http://www.infosprite.com/members/kat/beta1_kat1024.zip
You'll also need the multiplant pack that's currently available here - http://fps.brainerd.net/mapmodels4.htm (also see multiplant error thread here for update on 'fixed' version of this)
info
Basically a 1024 box map I'm putting together to get me back into the swing of mapping after a bit of a break. Terrain has been modelled in Blender3D and uses alphaMod blending over a new rock texture [pimp].
Bot file *is* included and recommends max of 4 players in FFA.. watch out for Klesk, this is his map.
Really in need of item placement feedback, are there too many wepaons, too much ammo etc.? I was thinking of replacing the shotgun with grandelauncher but thought that might cause too much of an indirect spam fest. Comments appreciated as always.
Known Bugs
- There are a couple of bright spots on the walls near the top of the map.. I've no idea what's causing these as there arn't any point lights near them.
- Multiplant models appear to be broken in random places, again not sure what's causing this
- There's probably the odd bit of texture warping due to the UVWmap on the terrain model.



I got a bit of a scare earlier... my last Q3 maps was 1 month shy of being 3 years ago...!!!