
Here are the minimum
system requirements for Quake III Arena:
- 3-D Hardware Accelerator with full OpemGl® Support
- Pentium® 233Mhz MMX® processor with 8MB Video Card
or Pentium II 266Mhz processor with 4MB Video Card or
AMD® 350Mhz K6®-2 processor with 4MB Video Card
- 64 MB RAM
- A 100% Windows® 95/98/NT 4.0 compatible computer
system (including compatible 32-bit drivers for CD-ROM drive, video
card, sound card, and input devices)
- Windows 95/98/NT 4.0 (with Service Pack 3) operating
system.
- 25 MB of uncompressed hard disk space for game files
(minimum install), plus 45 MB for the Windows swap file.
- Quad-speed CD-ROM drive (600 K/sec. sustained transfer
rate)
- 100% DirectX 3.0 or higher compatible sound card
- 100% Microsoft-compatible mouse and driver
- 100% Windows 95/98NT 4.0 compatible joystick
(optional)
Multiplayer Requirements
Include:
- Internet (TCP/IP) and LAN (TCP/IP and IPX) play
supported.
- Internet play requires a 100% Windows 95/98/NT
4.0-compatible 28.8 Kbps (or faster) modem.
A 100% full OpenGL compliant 3-D video card is required.
Quake II Arena uses OpenGl to support 3-D hardware acceleration. Quake
III Arena has been tested on many but not all of the major cards
incorporatoin the chipsets listed below. Some cards (using some of the
chipsets listed below) may require reference drivers, which are included
with this product. For most recent list of cards and drivers supported,
please visit www.activision.com.
- All 3dfx chips
- ATI Rage Pro & Rage 128
- S3 Savage 4
- nVIDIA Riva 128 and 128ZX
- nVIDIA Riva TNT & TNT2
- nVIDIA GeForce 256
- Matrox G200 & G400
- Intel i740
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