date: 18 febuary 2001 Quake3Arena DM/Tourney level ||||||||||||||||||||||||||||||||||||||||||||||||||| title: catch22 file: fil3dm2.pk3 bsp file: fil3dm2.bsp author: Filter113 email address: filter113@hotmail.com description: Quake3Arena DM/Tourney level ||||||||||||||||||||||||||||||||||||||||||||||||||| play information tourney: 1on1 deathmatch: 2-4 CTF: no Bot File (aas): yes new sounds: Q2 amb14.wav new graphics: Pete Parisi meatpack1 Lunarun onyxsupport3.jpg Auhsan sky shader file ||||||||||||||||||||||||||||||||||||||||||||||||||| construction editor: GtkRadiant1.1ta beta bugs: none build time: 1month + 1 week beta test ||||||||||||||||||||||||||||||||||||||||||||||||||| Thankyou... Betatesters:WarMonger aSSASIn[NrG] SinisteR[NrG] pRiEsT Everybody who helped in the beta gameplay and design of this map. We finally got there =) Pete Parisi for his brilliant meatpack1 texture set. |||||||||||||||||||||||||||||||||||||||||||||||||||| Additional comments: This map is a small yet open DM/Tourney LvL. Like most open arena maps it can be won and lost with the railgun. But control over the hallways to the rail and with smart use of the teleporters you can cover a lot of ground very quickly and turn the tide. It depends on how good a shot you are. It depends on how good your prediction is =) Rocket jumping is a must !! |||||||||||||||||||||||||||||||||||||||||||||||||||| Distribution / Copyright / Permissions Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. |||||||||||||||||||||||||||||||||||||||||||||||||||||||