These all come with normal maps and specular maps. For these to work, you need to use the latest ioquake3 build which you can get from here: http://ioquake3.org/get-it/test-builds/
These skins look best when using ioquake3's OpenGL2 renderer, with the following cvars: r_cubemapping 0; r_deluxemapping 1; r_deluxespecular 0.3
First are reskins of the original ammo boxes. My goal was to create high quality versions of the originals, to maintain a faithful look to the original
These are made from scratch by me in photoshop. Only the emblem on the sides is reused.

Download (UPDATED 24/05/18)
Next is a redesign of the original ammo boxes, for those that want a bit of a refresh. I made these myself in Photoshop.

Download (UPDATED 26/05/18)
Next are the original ammoboxes from Quake 4. These are not edited in any way.
They are exactly as they appear in Quake 4.

Download
Next are the reskins of the Quake 4 ammoboxes that I made. I made these myself in Photoshop as the original skins you see above, are very low quality.


Download (UPDATED 24/05/18)
And finally, I reskinned the Quake 4 ammo box model to be more faithful to the original Quake 3 ammo boxes, for those of you who would like an update while maintaining the original look.

Download
There we go. A nice consolidated list of the mods i've made over the years. Im done now :P