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Dark Metal

23

18581

11-08-2012 07:18 AM [Dark Metal]

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Dark Metal

0

16974

03-03-2010 06:30 PM [Dark Metal]

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Communication between cgame and game module

nexus024

0

37

05-14-2013 09:19 AM [nexus024]

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Key captures in cgame

themuffinman

2

70

05-11-2013 03:46 AM [themuffinman]

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Ramp Jumping

themuffinman

7

646

05-07-2013 12:51 PM [eot]

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Delta request from out of date entities.

3xistence

10

213

05-04-2013 02:52 PM [3xistence]

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Making bots walk

Eraser

3

86

05-03-2013 12:34 PM [Eraser]

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Requesting scores

Sheepsquatch

26

471

05-03-2013 09:25 AM [Sheepsquatch]

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Debugging

Sheepsquatch

0

36

05-01-2013 06:31 PM [Sheepsquatch]

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best place to put your code

3xistence

7

153

04-25-2013 10:57 AM [themuffinman]

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syscalls problem

themuffinman

2

101

04-16-2013 02:31 AM [themuffinman]

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Various troubles. Any kind of help will be good.

3xistence

4

133

04-13-2013 04:03 AM [3xistence]

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how to make recognizable a cvar inside g_main.c from bg_pmov

3xistence

6

243

04-06-2013 04:12 PM [3xistence]

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Media of what you're doing Go to page 1, 2

Kaz

53

2965

03-26-2013 01:25 AM [MKJ]

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enabling the true type font for your mod

3xistence

21

474

03-22-2013 06:52 PM [3xistence]

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Floating stuff on q3a code plus tga vs png

3xistence

5

157

03-22-2013 03:04 PM [3xistence]

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...i do a mess...and need every kind of help!

3xistence

3

127

03-20-2013 06:13 AM [3xistence]

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Looping square map

D-Meat

4

184

03-18-2013 01:50 PM [UglyFoot]

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adding options on ui_preferences.c

3xistence

4

143

03-15-2013 08:54 AM [Eraser]

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mingw compile problems

3xistence

8

210

03-12-2013 01:29 PM [3xistence]

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Creating 6DoF player movement

D-Meat

24

1034

03-04-2013 02:35 AM [Eraser]

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An analysis of the Doom3 source code.

MKJ

2

303

01-16-2013 01:06 AM [Eraser]

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Quake3 - vec4_t - colors

owen_a

9

376

12-19-2012 07:34 AM [obsidian]

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Quake3 Compiled - Resolution weird

owen_a

0

172

12-18-2012 01:09 PM [owen_a]

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passing strings from cgame to game

Xamis

7

783

11-15-2012 06:41 AM [nexus024]

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Map entities

themuffinman

2

281

10-21-2012 06:58 AM [themuffinman]

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idtech 3 based game

OrbitaL-S2D

4

464

10-15-2012 10:50 AM [GONNAFISTYA]

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Problems applying new model to player entity -- SOLVED

speaker

6

520

10-13-2012 12:21 AM [speaker]

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Quake 3 Explosion Shader is Choppy

gooball :D

6

416

10-03-2012 04:47 PM [gooball :D]

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New Weapon Explosion Shader

gooball :D

5

337

10-03-2012 09:30 AM [themuffinman]

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Problem with player skin usage

speaker

0

235

09-17-2012 10:30 AM [speaker]

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Inter-process Communication

Silicone_Milk

0

509

07-31-2012 03:58 PM [Silicone_Milk]

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Quake 3 Source compiled not running on Windows 7 but on XP

psyk0slav3

2

572

07-18-2012 08:19 PM [psyk0slav3]

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SERVER PROBLEM, PLEASE HELP!

rocker9689

1

301

07-17-2012 03:19 PM [^misantropia^]

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Server-side anrticheat module for ioquake3

speaker

0

355

07-15-2012 01:29 PM [speaker]

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BotPointAreaNum returns 0

Eraser

2

361

07-11-2012 04:11 PM [cyr]

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How to control a server when logged in as a spectator mode?

coffeenet

0

282

07-03-2012 09:37 PM [coffeenet]

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