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Topic Starter Topic: Legend of Grimrock

Intoxicated
Intoxicated

Joined: 26 Sep 2001
Posts: 20723
PostPosted: 03-28-2012 02:39 AM           Profile Send private message  E-mail  Edit post Reply with quote


Soon!

I never played Dungeon Master tbh, but Eye of the Beholder I liked on the Amiga, even though it scared the shit outta me sometimes.

Got my eye on this'un. Looks like it could be a nice flashback to the oldschool.

http://www.gog.com/gamecard/legend_of_grimrock




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Karot!
Karot!

Joined: 31 Jul 2001
Posts: 17717
PostPosted: 03-28-2012 03:07 AM           Profile Send private message  E-mail  Edit post Reply with quote


I spied this on steam, reminded me of those ancient might & magic games :)

Might want.



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Messatsu Ko Jy-ouu
Messatsu Ko Jy-ouu

Joined: 24 Nov 2000
Posts: 39788
PostPosted: 03-28-2012 03:16 AM           Profile   Send private message  E-mail  Edit post Reply with quote


hey fuck you guys

viewtopic.php?f=1&t=46263




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Karot!
Karot!

Joined: 31 Jul 2001
Posts: 17717
PostPosted: 03-28-2012 03:19 AM           Profile Send private message  E-mail  Edit post Reply with quote


Oh.. :tear:



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Intoxicated
Intoxicated

Joined: 26 Sep 2001
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PostPosted: 03-28-2012 03:26 AM           Profile Send private message  E-mail  Edit post Reply with quote


get with the merging then slacker




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Pestilence
Pestilence

Joined: 25 Mar 2002
Posts: 15073
PostPosted: 03-28-2012 04:19 AM           Profile Send private message  E-mail  Edit post Reply with quote


MKJ wrote:
hey fuck you guys

viewtopic.php?f=1&t=46263


But that thread was sooo 2011. And yes, I'm still going to get it.




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Cool #9
Cool #9

Joined: 01 Dec 2000
Posts: 36603
PostPosted: 03-28-2012 04:24 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Welcome to nineteen-ni.... oh nevermind.



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Shambolic
Shambolic

Joined: 11 Apr 2000
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PostPosted: 03-28-2012 10:57 PM           Profile   Send private message  E-mail  Edit post Reply with quote


All over this like the proverbial fly, as Dungeon Master and Chaos Strikes Back are still two of my favourite games ever.
If you want to see what all the fuss is about, they can be downloaded for free from here.




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Messatsu Ko Jy-ouu
Messatsu Ko Jy-ouu

Joined: 24 Nov 2000
Posts: 39788
PostPosted: 03-28-2012 11:02 PM           Profile   Send private message  E-mail  Edit post Reply with quote


1:1 port with some extra options added (like difficulty settings)
Http://ragingmole.com/RTC/




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Elite
Elite

Joined: 12 Jul 2000
Posts: 11022
PostPosted: 03-29-2012 11:34 AM           Profile Send private message  E-mail  Edit post Reply with quote


Legendary graphics. The thing I most disliked about Eye of the Beholder, though, was the grid-based movement, I wanted it to be smooth like Doom. I essentially wanted something like :q3: with the level design (puzzles, etc.) and graphics of Eye of the Beholder. Legend of Grimrock has the graphics, but I don't think I want to go back to that grid-based gameplay.

Hired Guns deserves a mention, but not without saying that the difficulty of it was terribly hard. So hard was the demo which was the first level of the full game, that I almost didn't want to get it. I did complete it but it was more hard work than fun. Got a copy of the full game but then didn't want to complete the first level again, as far as I remember. Maybe I did it but then my party was too weak for the second level.




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Intoxicated
Intoxicated

Joined: 26 Sep 2001
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PostPosted: 03-29-2012 11:40 AM           Profile Send private message  E-mail  Edit post Reply with quote


Mat Linnett wrote:
If you want to see what all the fuss is about, they can be downloaded for free from here.

MKJ wrote:
1:1 port with some extra options added (like difficulty settings)
Http://ragingmole.com/RTC/


Nice :up:




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Intoxicated
Intoxicated

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PostPosted: 04-04-2012 08:57 AM           Profile Send private message  E-mail  Edit post Reply with quote


DTS wrote:
The thing I most disliked about Eye of the Beholder, though, was the grid-based movement, I wanted it to be smooth like Doom. I essentially wanted something like :q3: with the level design (puzzles, etc.) and graphics of Eye of the Beholder. Legend of Grimrock has the graphics, but I don't think I want to go back to that grid-based gameplay.



RPS review

It's good stuff apparently.
Movement isn't an issue, albeit grid-based, tappping forwards lets you trudge forwards smoothly, not like the 'square-hopping' the oldies was.




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Messatsu Ko Jy-ouu
Messatsu Ko Jy-ouu

Joined: 24 Nov 2000
Posts: 39788
PostPosted: 04-04-2012 10:08 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Want.
Plz to release a mac build.




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Etile
Etile

Joined: 19 Nov 2003
Posts: 26777
PostPosted: 04-04-2012 10:44 AM           Profile Send private message  E-mail  Edit post Reply with quote


"legend of grimrock" :olo:

sounds like one of those shit scandinavian death metal bands phags is into




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Cool #9
Cool #9

Joined: 01 Dec 2000
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PostPosted: 04-04-2012 12:57 PM           Profile   Send private message  E-mail  Edit post Reply with quote


Oh, only now I realize it's Grimrock not Grimlock. I thought it stupid to name your fantasy game after a transformer.



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Shambolic
Shambolic

Joined: 11 Apr 2000
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PostPosted: 04-04-2012 01:09 PM           Profile   Send private message  E-mail  Edit post Reply with quote


Criticising Grimrock for not being more like a first-person shooter is like criticising Fallout for being turn-based and not real-time.
They're different styles, and one is not the evolution of the other; both have an equal right to exist.
Or, to put it bluntly, no-one gives a fuck what you want DTS, this is made to fit a very particular and popular niche that has been under-serviced for an incredibly long time.




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Intoxicated
Intoxicated

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PostPosted: 07-16-2012 04:57 PM           Profile Send private message  E-mail  Edit post Reply with quote


finally picked this up. it is. the shit.
already i'm lost as fuck on level 2 :(




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Intoxicated
Intoxicated

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PostPosted: 07-16-2012 05:02 PM           Profile Send private message  E-mail  Edit post Reply with quote


DTS wrote:
The thing I most disliked about Eye of the Beholder, though, was the grid-based movement



Can confirm there's nothing wrong with the movement in combat. Tile dancing isn't as tricky as it looks, you just gotta be aware of where you can move and not get cornered. Dumping stuff down traps is fun (realising your throwing weapons were on the trap tile afterwards, not so much :toothy: )




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Pestilence
Pestilence

Joined: 25 Mar 2002
Posts: 15073
PostPosted: 07-16-2012 06:39 PM           Profile Send private message  E-mail  Edit post Reply with quote


I still need to finish this game. Having a little trouble with some timed pressure plates puzzle. Been pretty fun though.




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Immortal
Immortal

Joined: 02 Jun 2006
Posts: 2245
PostPosted: 07-16-2012 07:48 PM           Profile Send private message  E-mail  Edit post Reply with quote


DTS wrote:
Hired Guns deserves a mention


http://www.youtube.com/watch?v=AddWUtIu ... re=related :up:

destroyed this game in 3 player coop. the dm also deserves a mention. hella fun




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Messatsu Ko Jy-ouu
Messatsu Ko Jy-ouu

Joined: 24 Nov 2000
Posts: 39788
PostPosted: 07-16-2012 11:19 PM           Profile   Send private message  E-mail  Edit post Reply with quote


this game was awesome. the ending was pretty weak though, I wouldve done it differently.

also, no 1 char challenge mode




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Shambolic
Shambolic

Joined: 11 Apr 2000
Posts: 7319
PostPosted: 07-17-2012 02:14 AM           Profile   Send private message  E-mail  Edit post Reply with quote


There actually is a one character challenge mode MKJ. You have to take some bones you find in a secret to a resurrection crystal, which resurrects that Toorum bloke and unlocks him as a single character party with a unique character class.

Edit:
While I loved Grimrock, being an old school Dungeon Master player, I found the rigid class system annoying and the magic system unfulfilling. Those two systems in Dungeon Master have aged incredibly well and still haven't really been beaten. In regards to the class system, I suppose Divinity or the Elder Scrolls games come closest, but they still feel clumsy when compared to Dungeon Master's "Learn By Doing" system, and Arx Fatalis had a magic system that came close to being as good as the one in Dungeon Master, but was just a little too fiddly while not having quite as much depth.

Now if someone were to remake Dungeon Master and Chaos Strikes Back in the Grimrock Engine, I'd be all over that :)




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Messatsu Ko Jy-ouu
Messatsu Ko Jy-ouu

Joined: 24 Nov 2000
Posts: 39788
PostPosted: 07-17-2012 03:35 AM           Profile   Send private message  E-mail  Edit post Reply with quote


oh yes I know about the Toorum thing, unlocked if the first run.
but back in the DM days it was awesome to challenge yourself with a limited set of skills and HP. this Toorum guy is pretty much Uber.

in LoG, I found that in each combination one of the PCs would be overhead. I played with a Fighter, 2 Mages and a Rogue and in each fight there was at least one PC not contributing a lot thanks to limiting factors.

editor coming soon with Lua script support so DM remake is only a matter of time :)




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plained
plained

Joined: 12 Jun 2002
Posts: 15971
PostPosted: 07-17-2012 05:47 AM           Profile Send private message  E-mail  Edit post Reply with quote


did someone say amiga :D



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Cool #9
Cool #9

Joined: 01 Dec 2000
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PostPosted: 07-17-2012 05:53 AM           Profile   Send private message  E-mail  Edit post Reply with quote


amiga amiga amiga amiga.


No.



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plained
plained

Joined: 12 Jun 2002
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PostPosted: 07-17-2012 06:04 AM           Profile Send private message  E-mail  Edit post Reply with quote


yes yes yes

dualing amiga 2000's with gvp030's/wide scsi each containing sunrize ad516

only one thing to say

:drool:



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!Berserker!
!Berserker!

Joined: 22 Feb 2005
Posts: 1986
PostPosted: 08-13-2012 10:59 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Bought this during the Steam summer sale, and just started playing it. I am freakin HOOKED.

If any of you enjoyed these old school type RPG's, I would highly recommend this one.




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Messatsu Ko Jy-ouu
Messatsu Ko Jy-ouu

Joined: 24 Nov 2000
Posts: 39788
PostPosted: 02-21-2013 11:29 PM           Profile   Send private message  E-mail  Edit post Reply with quote





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Intoxicated
Intoxicated

Joined: 26 Sep 2001
Posts: 20723
PostPosted: 02-21-2013 11:44 PM           Profile Send private message  E-mail  Edit post Reply with quote


I never finished the first one. They should sci-fi up the sequel, give it some originality - or at least for me, taking a leaf out of something like Metroid's book when it comes to adding immersion via ambience and music would do the world of good. If you're going to be trudging back and forth staring at walls, there be needing a bit more zest to the aural experience imo.

Steam workshop should have some half-decent campaigns by now too.




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Messatsu Ko Jy-ouu
Messatsu Ko Jy-ouu

Joined: 24 Nov 2000
Posts: 39788
PostPosted: 03-29-2013 07:11 AM           Profile   Send private message  E-mail  Edit post Reply with quote


I disagree, point is that the characters are not there for their amusement. A sense of dread and despair is conveyed in part via the monotous enviroments. By that I don't mean bland, btw.

but, Grimrock 2 brings the party outside:




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Etile
Etile

Joined: 19 Nov 2003
Posts: 26777
PostPosted: 03-29-2013 08:23 AM           Profile Send private message  E-mail  Edit post Reply with quote


outside, where rocks are obviously tiled and with oddly designed wooden bridges embedded into them




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Messatsu Ko Jy-ouu
Messatsu Ko Jy-ouu

Joined: 24 Nov 2000
Posts: 39788
PostPosted: 03-29-2013 08:26 AM           Profile   Send private message  E-mail  Edit post Reply with quote


good thing it's alpha




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Etile
Etile

Joined: 19 Nov 2003
Posts: 26777
PostPosted: 03-29-2013 12:12 PM           Profile Send private message  E-mail  Edit post Reply with quote


that's a relief




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