Quake 4 Problem!

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Acidpony
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Joined: Tue Oct 18, 2005 7:51 am

Quake 4 Problem!

Post by Acidpony »

hey guy's i was one of the lucky australia's that picked up a copy befor the street date :) but ive run into a problem with my video card....everything is green!!!
But only the models and level's. The env backgrounds and menu's are normal colours!! im running a radeon 9200 (crappy card i know) but it ran doom fine and ive just updated to 5.10 drivers and then i went to 5.9's with out and help....
any one got any ideas on whats wrong?
^misantropia^
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Post by ^misantropia^ »

Does it happen in D3 too?
Acidpony
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Joined: Tue Oct 18, 2005 7:51 am

Post by Acidpony »

Nope, Doom3 is fine..how ever it might have something to do with the face that 9200's arnt supported as a recommended video card for quake 4... :-(
Grudge
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Post by Grudge »

that's probably it
Don Carlos
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Post by Don Carlos »

lol

driver updates and dx updates too
Where were you when the West was defeated?
[url=http://profile.mygamercard.net/doncarlos83][img]http://card.mygamercard.net/gbar/doncarlos83.gif[/img][/url]
Tormentius
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Post by Tormentius »

It needs a minimum of a 9700 according to the official system requirements. Looks like its time for an upgrade.
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Foo
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Post by Foo »

If this was manifesting itself as a performance problem, I would agree. But it's not, it's a graphical error.

I think you'll have to wait and see for a week or two, that way more people with your card will get the game, and if it's a widespread issue (and it probably is) Raven will make an announcement and issue a patch.

So my advice is hold on.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
Acidpony
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Joined: Tue Oct 18, 2005 7:51 am

Post by Acidpony »

Yeah i figured the same thing. unless its some kind of extra shader extension or something that wasnt in the earlier models? i really have no idea im just taking stabs in the dark.. also someone else on planetquake forums said he's having the same problem so might be a fix yet!
dzjepp
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Post by dzjepp »

The problem is card manufacturers don't like supporting fixes for older cards that are not 'officially' supported by the game. I doubt they will want to fix your problem.
Psyche911
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Joined: Wed Jan 02, 2002 8:00 am

Post by Psyche911 »

Foo wrote:If this was manifesting itself as a performance problem, I would agree. But it's not, it's a graphical error.

I think you'll have to wait and see for a week or two, that way more people with your card will get the game, and if it's a widespread issue (and it probably is) Raven will make an announcement and issue a patch.

So my advice is hold on.
More like ATi will add the issue to their list of known problems, and fix it in a Catalyst release 3 months from now. :olo:
dzjepp
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Joined: Wed Mar 28, 2001 8:00 am

Post by dzjepp »

Yeah that's the only gripe I have with ati at this point. They release a driver once a month and lately they have been lacluster at best (minor game fixes, meh...)

While nvidia releases 2-3 a month (albeit being beta), but they all work great.
^misantropia^
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Post by ^misantropia^ »

Enter r_renderer x in the console, substituting x for ARB, ARB2 or R200.
Acidpony
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Post by Acidpony »

Thanks! that worked! is there any difference in what one i put? or do they all do the same quality??
^misantropia^
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Joined: Sat Mar 12, 2005 6:24 pm

Post by ^misantropia^ »

Not quite. Take a look here: http://wiki.doom3reference.com/wiki/R_renderer_(cvar)
EDIT: the forum screws up the link. Just copy and paste it into your browser's address bar.
Oeloe
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Post by Oeloe »

^misantropia^ wrote:Not quite. Take a look here: http://wiki.doom3reference.com/wiki/R_renderer_(cvar)
EDIT: the forum screws up the link. Just copy and paste it into your browser's address bar.
The wiki is down. :(
obsidian
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Joined: Mon Feb 04, 2002 8:00 am

Post by obsidian »

Iceheart's updating the wiki software.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
player1
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Joined: Sat Dec 10, 2005 10:49 am

Post by player1 »

r_renderer "ARB"
fixed this for me

On my Radeon 9000 Wonder.
But introduced new problem with light/dark faces, when half is bright and second half is dark.

Don' know yet how to fix that.
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