence
]
Floating stuff on q3a code plus tga vs png
3xistence
5
157
03-22-2013 03:04 PM
[
3xistence
]
...i do a mess...and need every kind of help!
3xistence
3
127
03-20-2013 06:13 AM
[
3xistence
]
Looping square map
D-Meat
4
184
03-18-2013 01:50 PM
[
UglyFoot
]
adding options on ui_preferences.c
3xistence
4
143
03-15-2013 08:54 AM
[
Eraser
]
mingw compile problems
3xistence
8
210
03-12-2013 01:29 PM
[
3xistence
]
Creating 6DoF player movement
D-Meat
24
1034
03-04-2013 02:35 AM
[
Eraser
]
An analysis of the Doom3 source code.
MKJ
2
303
01-16-2013 01:06 AM
[
Eraser
]
Quake3 - vec4_t - colors
owen_a
9
376
12-19-2012 07:34 AM
[
obsidian
]
Quake3 Compiled - Resolution weird
owen_a
0
172
12-18-2012 01:09 PM
[
owen_a
]
passing strings from cgame to game
Xamis
7
783
11-15-2012 06:41 AM
[
nexus024
]
Map entities
themuffinman
2
281
10-21-2012 06:58 AM
[
themuffinman
]
idtech 3 based game
OrbitaL-S2D
4
464
10-15-2012 10:50 AM
[
GONNAFISTYA
]
Problems applying new model to player entity -- SOLVED
speaker
6
520
10-13-2012 12:21 AM
[
speaker
]
Quake 3 Explosion Shader is Choppy
gooball :D
6
416
10-03-2012 04:47 PM
[
gooball :D
]
New Weapon Explosion Shader
gooball :D
5
337
10-03-2012 09:30 AM
[
themuffinman
]
Problem with player skin usage
speaker
0
235
09-17-2012 10:30 AM
[
speaker
]
Inter-process Communication
Silicone_Milk
0
509
07-31-2012 03:58 PM
[
Silicone_Milk
]
Quake 3 Source compiled not running on Windows 7 but on XP
psyk0slav3
2
572
07-18-2012 08:19 PM
[
psyk0slav3
]
SERVER PROBLEM, PLEASE HELP!
rocker9689
1
301
07-17-2012 03:19 PM
[
^misantropia^
]
Server-side anrticheat module for ioquake3
speaker
0
355
07-15-2012 01:29 PM
[
speaker
]
BotPointAreaNum returns 0
Eraser
2
361
07-11-2012 04:11 PM
[
cyr
]
How to control a server when logged in as a spectator mode?
coffeenet
0
282
07-03-2012 09:37 PM
[
coffeenet
]
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