Quake III Arena v1.32c freeze on exit

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trodas
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Joined: Wed Aug 21, 2013 2:40 pm

Quake III Arena v1.32c freeze on exit

Post by trodas »

Since I was in dire need to test some speed and stability issues with SoF2 game, I remember, that it is based on Q3 engine and Quake III can do a "timedemo" (besides bunch of other cool console commands: http://www.joz3d.net/html/q3console.html ), so...

So after years I try old good Quake III v1.32c and much to my surprise, I cannot change the resolution - it always freeze. I realized that the resolution is stored in the config as option seta r_mode "3", so I changed it from 3 to 8 to get my 1280x1024 and also the mimpap settings I set to the best quality...

However the 1280x1024 resolution looks weird: to the right side, there is missing some part of the image :rolleyes: Looks like Quake III did not like 5:4 resolution at all. Is there any patch or something that can be done with it?

Last problem is far more important, tough. The game freeze on exit. I choose exit, it show the credits, then I click once more, the screen seems to fade a bit and that it is. It remail like this forewer. Usually it even prevent the taskmanager to killing the freezed app.
Very nasty.
Reboot took ages, but it is possible >:(

Using Windows 2000 SP4 - and I would bet that - except for the resolution - it worked for me before on W2k and WinXP... but things seems changed. Anyone can help me out with this?


PS. It happen even from start, by default settings... nothing changed. And even that I did not use the important +nosplash parameter to get rid of the iD intro video...
No change. Absolutely no change.
This is the most terrible bug I ever encounter with Quake 3. Please help!


PS2. I should add, that using the classic custom resolution way:

Code: Select all

seta r_mode "-1"
seta r_fullscreen "1"
seta r_customwidth "1280"
seta r_customheight "1024"
...does NOT fix either the freeze, or the weird display (right part of the screen is MIA) ... But I figured out how to end the process in taskman w/o mouse - the key to kill is not enter, as one might be inclined to think - but space! OMG! ...well, at least I not need restarting anymore :sly:
[size=90][color=#333399]"It is dangerous to be right in matters on which the established authorities are wrong." - Voltaire[/color]
[i][color=red]...just keep folding, just keep folding...[/color][/i] :) [url=http://trodas.wz.cz/c.htm]my config[/url] - [url=http://trodas.wz.cz/kondiky]my caps[/url][/size]
themuffinman
Posts: 384
Joined: Fri Mar 05, 2010 5:29 pm

Re: Quake III Arena v1.32c freeze on exit

Post by themuffinman »

Have you updated your graphics drivers?
trodas
Posts: 10
Joined: Wed Aug 21, 2013 2:40 pm

Re: Quake III Arena v1.32c freeze on exit

Post by trodas »

Oh, well, it was something far worser. My GFX card stoped working in AGP mode and prefer now working in PCI mode. Dunno why, but it suxx, of course. Therefore not only Q3, but CoD (1) and SoF2 - all freezed on exit.

Reinstall fixed that, hooray!

Image

Sadly it did not fixed the card operating in PCI mode, witch is kinda slow... Probably a mainboard problem.



Now... what can be done with the resolution? How can I convince Q3 to work well with 1280x1024 res? And what the hell just happen to texture of my character Sarge? I just noticed it is all blurry and crappy and all I did was a CPu change (Celeron to P4) ... WTF!
[size=90][color=#333399]"It is dangerous to be right in matters on which the established authorities are wrong." - Voltaire[/color]
[i][color=red]...just keep folding, just keep folding...[/color][/i] :) [url=http://trodas.wz.cz/c.htm]my config[/url] - [url=http://trodas.wz.cz/kondiky]my caps[/url][/size]
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Eraser
Posts: 19168
Joined: Fri Dec 01, 2000 8:00 am

Re: Quake III Arena v1.32c freeze on exit

Post by Eraser »

make sure r_picmip is set to 0
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Eraser
Posts: 19168
Joined: Fri Dec 01, 2000 8:00 am

Re: Quake III Arena v1.32c freeze on exit

Post by Eraser »

oh and r_customheight 1024 and r_customwidth 1280
trodas
Posts: 10
Joined: Wed Aug 21, 2013 2:40 pm

Re: Quake III Arena v1.32c freeze on exit

Post by trodas »

Oh, the r_picmip was it... :) Thanks! Much nicer now...

Now just how to set Quake III to render to the 1280x1024? Setting the custom width/height did not do a thing. Still part of the screen is missing... :( It won't scale to the 5:4 ...?
[size=90][color=#333399]"It is dangerous to be right in matters on which the established authorities are wrong." - Voltaire[/color]
[i][color=red]...just keep folding, just keep folding...[/color][/i] :) [url=http://trodas.wz.cz/c.htm]my config[/url] - [url=http://trodas.wz.cz/kondiky]my caps[/url][/size]
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