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Topic Starter Topic: Using particles in weaphits

Grunt
Grunt
Joined: 20 Feb 2011
Posts: 57
PostPosted: 09-08-2014 04:35 AM           Profile Send private message  E-mail  Edit post Reply with quote


Is it possible to use particles for weapon hits, like the rocket launcher explosion or machine gun sparks?




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The hell good boy
The hell good boy
Joined: 22 Jun 2011
Posts: 1922
PostPosted: 09-08-2014 05:36 AM           Profile   Send private message  E-mail  Edit post Reply with quote


I think it is. You can make particles for map models / to be baked in the map as well as weapon hits can be particles (for example dust) :)



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Insane Quaker
Insane Quaker
Joined: 06 Nov 2011
Posts: 250
PostPosted: 09-08-2014 05:53 AM           Profile Send private message  E-mail  Edit post Reply with quote


Only in post/using a Q3 mod, such as Q3MME. Can't really be practically built into a map.




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