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Author Topic:   Quakecon 2K4 Report
gotterdamm
Insane Quaker

Posts: 447
Registered: Dec 2002

posted 08-15-2004 12:20 AM     Click Here to See the Profile for gotterdamm    Click Here to Email gotterdamm    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
Well, just got back from Quakecon and I thought I'd let you girls know what you missed this year.

First off, the new hotel was amazing. It was a MASSIVE hotel complex made just to house conventions. For the first time in years we had a Quakecon with too MUCH room. I hope and pray that they have it there again next year.

As in the past few years they had Macs as the registration computers. This year it was eMacs.

As far as the keynote went; John Carmack was of course, absent. As many of you already heard he and his wife just had their first child. To make up for it they aired a video he recorded for the event in which he droned on for an hour about technical aspects of gaming that no one besides himself could possibly understand. As usual.

Key highlights: id is already working on the successor to the Doom III engine. It's biggest change will be that its specular shadows will be soft-edged shadows (made using shadow buffers) instead of the hard-edged shadows of Doom III (that used stencil shadows.) The idea of those amazing shadows looking more realistic is quite exciting. To showcase this new engine, id is building a new single player-focused game that will be an all-new franchise. They refused to say anything further.

They said that Quake IV was coming along, but didn't show any footage. They didn't even bring up the recent RtCW II rumors.

Before the Keynote they passed out cue cards so that anyone with a question could ask the group. I was one of the lucky ones who's question got asked.
My question: Who took over the Mac programming when Graeme left?
The answer: Tim Willits, lead designer. He's also the one handling the Linux port. He said the Mac port was playable, but was still in need of optimizations, especially for the lower-end systems. He said he was working directly with Apple to address the issue.
What was most intriguing of all was that they stated that the Mac version would NOT be published by Activision as previously assumed. Instead id would have to shop around for a new publisher. The bright side of this is that they MUST be putting out a retail version, otherwise they wouldn't be needing a publisher at all.

For anyone who cares, here's my "Best of QCon" list:
Favorite hardware:

1-Ergodex's DX1. Go check out their page to see what I'm talking about. Basically, imagine a game controller where you can place the buttons anywhere on the controller you like. It sounds crazy, but when you try it in person, it just works. The rep told me that they plan to have a Mac driver out soon after release. Only downside; a $120 pricetag.

2-Nvidia's SLI systems. They actually had cases with dual GeForce 6800 Ultras running games like Doom3 and Far Cry at 1600x1200 with all the settings cranked up. Looked amazing. If Apple ever gets around to adding PCI-Express to the PowerMacs, then maybe (but I doubt it) we'll see this land on the Mac side.

Favorite software:
1-Call of Duty: United Offensive. A Call of Duty expansion pack that adds multiplayer support for tanks and other vehicles. The single-player battles where also intense. If Call of Duty was about small special forces operations, then this one's about large-scale, full on battles.
Since this is just an expansion pack for the original Call of Duty then I suppose a Mac port is likely. If so, then I can't recommend it enough.

2-Flat Out. It's demolition style racer with a complete dynamic physics engine. You can drive over pretty much lying alongside the track and send it tumbling, and when you crash, your driver gets tossed through the windshield and goes tumbling around with ragdoll physics. Running maxed-out on a GeForce 6800 it looked amazing.

All in all, this was a much better QCon than last year. The location was nice, and the convention itself just keeps growing and growing. If the Bring Your Own Computer area gets any bigger it could be declared a sovereign state. Anyway, I have a bunch of pics and I'll try to post them sometime tomorrow.

[This message has been edited by gotterdamm : 08-15-2004.]
Canis
Protein Mafia

Posts: 12249
Registered: Jan 2001

posted 08-15-2004 12:34 AM     Click Here to See the Profile for Canis Visit Canis's Homepage!       Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
I didnt miss jack shit...I've been quite productive over here for your information!
U.S.S. Speed
The Afflicted

Posts: 635
Registered: Dec 2000

posted 08-15-2004 05:00 AM     Click Here to See the Profile for U.S.S. Speed Visit U.S.S. Speed's Homepage!   Click Here to Email U.S.S. Speed UIN: 92871460UIN: 92871460    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
Damn!

I don't want a mac retail version.
I want the downloadable version! So much easier to find a PC version and download the mac apps.

Cyberhazard
Insane Quaker

Posts: 367
Registered: Dec 1999

posted 08-15-2004 06:00 AM     Click Here to See the Profile for Cyberhazard    Click Here to Email Cyberhazard    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
Nice little report,
thanks.

------------------
All Your Base Are Belong To Us

Canis
Protein Mafia

Posts: 12249
Registered: Jan 2001

posted 08-15-2004 10:16 AM     Click Here to See the Profile for Canis Visit Canis's Homepage!       Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
quote:
Originally posted by U.S.S. Speed:
Damn!

I don't want a mac retail version.
I want the downloadable version! So much easier to find a PC version and download the mac apps.


Well, that will probably happen, but you'll have to wait even longer as it will take time before the first mac PR is released.

------------------
ROFLOLMBRH --> for nothing go to www.nothing.com > /dev/null
-- "I'm not crazy, there're just aliens crawling out of trees and rocks..."

Medic
The Illuminated

Posts: 1240
Registered: Dec 2001

posted 08-15-2004 11:44 AM     Click Here to See the Profile for Medic Visit Medic's Homepage!   Click Here to Email Medic UIN: 9583312UIN: 9583312    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
err i'm kind of disopinted that he's focusing on another single player game. And what with his fitish for shadows? Why can't he focus on some thing else. Like models that interacte with the invierment. And non shiny walls, and distrion maps.

but I am glad to haer some real new about the mac vertion. I'm with you guys I liked when they just let you dl the application. I would rather them charge us a little bit more on the website. and have that money go into development insted of publishing. But i'm sure this will make thing easer for newbies. Long as they include an auto update system.

[This message has been edited by Medic : 08-15-2004.]
defau1t
The Afflicted

Posts: 995
Registered: Dec 2000

posted 08-15-2004 01:07 PM     Click Here to See the Profile for defau1t Visit defau1t's Homepage!   Click Here to Email defau1t    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
they make single player games as a "demo" of the engine, then 5+ companies can buy the license for it and make a multiplayer game using the engine.
[HBZ]G-News
Legendary Veteran

Posts: 3046
Registered: Jan 2001

posted 08-15-2004 01:27 PM     Click Here to See the Profile for [HBZ]G-News Visit [HBZ]G-News's Homepage!   Click Here to Email [HBZ]G-News UIN: 30014862UIN: 30014862    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
the fact that they don't have a publisher for the mac version yet tells me we're not going to see that mac version in 2004.
Canis
Protein Mafia

Posts: 12249
Registered: Jan 2001

posted 08-15-2004 01:50 PM     Click Here to See the Profile for Canis Visit Canis's Homepage!       Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
I'm sure Aspyr would love to have their name affiliated with that title.
gotterdamm
Insane Quaker

Posts: 447
Registered: Dec 2002

posted 08-15-2004 03:06 PM     Click Here to See the Profile for gotterdamm    Click Here to Email gotterdamm    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
Canis: Exactly what I was thinking. They're up to the job, and it would be a big coup for the company.
Aspyr was actually at Quakecon a few years back, so hopefully id is well aware of Aspyr.


Medic
The Illuminated

Posts: 1240
Registered: Dec 2001

posted 08-16-2004 04:22 AM     Click Here to See the Profile for Medic Visit Medic's Homepage!   Click Here to Email Medic UIN: 9583312UIN: 9583312    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
It would make sense, because they'll probable port any other game made in the doom III engine to the mac. But I've seen their techincal support for sim city 4000, and how they 'matane' their code bases. can we trust them to do a good job?
gotterdamm
Insane Quaker

Posts: 447
Registered: Dec 2002

posted 08-16-2004 05:06 AM     Click Here to See the Profile for gotterdamm    Click Here to Email gotterdamm    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
All they would be doing is pressing the CDs. id has already ported the game.
Zapchud
The Heavy Ass

Posts: 1570
Registered: Mar 2001

posted 08-16-2004 05:09 AM     Click Here to See the Profile for Zapchud Visit Zapchud's Homepage!   Click Here to Email Zapchud UIN: 32078585UIN: 32078585    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
Apple should hire some guys (eventually acquire someone like Westlake) to do porting of games for them. Even though there are several porting houses doing that, there should be more.

Either that, or Apple should have a special division solely focused on games - assisting developers like ID in making ports in-house. Maybe they've already begun doing that, for more than just ID.

gotterdamm
Insane Quaker

Posts: 447
Registered: Dec 2002

posted 08-16-2004 05:49 AM     Click Here to See the Profile for gotterdamm    Click Here to Email gotterdamm    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
PICTURES!
Medic
The Illuminated

Posts: 1240
Registered: Dec 2001

posted 08-16-2004 01:46 PM     Click Here to See the Profile for Medic Visit Medic's Homepage!   Click Here to Email Medic UIN: 9583312UIN: 9583312    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
cool, is that you playings q3a on your mirrored doors g4 tower?
Zapchud
The Heavy Ass

Posts: 1570
Registered: Mar 2001

posted 08-16-2004 02:16 PM     Click Here to See the Profile for Zapchud Visit Zapchud's Homepage!   Click Here to Email Zapchud UIN: 32078585UIN: 32078585    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
No, that's not him. It's some guy from Arkansas, as the picture text says. :-)
a2daj
Rookie

Posts: 34
Registered: Dec 2000

posted 08-17-2004 11:19 AM     Click Here to See the Profile for a2daj    Click Here to Email a2daj    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
I had always assumed Aspyr would publish it because they've published several of Activision's games over the years. I knew Activision wouldn't publish Mac Doom3 after Quake 3 and what they deemed less than stellar sales. Activision doesn't know how to market to the Mac scene. Since no publisher has been announced yet, there must be some major details that need to get taken care of. Hopefully, they're not asking Half-Life 2 prices.
gotterdamm
Insane Quaker

Posts: 447
Registered: Dec 2002

posted 08-18-2004 05:29 AM     Click Here to See the Profile for gotterdamm    Click Here to Email gotterdamm    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
Hey, IMG actually linked to this post.
[HBZ]G-News
Legendary Veteran

Posts: 3046
Registered: Jan 2001

posted 08-18-2004 06:42 AM     Click Here to See the Profile for [HBZ]G-News Visit [HBZ]G-News's Homepage!   Click Here to Email [HBZ]G-News UIN: 30014862UIN: 30014862    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
yeah, read the comments to their article, quite funny how everyone gets all riled up about that delay
Good thing I have to work anyway.
NCG_Mike
Only Mortal Developer

Posts: 1517
Registered: Aug 2001

posted 08-18-2004 02:35 PM     Click Here to See the Profile for NCG_Mike Visit NCG_Mike's Homepage!    UIN: 17304563UIN: 17304563    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
quote:
Originally posted by gotterdamm:
Hey, IMG actually linked to this post.


That would be my doing :-D

---
http://homepage.mac.com/only_mortal/


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