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Topic Starter Topic: gtkradint 1.6.4 mouse

Gibblet
Gibblet
Joined: 14 Nov 2010
Posts: 21
PostPosted: 04-22-2014 11:53 AM           Profile Send private message  E-mail  Edit post Reply with quote


Hello, i have a big problem with gtkradint 1.6.4, in 3d viewport mouse is always looking down. i can try to move it back, but still mouse is going back down.
help me!

Windows 7 x32
nvidia gt 430



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Gibblet
Gibblet
Joined: 14 Nov 2010
Posts: 21
PostPosted: 04-23-2014 03:12 AM           Profile Send private message  E-mail  Edit post Reply with quote


This also happens in 2d viewports as well, but only when i click right mouse button.



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I'm the dude!
I'm the dude!
Joined: 04 Feb 2002
Posts: 12498
PostPosted: 04-23-2014 07:23 AM           Profile Send private message  E-mail  Edit post Reply with quote


Seems hardware specific. Check your mouse drivers, settings, etc. Mouse acceleration might have something to do with it, see if you have an option to turn it off.



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Boink!
Boink!
Joined: 19 Apr 2003
Posts: 4493
PostPosted: 04-23-2014 09:24 AM           Profile Send private message  E-mail  Edit post Reply with quote


I recall such an issue, way back... but IIRC that was for GTKradiant v1.5, right-clicking on the 3D view made the view rotate quickly horizontally. Cannot recall what fixed that eventually.

Though I also do not use acceleration for my mouse under Win7Pro 64bit.




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Gibblet
Gibblet
Joined: 14 Nov 2010
Posts: 21
PostPosted: 10-08-2014 04:18 AM           Profile Send private message  E-mail  Edit post Reply with quote


So, now im using w7x64 and Nvidia GTX650, but i still have the same problem :<



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Gibblet
Gibblet
Joined: 14 Nov 2010
Posts: 21
PostPosted: 05-02-2015 04:24 AM           Profile Send private message  E-mail  Edit post Reply with quote


Okay one year later i figured out why this issue happens to me. When my taskbar is located on top side of the monitor radiant viewports going insane, but if i move it to default bottom place everything works just fine, lol.

But there is one other problem... how to choose multiple brushes with frame selection in 2d viewport? In netradiant i'm holding down shift and lmb i can choose multiple brushes with frame selection. In gtkradiant it always draw new brush instead of selection.



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