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Topic Starter Topic: Re: Mass Effect the Third

Elite
Elite

Joined: 02 Mar 2000
Posts: 13560
PostPosted: 03-06-2012 06:25 PM           Profile Send private message  E-mail  Edit post Reply with quote


the test is over bro, you can put the pencil down.




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Intoxicated
Intoxicated

Joined: 26 Sep 2001
Posts: 20723
PostPosted: 03-06-2012 06:39 PM           Profile Send private message  E-mail  Edit post Reply with quote


GONNAFISTYA wrote:
An total idiot.


:smirk:

Nevertheless yes, FoV is inconsequential in 3rd person.




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Elite
Elite

Joined: 02 Mar 2000
Posts: 13560
PostPosted: 03-06-2012 06:42 PM           Profile Send private message  E-mail  Edit post Reply with quote


well not if the 3rd person is some half assed excuse for 1st person. when I move my mouse and the entire screen moves it's a FPS... the fact that there is a player model in my view is inconsequential....morons




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Intoxicated
Intoxicated

Joined: 26 Sep 2001
Posts: 20723
PostPosted: 03-06-2012 06:44 PM           Profile Send private message  E-mail  Edit post Reply with quote


Tsakali wrote:
when I move my mouse and the entire screen moves it's a FPS


what u chattin' son?




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Elite
Elite

Joined: 02 Mar 2000
Posts: 13560
PostPosted: 03-06-2012 06:48 PM           Profile Send private message  E-mail  Edit post Reply with quote


do I need to explain that part to you in advanced english or something?

the crosshairs are FIXED in the center of the screen. whne you aim around your entire screen shifts, with the crosshairs still in the center.... that's a fucking FPS.




Last edited by Tsakali on 03-06-2012 06:50 PM, edited 1 time in total.

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Glayven?
Glayven?

Joined: 23 Jan 2005
Posts: 12008
PostPosted: 03-06-2012 06:49 PM           Profile Send private message  E-mail  Edit post Reply with quote


Memphis wrote:
GONNAFISTYA wrote:
An total idiot.


:smirk:


Shush you.




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Glayven?
Glayven?

Joined: 23 Jan 2005
Posts: 12008
PostPosted: 03-06-2012 06:50 PM           Profile Send private message  E-mail  Edit post Reply with quote


Tsakali wrote:
well not if the 3rd person is some half assed excuse for 1st person. when I move my mouse and the entire screen moves it's a FPS... the fact that there is a player model in my view is inconsequential....morons


lol




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Glayven?
Glayven?

Joined: 23 Jan 2005
Posts: 12008
PostPosted: 03-06-2012 06:51 PM           Profile Send private message  E-mail  Edit post Reply with quote


Tsakali wrote:
do I need to explain that part to you in advanced english or something?

the crosshairs are FIXED in the center of the screen. whne you aim around your entire screen shifts, with the crosshairs still in the center.... that's a fucking FPS.


bigger lol




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Elite
Elite

Joined: 02 Mar 2000
Posts: 13560
PostPosted: 03-06-2012 06:53 PM           Profile Send private message  E-mail  Edit post Reply with quote


lol you're more retarded than I thought.




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Elite
Elite

Joined: 02 Mar 2000
Posts: 13560
PostPosted: 03-06-2012 07:01 PM           Profile Send private message  E-mail  Edit post Reply with quote


I'm now totally convinced , your "game insider" ego cannot allow you to have a proper conversation of value on the subject what so ever.




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Intoxicated
Intoxicated

Joined: 26 Sep 2001
Posts: 20723
PostPosted: 03-06-2012 07:10 PM           Profile Send private message  E-mail  Edit post Reply with quote


Tsakali wrote:
do I need to explain that part to you in advanced english or something?

the crosshairs are FIXED in the center of the screen. whne you aim around your entire screen shifts, with the crosshairs still in the center.... that's a fucking FPS.


Image




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Digital Nausea
Digital Nausea

Joined: 10 Feb 2001
Posts: 19001
PostPosted: 03-06-2012 07:20 PM           Profile   Send private message  E-mail  Edit post Reply with quote


Hey now...




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Intoxicated
Intoxicated

Joined: 26 Sep 2001
Posts: 20723
PostPosted: 03-06-2012 08:59 PM           Profile Send private message  E-mail  Edit post Reply with quote


well we know what happened to pete now. he got a jerb at EA

Image




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Internet is serious business
Internet is serious business

Joined: 18 Feb 2002
Posts: 20620
PostPosted: 03-06-2012 11:31 PM           Profile Send private message  E-mail  Edit post Reply with quote


Herp derp



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Quote:
I WOULDN'T SAY IT WAS MURDER. YOU CAN'T MURDER AN AMERICAN, YOU CAN ONLY PUT HIM WHERE HE NEEDS TO BE.


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Arrr?
Arrr?

Joined: 09 Feb 2001
Posts: 31897
PostPosted: 03-07-2012 12:34 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Memphis wrote:
Tsakali wrote:
do I need to explain that part to you in advanced english or something?

the crosshairs are FIXED in the center of the screen. whne you aim around your entire screen shifts, with the crosshairs still in the center.... that's a fucking FPS.


[img]

I can't stop laughing at that image. I can picture Clarkson making that noise. :olo:



_________________
Every time you kill a kitten, God masturbates.


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puzl
puzl

Joined: 06 May 2000
Posts: 30344
PostPosted: 03-07-2012 03:00 AM           Profile Send private message  E-mail  Edit post Reply with quote


Memphis wrote:
GONNAFISTYA wrote:
An total idiot.


:smirk:

Nevertheless yes, FoV is inconsequential in 3rd person.


Not inconsequential, just not as much of a big deal as 1st person. Mass Effect 3 default fov is 70 and because the camera is static/centered, your eyes treat it a bit like a FPS. I was trying it last night and a 90 FOV is much more comfortable for me, especially in combat.

Cut scenes are affected, because of the DOF post-processing they use. I just press the numpad_1 key and it returns to default and fixes it though.




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Aneurysm
Aneurysm

Joined: 10 Dec 1999
Posts: 8937
PostPosted: 03-07-2012 07:38 AM           Profile   Send private message  E-mail  Edit post Reply with quote





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puzl
puzl

Joined: 06 May 2000
Posts: 30344
PostPosted: 03-07-2012 12:28 PM           Profile Send private message  E-mail  Edit post Reply with quote


Loving the game, but lol @ this




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Intoxicated
Intoxicated

Joined: 26 Sep 2001
Posts: 20723
PostPosted: 03-07-2012 05:08 PM           Profile Send private message  E-mail  Edit post Reply with quote


Image




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Intoxicated
Intoxicated

Joined: 26 Sep 2001
Posts: 20723
PostPosted: 03-07-2012 05:10 PM           Profile Send private message  E-mail  Edit post Reply with quote


I'm gonna wait a month for it.
Because I can.

/flexes individual thinking muscle




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Glayven?
Glayven?

Joined: 23 Jan 2005
Posts: 12008
PostPosted: 03-07-2012 05:12 PM           Profile Send private message  E-mail  Edit post Reply with quote


Tsakali wrote:
I'm now totally convinced , your "game insider" ego cannot allow you to have a proper conversation of value on the subject what so ever.


lol yes that's totally correct :up:




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Digital Nausea
Digital Nausea

Joined: 10 Feb 2001
Posts: 19001
PostPosted: 03-07-2012 07:37 PM           Profile   Send private message  E-mail  Edit post Reply with quote


lol, knocked the fuck out of another reporter...




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Digital Nausea
Digital Nausea

Joined: 10 Feb 2001
Posts: 19001
PostPosted: 03-07-2012 07:47 PM           Profile   Send private message  E-mail  Edit post Reply with quote


How the fuck do I get to the Office Suites in the Citadel Embassies?




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puzl
puzl

Joined: 06 May 2000
Posts: 30344
PostPosted: 03-08-2012 03:35 AM           Profile Send private message  E-mail  Edit post Reply with quote


You need to go to the Citadel Embassies and then enter the Office Suites.




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Digital Nausea
Digital Nausea

Joined: 10 Feb 2001
Posts: 19001
PostPosted: 03-08-2012 04:32 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Thanks brisk.




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Elite
Elite

Joined: 02 Mar 2000
Posts: 13560
PostPosted: 03-08-2012 04:07 PM           Profile Send private message  E-mail  Edit post Reply with quote


I'm playing it on hardcore as vanguard. too early to tell, but it's ok...the AI seems pretty good too, and so are the graphics, but there is definitely some serious ninja-style, polygon limiting, design choices going on. It's noticeable, but on the other hand, I haven't upgraded my system in over 2 years and I'm maxing out the graphic options...LONG LIVE CONSOLE LIMITATIONS!




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Intoxicated
Intoxicated

Joined: 26 Sep 2001
Posts: 20723
PostPosted: 03-08-2012 04:13 PM           Profile Send private message  E-mail  Edit post Reply with quote


Tsakali wrote:
there is definitely some serious ninja-style, polygon limiting, design choices going on. It's noticeable


such as?




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Elite
Elite

Joined: 02 Mar 2000
Posts: 13560
PostPosted: 03-08-2012 04:18 PM           Profile Send private message  E-mail  Edit post Reply with quote


for example, noticed how much more limited your view area is on the citadel? I remember on ME1 you could roam around wide open areas, and your visibility was vast in comparison. they have put alot of detail on player models but through design choices, the architecture of the surroundings are very simple and clean-flat panel based. And when you are in any room in the citadel, your window view is pushed further out by having some kind of inaccessible balcony (thus greatly limiting the visibility of the exterior)




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Digital Nausea
Digital Nausea

Joined: 10 Feb 2001
Posts: 19001
PostPosted: 03-08-2012 04:26 PM           Profile   Send private message  E-mail  Edit post Reply with quote


Yeah, I wanted to roam the Citadel again. Oh well...




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puzl
puzl

Joined: 06 May 2000
Posts: 30344
PostPosted: 03-08-2012 04:49 PM           Profile Send private message  E-mail  Edit post Reply with quote


Tsakali wrote:
for example, noticed how much more limited your view area is on the citadel? I remember on ME1 you could roam around wide open areas, and your visibility was vast in comparison. they have put alot of detail on player models but through design choices, the architecture of the surroundings are very simple and clean-flat panel based. And when you are in any room in the citadel, your window view is pushed further out by having some kind of inaccessible balcony (thus greatly limiting the visibility of the exterior)


The presidium commons still have a pretty good view distance. I do miss how massive the ME1 citadel felt in comparison, but at least it's easier to get to the locations you want now. In general though, the universe looks much better. Lighting and character models especially. Textures seem better too.

The game itself is brilliant. It's amazing how much attention they put into "secondary" characters that could have easily died in ME1/2. Mordin's dialogue especially. Glad I replayed ME2 to save him after I let him die on my first playthrough 2 years ago.




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Elite
Elite

Joined: 02 Mar 2000
Posts: 13560
PostPosted: 03-08-2012 04:52 PM           Profile Send private message  E-mail  Edit post Reply with quote


i haven't checked out the presidium commons yet...hopefully it wont feel as claustrophobic.




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Say ello to my l'il frien'
Say ello to my l'il frien'

Joined: 04 Nov 2000
Posts: 7228
PostPosted: 03-09-2012 09:59 AM           Profile   Send private message  E-mail  Edit post Reply with quote


I fucked cortez, no homo




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puzl
puzl

Joined: 06 May 2000
Posts: 30344
PostPosted: 03-09-2012 11:54 AM           Profile Send private message  E-mail  Edit post Reply with quote


Anyone else noticed the spot to the right of Joker in the Normandy than glitches the player if he stands in it? I've had to reload save data a few times now because I get stuck. Pro.




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Glayven?
Glayven?

Joined: 23 Jan 2005
Posts: 12008
PostPosted: 03-09-2012 12:26 PM           Profile Send private message  E-mail  Edit post Reply with quote


How long before church groups start bitching about your gay shuttle pilot?




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Glayven?
Glayven?

Joined: 23 Jan 2005
Posts: 12008
PostPosted: 03-09-2012 12:33 PM           Profile Send private message  E-mail  Edit post Reply with quote


brisk wrote:
I've had to reload save data a few times now because I get stuck. Pro.


lol...so you repeatedly step into an area that you know will fuck up your gameplay and force you to reload?

BTW...an NPC character is supposed to sit there, so your player entity is prolly fucking up attachment dealios.




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