Hipshot wrote:Theme of my upcoming.
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Hipshot wrote:Theme of my upcoming.
[lvlshot]http://img112.imageshack.us/img112/2338/shot0363il2.jpg[/lvlshot]
Oooh fancy! I wonder if the railings up that tower might look a bit more substantial if you gave them some solid supports like the wonky sections in the foreground have.
some screenshots of my "map the school" project. i got my a-levels in 2004 and started mapping at leats one year before that, so this map takes already more than 3 years.
some numbers:
brush count 7200
12288 * 12288 units wide
232mb of photos
one cadastral map cut out for the terrain
i need to hide the endings of the map with some kind of colin mc rae style mini-wood, but i need textures and simple tree models for that. anyone willing to help me or name me a good texture set is very welcome
[acid] I hope you put some "the flag room is this way" decals scattered around the walls/floors of your ctf map... I was very excited to try out warsow ctf but it is far too easy to get lost in wctf1 without any direction
then again, maybe I'm just not hard-core enough for warsow
wctf1 is a simple map layout wise but the architecture is rather irritating. play one or two ctfs pickups and you know the map. i'll consider your suggestion tho
that style is hot as fuck, indeed. hopefully those aren't the q3 statues up there because that would ruin it, imo.
Course they are, I don't know what other statues to use and I can't really model some myself... Really, it looks good.
I actually agree, those statues are so played out. The style looks awesome, though. What I would suggest is finding some other models you like and reskinning them in that texture. That would be awesome.