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Quake III Arena Gold Press Release
id Software's Latest Masterpiece Is on Its Way to Retail Shelves

MESQUITE, Texas, Dec. 1 -- Activision, Inc. and id Software(TM) have announced today that Quake III Arena(TM) has gone gold. Developed by id Software, Quake III Arena is the third installment of one of the most popular computer game franchises of all time and is designed to be the final word in online multiplayer mayhem. The title, which has been sent into manufacturing, is expected to be available on December 5, 1999 at a suggested retail price of $49.99.

QUAKE III Arena is poised to take the world by storm with the most advanced 3-D engine and viciously satisfying gameplay to date. The game features the quality and excitement of id's past blockbusters along with more action, more intensity and more grandeur.

``Quake III Arena goes beyond being a computer game, and is a cultural phenomenon unto itself,'' said Todd Hollenshead, CEO of id Software. ``With QUAKE III Arena, players can expect to experience all of the frenetic excitement, visceral gameplay and mind-blowing visuals that have become the hallmark of id titles.''

QUAKE III Arena's enhanced graphics engine displays realistic 3-D environments using advanced features such as curved surface rendering and high detail textures. QUAKE III Arena will amaze fans all over the world with visual features such as moody, atmospheric use of fog and specular lighting.

The title offers revolutionary features that will enhance the single player game for the ultimate in 3-D entertainment. Incredibly sophisticated simulated warriors, or ``bots,'' will challenge players to push their abilities to the limit of human endurance. Each of the game's 32 distinct bot characters fight with a different style and finesse, causing players to adapt and learn new combat skills. Should gamers survive the single player portion of QUAKE III Arena, the multiplayer experience is bound to demolish even the toughest hardcore gamer.

Armed with an arsenal of nine weapons, QUAKE III Arena's new deathmatch style gives gamers the heart-thumping action they demand. Players will build upon their experience through the game's 26 deathmatch and four capture-the-flag levels while utilizing their own unique abilities to guide them through battles. From sophisticated computer generated foes to the challenge of other players, QUAKE III Arena will redefine the head-to-head battle experience that spawned a cultural phenomenon.

``id's titles are renowned for their multiplayer experiences and QUAKE III Arena updates the legacy,'' said Dusty Welch, Activision director of global brand management. ``With QUAKE III Arena, id has brought the visceral thrill of multiplayer gaming to the single player game.''

id -- Freud's primal part of the human psyche and one of the hottest game shops on Earth ? has been rocking the gaming world from Mesquite, Texas since 1991. As a renown leader in the industry, id Software has forged frenetic titles such as Wolfenstein 3-D, DOOM, DOOM II, QUAKE and QUAKE II. With intense graphics and mind-blowing adventure, id's games continually break retail and shareware sales records. id's advanced QUAKE II engine is leading the next revolution in 3-D interactive games with both single and multiplayer technology. And, in keeping with tradition, id Software amplifies the world of adrenaline pumping 3-D gaming with the development of their latest action title, QUAKE III Arena. Check out more about id Software at www.idsoftware.com.

Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted revenues of $436 million for the fiscal year ended March 31, 1999.

Activision maintains operations in the US, Canada, the United Kingdom, France, Germany, Japan, Australia, The Netherlands and Belgium. More information about Activision and its products can be found on the company's World Wide Web site, which is located at http://www.activision.com.

The statements contained in this release that are not historical facts are ``forward-looking statements.'' The company cautions readers of this press release that a number of important factors could cause Activision's actual future results to differ materially from those expressed in any such forward- looking statements. These important factors, and other factors that could affect Activision, are described in the Company's Annual Report on Form 10-K for the fiscal year ended March 31, 1999, which was filed with the United States Securities and Exchange Commission. Readers of this press release are referred to such filings.

QUAKEŽ is a registered trademark of Id Software, Inc. QUAKE III Arena(TM), QUAKE II(TM) and the Id Software(TM) name are trademarks of Id Software, Inc. ActivisionŽ is a registered trademark of Activision, Inc. All other trademarks and trade names are properties of their respective owners.

 

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