Quake3World.com Forums
     Level Editing & Modeling
        BETA: thomasc4 - Aussenposten 08


Post new topicReply to topic
Login | Profile | | FAQ | Search | IRC




Print view Previous topic | Next topic 
Topic Starter Topic: Re: BETA: thomasc4 - Aussenposten 08

Warrior
Warrior
Joined: 14 Apr 2005
Posts: 86
PostPosted: 11-04-2009 04:09 PM           Profile Send private message  E-mail  Edit post Reply with quote


Hi!

I hope you will let me do a conversion of your map for EF like I did with Trickster:
http://eliteforce2.filefront.com/file/S ... ster;63704

BTW are you planning to add environmental sounds to the map? I always found realistic environments without sounds a bit "lifeless", like frozen in time.




Top
                 

Trainee
Trainee
Joined: 19 Sep 2008
Posts: 27
PostPosted: 11-06-2009 10:19 AM           Profile Send private message  E-mail  Edit post Reply with quote


Hey guys, thanks very much for your feedback! I'm still working on it, but my spare time shrinked down to a few hours per week again ... so it'll be a little bit before I can update the map.
@Salinga: Sure you can, no problem at all.




Top
                 

Warrior
Warrior
Joined: 23 Jul 2008
Posts: 83
PostPosted: 02-11-2011 02:40 AM           Profile Send private message  E-mail  Edit post Reply with quote


another qfraggel map is always welcome, screenies looks tremendous.




Top
                 

Insane Quaker
Insane Quaker
Joined: 05 Mar 2010
Posts: 384
PostPosted: 02-11-2011 05:35 AM           Profile Send private message  E-mail  Edit post Reply with quote


That's an impressive map right there Why no final version? It's a pity to abandon such a masterpiece of a map like that.




Top
                 

The Afflicted
The Afflicted
Joined: 28 Apr 2008
Posts: 530
PostPosted: 04-09-2011 02:39 PM           Profile Send private message  E-mail  Edit post Reply with quote


Let's not forget this is an impressive 1 1/2 year bump by nitin77 ;)



_________________
If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.


Top
                 

Recruit
Recruit
Joined: 08 Aug 2011
Posts: 1
PostPosted: 08-08-2011 05:04 AM           Profile Send private message  E-mail  Edit post Reply with quote


i just had a quick look at your map and thought i'd say a few positives and maybe 1 negative.

i like the overbounce on the rail gun pad, the lift for the haste is good - it sets up some nice exchanges between this and the other lift and the powerup itself really opens up the top. also the rl ammo is really well placed for the feel you are going for (not easy!) which brings me to the rl - only the 1! i understand the use of 1rg/1rl for the type of play you are setting up but why oh why! does this always happen on the maps just begging for rocket jumps - very stressful - grrrr. i wanna be that guy, the one with the rocket launcher/armor/health - doesn't everyone - no hogging now! :)




Top
                 

Insane Quaker
Insane Quaker
Joined: 31 Mar 2009
Posts: 494
PostPosted: 03-22-2015 06:52 PM           Profile Send private message  E-mail  Edit post Reply with quote


i just stumbled upon q-fraggel's old maps on lvlworld and there was a comment to this thread; i hadn't been able to find it for years. although it's not as impressive in 2015 as it once was, this is still an awesome map and it's a shame it wasn't released. sigh... unfinished maps like these make quake feel so dead!




Top
                 

Boink!
Boink!
Joined: 19 Apr 2003
Posts: 4493
PostPosted: 03-23-2015 12:41 AM           Profile Send private message  E-mail  Edit post Reply with quote


The map AEdm7 inherited the AP shader and texture from :)




Top
                 

\kill
\kill
Joined: 02 Apr 2003
Posts: 947
PostPosted: 03-24-2015 06:31 AM           Profile Send private message  E-mail  Edit post Reply with quote


I sent Qfraggel an email at around the end of last year, asking him about this map, and he replied saying that he had just kind of abandoned it because real life had gotten in the way. /shrug ..maybe if more people email him expressing their interest in it, it might make him jump back onto it .. it is an awesome map, and I sent it to someone to add it to their server for a week and I got to play it online against a good group of people ..was fun




Top
                 

The Afflicted
The Afflicted
Joined: 11 Mar 2015
Posts: 848
PostPosted: 03-24-2015 06:59 AM           Profile Send private message  E-mail  Edit post Reply with quote


Id would be awesome to see QFraggle again in here.
He already did amazing work when i started to do Q3 stuff in 2001.



_________________
Die Vitamine sind in der Dose gefangen!!!


Top
                 
Quake3World.com | Forum Index | Level Editing & Modeling


Post new topic Reply to topic


cron
Quake3World.com
© ZeniMax. Zenimax, QUAKE III ARENA, Id Software and associated trademarks are trademarks of the ZeniMax group of companies. All rights reserved.
This is an unofficial fan website without any affiliation with or endorsement by ZeniMax.
All views and opinions expressed are those of the author.