This puts Q3Radiant in perspective

Open discussion about any topic, as long as you abide by the rules of course!
Post Reply
User avatar
Eraser
Posts: 19164
Joined: Fri Dec 01, 2000 8:00 am

This puts Q3Radiant in perspective

Post by Eraser »

Here's 20+ years of technological advancements for you :D
[youtube]d1ZnM7CH-v4[/youtube]
User avatar
Transient
Posts: 11355
Joined: Fri Feb 09, 2001 8:00 am

Re: This puts Q3Radiant in perspective

Post by Transient »

Pretty impressive. :up:
User avatar
seremtan
Posts: 36006
Joined: Wed Nov 19, 2003 8:00 am

Re: This puts Q3Radiant in perspective

Post by seremtan »

love the engine but the tech demo was a bit wank. nice desert, now do a forest or a jungle or the mountains, with some animals maybe, instead of the iron giant with a glowing marble for a head
User avatar
MKJ
Posts: 32579
Joined: Fri Nov 24, 2000 8:00 am

Re: This puts Q3Radiant in perspective

Post by MKJ »

better analysis vid

[youtube]1DvptS0pcm0[/youtube]
User avatar
Eraser
Posts: 19164
Joined: Fri Dec 01, 2000 8:00 am

Re: This puts Q3Radiant in perspective

Post by Eraser »

Remember how Euclideon promised unlimited detail 10 years ago?
[youtube]00gAbgBu8R4[/youtube]

I don't think that ever really took off? But now Unreal Engine 5 is actually bringing this to the table.
User avatar
Transient
Posts: 11355
Joined: Fri Feb 09, 2001 8:00 am

Re: This puts Q3Radiant in perspective

Post by Transient »

Oh yeah, I totally remember that. I've thought back to it several times since the RTX cards first were in the news.
User avatar
MKJ
Posts: 32579
Joined: Fri Nov 24, 2000 8:00 am

Re: This puts Q3Radiant in perspective

Post by MKJ »

seremtan wrote:love the engine but the tech demo was a bit wank. nice desert, now do a forest or a jungle or the mountains, with some animals maybe, instead of the iron giant with a glowing marble for a head
[youtube]BsFoAukrkxk[/youtube]
User avatar
seremtan
Posts: 36006
Joined: Wed Nov 19, 2003 8:00 am

Re: This puts Q3Radiant in perspective

Post by seremtan »

:up:
Post Reply