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Delta CTF [v1.100] Released! https://www.quake3world.com/forum/viewtopic.php?f=17&t=26535 |
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Author: | SyncError [ 11-16-2006 01:08 PM ] |
Post subject: | Delta CTF [v1.100] Released! |
The Angry Porcupine Development Team are proud to release Delta CTF 1.100. If you do not have the previous installment of Delta CTF [v1.000] this must be installed first, as the DeltaCTF [v1.100] release is a patch. Downloads: 26.5mb Escaped Turkey PlanetQuake4.net Servers: 72.5.248.138:28004 Dallas, TX 66.150.247.36:28004 San Francisco, CA 70.42.41.159:28004 New York, NY v1.100 Mini-Changelog: add: New instagib gametype, DeltaICTF add: Powershield damage flash effect add: Captains in Matchmode add: Coaches in Macthmode add: invitePlayer command for Captains add: resignCaptain command for Captains add: teamlock command for Captains add: teamunlock command for Captains add: inviteCoach command for Captains add: kickCoach command for Captains add: Timeouts in Matchmode (by default each team captain / coach may call 3 timeouts, 60 seconds in length using the 'timeout' and 'gameon' commands. Server configurable with si_timeoutCount / si_timeoutLength) add: Specator hud, includes player award stats. add: Hooked award added for grapple kills add: Powerups are now displayed on the onaim mouse hovers over clients add: Teamlock Icons for Scoreboard add: Teamlock warnings during warmup add: Benchwarmer icons on scoreboard add: Captain icons on scoreboard add: Coach icons on scoreboard add: Timeout values on scoreboard add: New chat tokens, #r for rune, #d for last damaged by, #e for nearest enemy, #f for nearest friend, #xx for name of player with jerseynum xx add: Player jerseynums are displayed in say_team text as a chat prefix add: Added ladder support for maps add: End of match summary music added add: MacOS X support chg: Red quad fx now more closely resembles the stylization of the blue quad fx to balance visibility and fairness chg: New simpleicons and hudicons for runes and powerups chg: Increased size of Quad, Invisibility and Powershield hitboxes to ease pickup chg: Reduced the number of draws in the flag trail fx, improving performance chg: Sayteam messages now display Blue/Red team names instead of Marine/Strogg. chg: toggleLoderunner has been updated and improved chg: New client hud w/ team colors chg: si_breaktimelimit is now in units of minutes and not seconds (as requested by server and league admins) chg: Updated shotgun skin (new yellow brightskin to match ammo color) chg: Updated supershotgun skin (new orange brightskin to match ammo color) chg: Updated railgun gui (now green to match ammo color and displays ammo amount in deltactf and matchmode gametypes) chg: Updated lightninggun skin (new ivory brightskin to match ammo color) chg: Updated nailgun skin (new aqua brightskin to match ammo color) chg: Altered hitbox from a 6 sided cylinder to a 8 sided chg: slight speed boost added to haste rune chg: slight increase in LG dmg chg: slight increase in SG dmg chg: slight increase to max ammo for railgun chg: slight increase to max ammo for rocketlauncher fix: Teamoverlay now works on a listen server (still don't recommend using a listen server though. =p) fix: Jerseynum icons no longer hang in location where a client died fix: LodeRunner icons no longer hang in location where a client died fix: Increased size of green armor hitbox (it was smaller than other armors) fix: Chat history and death message history positioning fix: Grapple's damage over time damage is now affected by haste and strength fix: Grapple's damage over time (2dmg) is now occurs every .25 seconds instead of every 1 second fix: Powershield status will be properly reinstallized after a team change fix: Instance of a rare (and harmless) flag dupe resolved fix: Weapon offset fixed which was causing for 0 dmg occurances with certain weapons at point blank range. fix: Removed dds file that ATI drivers were mishandling causing a 1 FPS rendering error fix: It no longer says "Fight" at the beginning of a gamebreak in Matchmode fix: simpleitem respawn sound now plays fix: Powerups & their status properly display on spechud fix: Weapon and ammo values properly display on spechud fix: Preserve color codes across linebreaks in say_team chat fix: si_breakTimeLimit now voteable fix: clientprediction error found in grapple, now provides smoother movement |
Author: | Bugsy [ 11-16-2006 01:36 PM ] |
Post subject: | Delta CTF |
DeltaCTF 1.0 {Full Install - 213MB} - DeltaCTF 1.0 @ Q4Jolt - DeltaCTF 1.0 @ Own3d - DeltaCTF 1.0 @ FileFront - DeltaCTF 1.0 @ AcmeCTF - DeltaCTF 1.0 @ TurkeyFiles - DeltaCTF 1.0 @ TeamInfinity - DeltaCTF 1.0 @ TrueCarnage - DeltaCTF 1.0 @ PlanetQuake4 - DeltaCTF 1.0 @ PlayQuakeWithUS Quote: Ladies, Gentlemen and Grapplemonkeys! (it's okay we're taking it back), thanks to the hard work of the Angry Porcupine Development Team we are proud to release Delta CTF 1.0. Included are some of the best classic map remakes in CTF history and a lot of new battlegrounds made by some of the most talented mappers in quake4. Further our coding team consisting of members of the most popular quake4 mods like q4max, xbm and GTR worked like machines to realize our visions. For the love of q2ctf we modified Quake 4 to bring it all back. Traditional runes, an on-hand grapple, and red vs blue teams, it is all here. While putting the basics of CTF play back into the game we also tweaked many things along the way such as movement, acceleration, hitboxes, and much more. We created a different feel than Quake 4 has and at the same time kept a lot of the neat movement features that Quake 4 had to offer, such as crouch sliding and ramp jumping. Combining literally 4 generations of Quake into one mod with the best scenario for CTF. It just feels right. If you have a previous version of Delta CTF installed, DELETE it first. Thanks! DeltaCTF 1.1 {Upgrade 1.0 ~ 1.1 26MB} - DeltaCTF 1.1 Upgrade @ PlanetQuake4 - DeltaCTF 1.1 Upgrade @ EscapedTurkey Quote: The Angry Porcupine Development Team we are proud to release Delta CTF 1.1 If you do not have the previous installment of Delta CTF [v1.0] this must be installed first, as the [v1.1] release is a patch. Source: [ DeltaCTF ] |
Author: | GODLIKE [ 11-19-2006 07:51 PM ] |
Post subject: | |
<3 ! |
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