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Topic Starter Topic: Cannot run space map

Insane Quaker
Insane Quaker

Joined: 22 Jun 2011
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PostPosted: 09-25-2011 05:16 AM           Profile Send private message  E-mail  Edit post Reply with quote


I don't understand it. My editor will compile map without debug window showing, so compilation is all rights. But when I launch map in game, it only shows:
Quote:
SET SV_BRUSHMODEL: NULL

I have only worldspawn, spawnpoints and some entities in map, but this message appears.
What I'm suppose to do, when this message shows up?



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Veteran
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Joined: 23 Aug 2011
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PostPosted: 09-25-2011 05:42 AM           Profile Send private message  E-mail  Edit post Reply with quote


I think that's because you have an empty entity in your map, i.e an entity without any brush associated to it, like a func_door or func_bobbin. You'll have to find it in your map and delete it.



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Insane Quaker
Insane Quaker

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PostPosted: 09-25-2011 05:51 AM           Profile Send private message  E-mail  Edit post Reply with quote


In GTKRadiant 1.4, you can try Plugins > bobtoolz > Brush Cleanup.

You can also try Invert Selection: Press the I-key (Invert Selection) to then deselect everything by making a frame over the whole brushwork with Shift+LMB. These ghost brushes will stay selected and you can delete them. *** Does not work in the 2D views (the frame dragging) using v1.4.

Or edit the .map file yourself in a real text editor (not Notepad or Wordpad), and find the entity and see if it's empty of brush coordinates. If no brushes associated to that func_door or func_group, then delete the entity { } clause from the code in .map file.




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Veteran
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Joined: 28 May 2010
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PostPosted: 09-25-2011 07:24 AM           Profile Send private message  E-mail  Edit post Reply with quote


There's another easy and quick way to find these broken func's. Open your entity list with the L-key and expand every single func entry in the list. If you find a func you can't expand, you found the one without assigned brushes. Delete it with backspace.



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Insane Quaker
Insane Quaker

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PostPosted: 09-25-2011 07:46 AM           Profile Send private message  E-mail  Edit post Reply with quote


As said DaEngineer - i use this method too and it works very well.




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Insane Quaker
Insane Quaker

Joined: 22 Jun 2011
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PostPosted: 09-25-2011 08:25 AM           Profile Send private message  E-mail  Edit post Reply with quote


Yes, thank you. Map is running now, but I have to make map playable with bots.
I've used GTK Radiant 1.5 for map creation.

In map is used music by Michael Jackson: Billie Jeans. But music doesn't play. It may be 22k stereo wav file. I've used wav file also stereo, but cannot confirm the bitrate (required 22k).



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Insane Quaker
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PostPosted: 09-25-2011 08:30 AM           Profile Send private message  E-mail  Edit post Reply with quote


I use GoldWave and go Effects > Resample and change to 22k and save as PCM .wav again.

As for the bots, I posted the command I use here: http://www.quake3world.com/forum/viewtopic.php?p=880127#p880127




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Veteran
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Joined: 23 Aug 2011
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PostPosted: 09-25-2011 08:32 AM           Profile Send private message  E-mail  Edit post Reply with quote


I don't think you can release a map with the full song in it. You could use a sampling of, I think max 30 sec. from a song to stay in the legality of the author's rights. I'm not so sure about the duration of the sampling.

From the GtkRadiant Manual, it says :

Quote:
Quake III Arena world sounds are played by target_speaker entities in the maps. They are stored as 22 khz, 16-bit, mono format .wav files.




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Insane Quaker
Insane Quaker

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PostPosted: 09-25-2011 08:40 AM           Profile Send private message  E-mail  Edit post Reply with quote


Quote:
Quake III Arena world sounds are played by target_speaker entities in the maps. They are stored as 22 khz, 16-bit, mono format .wav files.


Sounds by target_speaker are different than "music" worldspawn entity key. Sounds are required to be MONO, and 22 khz.

The "music" key for worldspawn is required to be STEREO, and 22 khz.




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Veteran
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PostPosted: 09-25-2011 08:44 AM           Profile Send private message  E-mail  Edit post Reply with quote


Ah ok, didn't realize it was for a world sound. Nice to know that!



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Insane Quaker
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PostPosted: 09-25-2011 08:55 AM           Profile Send private message  E-mail  Edit post Reply with quote


deqer:
I'm using Audacity 1.3 beta and there is only these options for WAV (Microsoft):
  • 16bit signed
  • 24bit signed
  • 32bit signed
  • 8bit unsigned
But 22k sampling isn't there.



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Insane Quaker
Insane Quaker

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PostPosted: 09-25-2011 09:04 AM           Profile Send private message  E-mail  Edit post Reply with quote


You want PCM 16bit signed.

as for Audicity, you have both options to change the bit rate "Set Sample Format" and sampling rate "Set Rate":


Image




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Insane Quaker
Insane Quaker

Joined: 26 Nov 2009
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PostPosted: 09-25-2011 09:11 AM           Profile Send private message  E-mail  Edit post Reply with quote


Sorry for self-advertising, but you can use this page for errors:

http://q3a.ath.cx/level_design/errors/

or you can dl the pdf:

http://q3a.ath.cx/editing/files/Q3A_Common_Error_Messages_v1_5.pdf

And for the audio thing you could have read the audio tutorial, also at q3a.ath.cx.




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Veteran
Veteran

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PostPosted: 09-25-2011 09:45 AM           Profile Send private message  E-mail  Edit post Reply with quote


I love your website! it has been very useful for me to find back a lot of old things for q3a.



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Insane Quaker
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PostPosted: 09-27-2011 06:32 AM           Profile Send private message  E-mail  Edit post Reply with quote


Thank you Bliccer.

I joined FreeSound.org for downloading custom sound effects, but my primary target is creating maps for community.
The Michael Jackson Map waits for edited music, it may be in pk3 file.



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Insane Quaker
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PostPosted: 09-27-2011 06:51 AM           Profile Send private message  E-mail  Edit post Reply with quote


dghost77:
Do you know song British? This was used as music in map Feel The Rush.
Add: Ok. There's a short shot of song without text. So I have to reduce the song to make best result with looping.



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Insane Quaker
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PostPosted: 09-27-2011 07:01 AM           Profile Send private message  E-mail  Edit post Reply with quote


dghost77:
Cannot find any spots with looping waves. I must use full music or change music for any other. Sorry...
Michael Jackson made songs with very hard finding looping sequences and Billie Jeans is the most popular song from this interpret.



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Insane Quaker
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PostPosted: 09-27-2011 07:02 AM           Profile Send private message  E-mail  Edit post Reply with quote


But quality is much lower due to lower frequency.



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Veteran
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PostPosted: 09-27-2011 07:31 AM           Profile Send private message  E-mail  Edit post Reply with quote


It's about author's right. You would normally need to pay a royalty fee for distributing a complete song from an artist, or get the artist approval for doing so. If you release a q3 map with a complete song in it from a well known artist, you could get a letter one day from a lawyer telling you to remove the map from the internet, pay either a huge sum of money or go to court to settle this, if your country's law is supporting this. Downloading a song without paying for personal use is a personal choice, releasing a map to the public (internet) with a complete song, even if the map is given free, is a problem. The only exception is that you can take a small part of the complete song, like 30 seconds or less and you don't need to pay for that. It's called a sampling I think in english.

Also, I don't know if you intend to release this map on lvlworld, but read carefully what is written on the map submission page :

Quote:
We do not remove reviewed levels unless there is a legal reason to do so.


This could be one of those case. Go check the maps on lvlworld and if you can find a map with a full commercial song in it, let me know, I would be impress and I think that the admins of lvlworld would remove the map right away if they knew about it. Or simply ask them, you'll get the answer right away.. :sly:




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Insane Quaker
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PostPosted: 09-27-2011 07:56 AM           Profile Send private message  E-mail  Edit post Reply with quote


dghost77:
So I must find some looping sequence or just change the music.
So I change music to my speach (edited into different vocals). ;-) It's very good compromise, no?



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Veteran
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PostPosted: 09-27-2011 08:12 AM           Profile Send private message  E-mail  Edit post Reply with quote


Yes you could do that, get a looping sequence would be the best but I hope that you realize that if you put a looping world music, players will probably turn it off. They wanna hear the other players moving in the map.



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Insane Quaker
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PostPosted: 09-27-2011 09:13 AM           Profile Send private message  E-mail  Edit post Reply with quote


They can decrease the music volume on low value.



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Warrior
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PostPosted: 09-27-2011 09:44 AM           Profile Send private message  E-mail  Edit post Reply with quote


dghost77 wrote:
The only exception is that you can take a small part of the complete song, like 30 seconds or less and you don't need to pay for that. It's called a sampling I think in english.


This is a common misconception.
You are not allowed to use even a second or a 16th note from another artist's work without prior written consent. So, sure, go on and write an email to the label/the label's lawyer of MJ this relativily short time after his death asking for permission to use a sample from his work for free... or even better, ask the Jackson Family (yep, the one with the dollar signs in their eyes)... good luck ;). Seriously, his work is probably the most guarded in these times. I'd keep my hands off it as far as I can for the next couple years.

You may want to go for some Nine Inch Nails instead, Trent Reznor (who is NIN in persona) runs a remix-my-songs-platform, which can be found here: http://remix.nin.com/ . AFAIK, he was sort of on board the original quake3 soundtrack and I guess he wouldn't mind let you use some of his stuff.
Software you'll need:
Audacity, to cut the samples to loops (freeware)
Sony Acid, to arrange the loops (pretty cheap, around 70 bucks, in the version you need)
But contact someone from NIN first before you start bothering. I'm not sure about the legal status.




Last edited by Ferrao10 on 09-27-2011 10:47 AM, edited 3 times in total.

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Veteran
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PostPosted: 09-27-2011 10:40 AM           Profile Send private message  E-mail  Edit post Reply with quote


@Ferrao10 : I think you are right on that, but it also depend on the country's laws.



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Warrior
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PostPosted: 09-27-2011 10:45 AM           Profile Send private message  E-mail  Edit post Reply with quote


Officially it does not, dghost77.
Copyright is copyright because you are offering the output to the whole world.
Doesn't matter where you are. It only matters to what degree your law-enforcement crew bothers/takes action ;).




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Veteran
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PostPosted: 09-27-2011 11:00 AM           Profile Send private message  E-mail  Edit post Reply with quote


hehehe so true.



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Warrior
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PostPosted: 09-27-2011 11:27 AM           Profile Send private message  E-mail  Edit post Reply with quote


Yes, it is true.
Copyright is a global agenda.
And it was not born in the times of the internet but long before. So, you may want to rethink your original standing.
I'm not a friend of this policy, nor am I an enemy. It is as it is, a law. Just pointing that out.
Cudos to MJ's work and respect the " shareholders' " interests, that's all I have to say.




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Veteran
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PostPosted: 09-27-2011 11:59 AM           Profile Send private message  E-mail  Edit post Reply with quote


I agree with you, I would only put songs that I would have created, but then again I don't compose..

I'm in Canada and I follow a lot of the reform that our conservative government is gonna push regarding copyright and I don't like what is coming because they listen a lot to the american record industry... Scary...



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Warrior
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PostPosted: 09-27-2011 12:47 PM           Profile Send private message  E-mail  Edit post Reply with quote


I don't have a clue about Canada, never been there. Don't know your history very well.
But let's turn the pike around:
German gvnmt. suddenly legalizes to pirate songs and albums from "Fucked Up" or "Parts And Labor", canadian bands. Does that sound cool?
I am not a musical artist (no more), but I respect ownership in a way that seems to have been outdated. So, well, I don't really know what to answer to your last post.




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Veteran
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PostPosted: 09-27-2011 03:09 PM           Profile Send private message  E-mail  Edit post Reply with quote


This topic is going out of range.. :P

I've studied as a sound technician and believe me, I heard/learned a lot of things about music copyright, one of my teacher was at that time the president of the canadian society that represent composer's right. I do know that in Canada you can use a part of a song - sampling without charge if there is no money making involved and other obscure requirements, I think that the duration was like 12 secs max, I can't remember exactly, it 13 years ago that I had this class.

About German gvnmt, I wouldn't give a damn honestly. Look at the swedish, they have a political party for pushing legalized file sharing (The pirate Party) and that's where the piratebay.org is coming from. If I remember correctly isohunt is hosted in Canada, but I think it's gonna need to move soon because our govmnt here is pushing for some copyright's law that are almost identical from the usa. In Canada too, a Pirate Party was formed recently, it was in some way to bring attention to the copyright's reform that is going on here and that will make it possible for copyright's holder to bring to court individual people because they shared some bruceSpringStrong.mp3 over a p2p network. Let's go wild after the small people, but I think that they should go after the people that sell copied stuff on the black market instead.



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Insane Quaker
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PostPosted: 09-28-2011 05:02 AM           Profile Send private message  E-mail  Edit post Reply with quote


My country is Czech Republik.
I've used one of BaseQ3 musics in map, the speach was too stupid idea!

I will make video from the whole map and I will place it on YouTube. First will be pictures, second DM match.
Only video, my website is actually inactive.



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