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Topic Starter Topic: Quake 4 Editor issues with 32-bit Vista

Raven
Raven
Joined: 16 Apr 2004
Posts: 47
PostPosted: 06-06-2007 06:11 PM           Profile Send private message  E-mail  Edit post Reply with quote


Have any of you successfully gotten the editor to run with windows vista? I just upgraded my box and decided to mess around with some ideas, only to get a non-functional editor that does little more than look nice >.<

I am running the 1.3 patch, and the single player game plays perfectly.

I have the latest Nvidia drivers (released June 1st)

dual Geforce 8800’s

Intel(R) Core(TM)2 Quad CPU @ 2.66GHz

2 GB’s of DDR2 memory

Windows Vista 32-bit Home edition


I started up the editor, and set my preferences. I then tried to open a map. The map loads, or at least appears to load correctly, and when it is done I cannot do anything in the editor. The editor console will just SPAM the following errors any time I attempt something:

guid set to jXsylUrw5rg

ERROR: wglMakeCurrent failed.. Error:1282

Please restart Q3Radiant if the Map view is not working

ERROR: wglMakeCurrent failed..

Please restart QuakeEdit if the camera view is not working

ERROR: wglMakeCurrent failed..

Please restart QuakeEdit if the Z view is not working


The next thing I tried was reloading the editor and just building brushes. The editor will load up but it will not let me drop entities, move around the grid, or build brushes. It just spams the error above in the console. I figured some of you must have tried to run the editor on vista at some point or another. Thanks for any input ahead of time guys ^^

I have tried the following:

1. Run as administrator
2. Run in winXp service pack2 compatability mode.
3. Run with the windows Aero theme disabled and in classic window mode.



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It felt good...
It felt good...
Joined: 28 Mar 2001
Posts: 9558
PostPosted: 06-06-2007 07:52 PM           Profile   Send private message  E-mail  Edit post Reply with quote


Try checking this thread http://www.quake3world.com/forum/viewtopic.php?t=31039

Level editing is the place you want to be with those type of questions :)




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Raven
Raven
Joined: 16 Apr 2004
Posts: 47
PostPosted: 06-06-2007 08:22 PM           Profile Send private message  E-mail  Edit post Reply with quote


Cool thanks man ^^. I will add this to that thread and see if anyone has run into the same set of issues. I am sorry for the misplaced post.



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Ford '3-Poynt' Dye
Designer

Ravensoft
Personal Site


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