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Author Topic:   Starting Q3A Mapping - Link Resources
AstroCreep
Your Worst Nightmare

Posts: 2640
Registered: Dec 1999

posted 03-25-2001 03:48 PM     Click Here to See the Profile for AstroCreep    Click Here to Email AstroCreep    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
Quake3World LEM Link Resources


Welcome to the Q3W Level Editing and Modeling Link Resources...


Getting Started with Quake III Arena Level Editing - Essential Files

Feedback - On posting new links in this Thread.


Table of Contents


... Archived Q3W Level Editing Forum Threads
... Architecture & Level Design
... International (German Sites)
... FAQs
... Jobs in the Industry
... Linux
... Macintosh
... Manuals
... Mapping Communities and General Sites
... Map Hosting
... Map Objects
... Map Packing Utilities
... Map Review Sites
... Miscellaneous
... Modeling
. . . Getting Started
. . . Visual Modeling of Natural Surfaces and Objects - Tools
... Plug-ins
... Screenshot Hosting
... Search Engines
... Sound Effects
... Terrain Stuff
... Textures / Shaders / Tutorials
. . . Miscellaneous Texture/Font Items
. . . Graphics Tutorials and Texture/Shader Learning Aids
. . . Community Texture Collections
. . . Template Textures
. . . Texture Collections by Artist
. . . Skyboxes, Environments, Cloudscapes and Skies
. . . Photorealistic Textures
. . . Artist Download Packs - Quick Access to Textures
. . . Metal and Ore Textures
. . . Organic, Plantlife & Liquid/Gas Textures
. . . Object Textures
. . . Effect Textures
... Tools
... Tutorials

[This message has been edited by AEon : 12-14-2003.]
AEon
Boink!

Posts: 2682
Registered: Apr 2003

posted 11-17-2003 11:13 AM     Click Here to See the Profile for AEon Visit AEon's Homepage!       Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
Getting Started with Quake III Arena Level Editing - Essential Files:

Uninstall Radiant (should you still have an old version installed)

Get GtkRadiant editor


Current stable release:
-> Get GtkRadiantSetup-1.4.0-Q3RTCWET.exe (Win32) and install
Visit qeradiant.com for more information.

Get Q3Map2 compiler


Current stable release:
-> Get q3map_2.5.12_win32_x86 and install
-> If you're feeling daring, you can try the latest development build (possibly nonfunctional - requires installation of latest stable release):
Development Build Win32 x86
Visit shaderlab.com for more information.

Get Q3Map2Toolz front-end


Current stable release:
-> Get Q3Map2Toolz 0.06.04 and install
From planetquake.com

Scan the rest of this thread for information and content to learn from and use.

Then Start Mapping for Quake III Arena!


Feedback

Post all of your known links here in this thread to help out other mappers.

Please check to make sure the link isn't in the list below before you post!
Please only post relevant information.
Please let us know if any of the links are dead or have new URLs.

Also note:


Visit MapCenter for the most up to date level editing links and news.

For latest Q3Map2 development visit Q3Map2 Support Forum @ Splash Damage


[This message has been edited by obsidian : 02-25-2004.]
AEon
Boink!

Posts: 2682
Registered: Apr 2003

posted 11-17-2003 11:18 AM     Click Here to See the Profile for AEon Visit AEon's Homepage!       Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
General Level Editing Links


Archived Q3W Level Editing Forum Threads


Quake III Arena Editing Archive

Architecture & Level Design


Abandoned Places
AEon on mapping
Art of Ireland
A Glossary of Medievil Art and Architecture
Bubba's Arena
Competitive Design Guide
Dubtown (in German)
Earthlore Gothic Dreams
Fred Dibnah's Building of Britain
Lunaran's Deathmatch Encyclopedia
The Gothic Revival
The Great Buildings Collection
Realistic Mapping for the Q3 Engine
Where's the Design in Level Design?
qeradiant.com FAQ matic
Q's Sample-Map Thread (Q3World)

International - German Sites


3D-Gaming.de
killerlevels.de
Mappers.de
Level-Designer.de (Q3, RTCW, ET Tutorials)
3dgaming.de's Q3radiant tutorials

FAQs


QEradiant's Q3 editing FAQs

Macintosh


Macintosh Map Editor Project
Macintosh Q3Tools
PakRat

Linux


Getting Started FAQ
LinuxQuake.com
Happy Penguin

Manuals


Checking Texture Memory Use
Model Manual
Online Team Arena Mapping Help (by Paul Jaquays)
Online Terrain Manual
Player Specifics for the Quake III Engine
Q3A Errors List
Q3map Explanation
Q3Map2 Manual
Q3Map2 Wiki Reference Manual
Q3Radiant Editor Manual
Q3Radiant Manual - .chml Version (d/l)
Q3Map2 Shader Manual (Latest edition of Shader Manual by Obsidian and ydnar)
Q3Radiant Shader Manual
Q3map(2) Reference Guide (Compile switches briefly explained)
Quake III BSP File Format Description
qwerty's Quake 3 editing FAQs
Trick Jumping Specifics for the Quake III Engine
Q3 Electronics Manual (Use of entities as logic gates, by SkOre)

Mapping Communities and General Sites


Cardigan's Powder Room
Daily Desaster (Doom3World.org Forum)
Dashdesign
Elite Force
Fozzie's Site (AR3)
Func_Msgboard (Qmap)
Gamasutra
Gout's Mapping
LevelForge
Neogeographica
Q3 Empire
Team Huh

Map Hosting


Infosprite
PCGameMods

Map Objects


Daily Desaster Mapobjects
F.P.S Map Objects (Comprehensive listing of all models from other sites)
Polycount
Kat's Models @ Quake3bits

Map Packing Utilities


Pakscape
Pk3man
Total Commander (Real time pk3 editing)
Winzip

Map Review Sites


..::LvL
Deathmatch Heaven
Inspection (Site closed)
LeakSpot
Shug's Crib
Spankenstein's Reliquary

Miscellaneous


Code3Arena
Commander Keen's Q3A Console Page
Level Name Generator

Plug-ins


BobToolz - New 'Official' Page (Documentation)
Bobtoolz for Q3R 202 (d/l)

Screenshot Hosting


The Pipeline
Lathwood

Search Engines


Find Sounds.com
Google
Roughing The Suspect

Sound Effects


AudioTotal
Find Sounds.com
Flash Kit
Sound Effects Library
WavCentral
The Wav Emporium
WebPlaces-Sounds

Terrain Stuff


EasyGen
e-onsoftware
Leveller
SC3K Map Editor

Tools


Compilers
Most recent Q3MAP2

Level Editors
GtkRadiant
GtkRadiant - Nightly builds & related info
Q3Radiant
QuArK
Quest
Tread
List of Editors

Map /.pk3 Tools
ArenaForge 1.1
MapShader (Custom Shader Merger by LordDaimos, d/l)
md3fix (d/l)
MiriX ::: (Automated Rotation/Flipping of CTF/Team Maps, d/l)
PackerTools (Mapacker Frontend by LordDaimos, d/l)
Q3Build
Q3Map Explorer (Hosted by Hr.O)
Q3Map2 Toolz
Quake Toolkit

Model / 3D Editors
Gmax
Milkshape 3D
Rhino

Shader Editors
Q3A Shader Editor

Terrain Editors
Easygen
Leveller
SC3K Map Editor

Texture Editors
The Gimp (Texture tool)
Paint Shop Pro
Photoshop
TexSynth (Creation of tileable textures)

Other
ICE Editor (Entity Map Editor)
MapProp (Windows Explorer Top Down Map Preview)
Particle Studio
ShadowFlare Editor (Entity Map Editor)
Terragen
Windows Explorer TGA Previewer

Tutorials


...Claudec's Tutorial Index...
3dbuzz's Video Training Magazines (VTM) for GtkRadiant
Animated Q3 Editing Tutorials (Requires Login)
Architecture Tutorial (For UT but should help)
Building your own PK3 Mappack (Structure, Required Files etc.)
Bump Mapping Tutorial
Color Theory by SweetnutZ (Texturing & Other Tuts)
Curved Stair Tutorial (Geit)
Design Consideration Tutorial (Alliance CTF Mod)
Foghull Tutorial
F.P.S.
Friday Night Frag
Hint Tutorial (djbob)
Map Making Tutorial (Alliance CTF Mod)
Multivolume Fog Tutorial
Painkeep / Feel the Pain
Q3Map2 For Dummies
Q3map2 Lightstyles / Dynamic Lighting
Q-Workshop 3
Q's Samplemap-Thread
Quake 3 Hut (Q3 Fortress Tutorials, d/l)
Radar Tutorial (Alliance CTF Mod)
Redfella's DevmapLab (Mapping Tutorials for Beginners)
Ricebug's Tutorials
Rust - Gamesdesign.net
Setting up GTKRadiant for Quake 1
skinNCNmaster's 3-Point Clipping Tutorial
Terragen Skybox Tutorial (LloydM)
Terrain Mapping
Tiling Custom Textures (SweetnutZ, Advanced Tiling & Other Tuts)
Trisouping Tutorial (Megaman)

Multi-Monitor Mapping
www.9xmedia.com
www.matrox.com/mga/3d_gaming/enhanced_games/q3a.cfm
www.planetquake.com/mhg
Q3W LEM - Mirix 2.0 Thread
www.realtimesoft.com/multimon
www.realtimesoft.com/multimon/reviews/parhelia

Quake3World Archived Tutorials for Intermediate Mappers
Sample Map: An Explanation by Quakin' (aka Q) (Large Images)
Caulk Hull/Overdraw/Hinting by Plan B
Hints by djbob (aka Digibob)
More Practical Hinting Tips


[This message has been edited by obsidian : 06-22-2004.]
AEon
Boink!

Posts: 2682
Registered: Apr 2003

posted 12-01-2003 08:22 AM     Click Here to See the Profile for AEon Visit AEon's Homepage!       Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
Modeling


Getting Started


3DM Models Creation (Nice models, good tutorials)
Polycount.com (Use GMax, has Max Import/Export, "Pop'n fresh's md3 exporter")
Gmax or 3DSmax for Modeling
Q3DATA to Compile your ASE files into MD3 files
MD3FIX to Fix Bad Normals and File Paths
Bitmap Graphic Program like Photoshop
Q3ASE for Shader Editing (optional)

Visual Modeling of Natural Surfaces and Objects - Tools


Humans
Curious Labs: Poser

Models of natural objects
Vista Internet Products (Many Naturalistic Animals from Hummingbirds to Gazelles to Bison)

Natural effects
ZenStar Software: ThOr
Arete Image Software: Digital Nature Tools

Plants / Trees / Organic Forms
3D Machines (Tree & Plant Machine for Models)
Onyx Computing: Tree Professional
Jhubert Software: Tree Designer
Natural Graphics: Natural Scene Designer
Greenworks GbR: xfrog
ZenStar Software: Tree Druid
Digimation: Tree Factory
PlantStudio (Note: Does not use L-systems; it uses object-oriented modeling.)

Terrain
PlanetSide: Terragen
e-on Software: Vue D'Esprit
Geomantics: Genesis II
Natural Graphics: Natural Scene Designer (Also Trees and Water)
3D Nature: World Construction Set
Corel: Bryce
Digital Element: World Builder


[This message has been edited by AEon : 12-14-2003.]
AEon
Boink!

Posts: 2682
Registered: Apr 2003

posted 12-02-2003 12:07 PM     Click Here to See the Profile for AEon Visit AEon's Homepage!       Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
Textures / Shaders / Tutorials


Miscellaneous Texture/Font Items


Texsynth Texture Generator (Moses', d/l)
Quake III Font (An7hrax's Files, d/l)
Firestarter's Funky-Img-Generator (Oxymoron's, d/l)

Graphics Tutorials and Texture/Shader Learning Aids


Alpha (Making an) in Paint Shop Pro (Bill Brooks)
Assorted Tutorials (The Guru's Network)
Assorted Tutorials (Wasted Youth)
Common Textures Explained (Lord Squart)
Custom Textures in Q3A (Lord Squart)
Fog Tutorial (Bill Brooks)
Fog (Hellfog) Tutorial (Bill Brooks)
Fog, How to (Lord Squart)
Glass Tutorial (Bill Brooks)
Grates Tutorial (Bill Brooks)
Lensflare Effect Tutorial (Bill Brooks)
Levelshots (Making of) (Firehead at RageWorld)
Marker Sketching, Thumbnailing, Quick Sketching (Feng Zhu)
Metal Texture Tutorials (QBranch)
Mirror Tutorial (Bill Brooks)
OpenGL Skybox Tutorial (Sascha Willems)
Photoshop Tutorials (Absolute Cross)
Paint Shop Pro Tutorials (Absolute Cross)
Q3Radiant Shader Manual
Quake III Shader Manual - Revised (Heppler)
Q3 Skybox Bug Explained (Simland)
Rain Tutorial (Bill Brooks)
Reflective Floor, How to (Lord Squart)
Seamless Tiles (Making of) with Photoshop 6 (r3tina)
Shader Deformation Animation Tutorial (Bill Brooks)
Shapes (Making of) in Adobe Photoshop (Bill Brooks)
Skies Tutorial (Bill Brooks)
Skies Tutorial (Lord Squart)
Skybox Tutorial (Claudec)
TCGen Vector Basics (Shaderlab)
Texture Alignment in GTKradiant (Bill Brooks)
Tools needed to Draw Great Textures (Feng Zhu)
Walkthrough of the Mapcenter Texture Set (Ken 'Kat' Beyer)
Water Tutorial (Bill Brooks)
Water, How to (Lord Squart)

Template Textures - Placeholders


Evil Lair's Template Textures (Orange, 208KB, d/l)

Community Texture Collections


3DCafe
3D Palette (GfxArtist.com)
3Dxtra (Cygad.net)
ConceptArt.org
Renderosity
The Big House
Bourke Texture Collection
Buzzsaw
The Mean Arena
Crista Forest's The Texture Forest

Texture Collections by Artist


Berneyboy's Map Design Textures
Biff's Textures
Evil Lair's New Site (Artwork, Textures, Music, Models and Maps)
Dave McKean's Art (Also see his Dreamline)
Christopher Buecheler's Texture Studio
Mr Cleans House of Clean
David Gurrea's Textures
Donkey's Textures
Dylan Debusk's Textures
Golgotha's 2000 Textures
Idolator's 2thecore
Iikka Keranen's Surface Tension
Iikka Keranen's IKQ
Immortal's Immortal Maps
Jason Waskey's Pixelpoke
Kevin Hill's Painters Groundplan
Kevin (Rorshach) Johnstone's Journal
Lestat's TextureLab
Chris 'Mr.LyCon' B Jensen's Lycon Style
Noctua's Textures
Nunuk's Textures
Q-Fraggel's Q-Maps
Sock's Simland
Speedy Racer's Textures (Speedtech)
Tawilson's Undulation
Ydnar's Shaderlab (Also see Shaderlab / Beta)
Yves 'Evil Lair' Allaire's HFX

Skyboxes, Environments, Cloudscapes and Skies


Lord Squart's Skies Tutorial
Amethyst's Skyboxes
Alien's Skyboxes
BadMeat's Skybox
Bill Brooks' Skies Tutorial
Cardigan's Spacebox Pack
Pete's Oasis Skyboxes + 1 Necross Box
Kothic Skyboxes
Kevin (79DieselRabbit) Worrel's Skyboxes
Justin Fisher's Skybox Landscapes
Noctua's Skyboxes
Q-Fraggel's Skybox
Nunuk's Skybox
ShaderLab Skies (Clouds and Skyboxes)
Sock's Simland Skyboxes
Skyboxes by Jaj
Soup's Enviroment Maps
Speedy Racer's Skyboxes
Wadfather's Skyboxes
Skybox Mod (d/l)

Photorealistic Textures


Doors, Windows and Traffic-signs
Newlogicmedia
Animax Collection
BadMeat's Doors
BadMeat's Decor

Bricks and Stone-work
BadMeat's Bricks and Stone-work
Kat's Brick Pak - kt_brick

Concrete and Asphalt
BadMeat's Concrete

Walls, Floors, Ceilings
David Gurrea's Collection
Glass Tutorial (Bill Brooks)
Grates Tutorial (Bill Brooks)
Painter's Walls
BadMeat's Tiles

Grunge
Mean Arena's F.A.K.K. 2 Grunge Pack

Fabrics
Jason Waskey's Fabrics
Noctua's Textiles

Urban Environment & Terra
BerneyBoy's Mega-Pack
ShaderLabs Urban Textures
Subversion's Brick

Artist Download Packs - Quick Access to Textures


Mr. Clean's Textures
mrcleantex_1.zip
mrcleantex_2.zip
mrcleantex_3.zip
mrcleantex_4.zip

Immortal's Textures
Textures Pack 1 (4.53 MB)

Berneyboy's Textures
Photorealistic (124 MB)
LetGo Textures Pack & MapPack (LEGO)

Christopher Buecheler's Sets
Texture Pack 1
Texture Pack 2
Texture Pack 3
Texture Pack 4
Texture Pack 5
Texture Pack 6
Texture Pack 7
Texture Pack 8
Texture Pack - Shogo

Idolator's q32thecore_txtset1
Q3 To the Core Texture Set 1

Chris 'Mr.LyCon' B Jensen's - Neotech Set!
70 Textures

Sock's Simland Textures
Techno (Tech1, 132 unique, 475+ overall)
Egyptian (125 unique, 500+ overall)
Medieval (Reference pages only)
Gothic Extra (Reference pages only)

Metal and Ore Textures


Tutorials
Create Metal Texture

Precious Metals
...

Iron and Dull Colored Ores
BadMeat's Metals

Shiny Non-Precious Metals
Subversion's Metals
Biff's Metals

Bedrocks and Heavy Stones
BadMeat's Stone
Kat's rocks @ quake3bits
Kat's kt_rock_II
Kat's kt_rock3_a
Kat's tex-kt_rock3_b
Kat's tex-kt_rock3_c
Kat's tex-flat rock pak1
Kat's tex-flat rock pak2a
Kat's tex-flat rock pka2b
Kat's tex-flat rock pak3
Kat's tex-rough rock pak1
Kat's tex-rough rock pak2
Kat's tex-rough rock pak3
Noctua's Rocks
The Texture Forest's Tiles
Undulation's Set

Dirts
Subversions Grounds
Noctua's Dirts

Organic, Plantlife & Liquid/Gas Textures


Liquids - Hot and Cold
Fog Tutorial (Bill Brooks)
Fog (Hellfog) Tutorial (Bill Brooks)
Fog Tutorial (Lord Squart)
Ice Waterfall (FiReHeaD)
Lava and Snow (BadMeat)
Rain Tutorial (Bill Brooks)
Water (Noctua)
Water Tutorial (Bill Brooks)
Water Tutorial (Lord Squart)

Leaves, Grass and Flowers
BadMeat's Grass

Woods Barks and Boards
BadMeat's Wood
Subversion's Woods
Noctua's Wood

Object Textures


BadMeat's Objects and Weapon Skin

Effect Textures


Lensflare Effect Tutorial (Bill Brooks)
Mirror Tutorial (Bill Brooks)
Shader Deformation Animation Tutorial (Bill Brooks)
Special FX (BadMeat)


[This message has been edited by AEon : 12-14-2003.]
AEon
Boink!

Posts: 2682
Registered: Apr 2003

posted 12-10-2003 07:56 PM     Click Here to See the Profile for AEon Visit AEon's Homepage!       Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
Info...

NOTE to self... add below new links

- Update the Getting started links to point to the new stable version of GTKradiant: 1.4.0.


Check: http://fps.brainerd.net/mapmodeltext.htm#Plants (Trees)

quote:
This is a set of 103 industrial textures.
These are especially made to be used in maps utilizing the celshading of q3map2 by Ydnar in Quake3 Arena.

Download(3megs)


quote:
MD3check (d/l)

MD3check allows modelers to check their models (MD3, ASE, or any other format supported by picomodel) for any possible errors as well as outputting a bunch of other model related statistics.



...

[This message has been edited by roughrider : 07-09-2004.]
skinNCNmaster
Not a Smurf

Posts: 2504
Registered: Jan 2003

posted 02-19-2004 08:22 PM     Click Here to See the Profile for skinNCNmaster Visit skinNCNmaster's Homepage!   Click Here to Email skinNCNmaster UIN: 175895439UIN: 175895439    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged

Alpha Channel Is Missing from Targa File Saved from Photoshop 7.0

Targa plug-in

quote:
Adobe:
Versions of Adobe Photoshop earlier than version 7.0 saved the first alpha channel in a file into the fourth channel when writing Targa files. Photoshop 7.0 changed the application's default behavior to save transparency information instead of an alpha channel, resulting in incompatibility with some existing workflows. In response to user feedback, this plug-in restores the earlier behavior of the Targa plug-in.

Note: The Photoshop 7.0.1 update contains all functionality included in the revised Targa plug-in, so downloading and using the revised plug-in is unnecessary with Photoshop 7.0.1.


[This message has been edited by roughrider : 03-28-2004.]
Kaziganthe
Ovarian Bastille

Posts: 1467
Registered: Jul 2002

posted 04-16-2004 09:54 PM     Click Here to See the Profile for Kaziganthe Visit Kaziganthe's Homepage!   Click Here to Email Kaziganthe UIN: 208148428UIN: 208148428    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
Speedy's site is no longer on geocities, it's now http://www.planetquake.com/speedy

Moron Extraordinaire

Kaziganthe
Ovarian Bastille

Posts: 1467
Registered: Jul 2002

posted 04-17-2004 12:40 AM     Click Here to See the Profile for Kaziganthe Visit Kaziganthe's Homepage!   Click Here to Email Kaziganthe UIN: 208148428UIN: 208148428    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
Also I have some PS tuts up on my site, http://www.planetquake.com/kaziganthe/misc.htm
Moron Extraordinaire

Hipshot
Gaze into the face of Fear

Posts: 704
Registered: Jan 2002

posted 06-23-2004 12:34 PM     Click Here to See the Profile for Hipshot Visit Hipshot's Homepage!   Click Here to Email Hipshot UIN: 31170975UIN: 31170975    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
Maybe this one?
http://www.zfight.com/articles/pk3creation/
skinNCNmaster
Not a Smurf

Posts: 2504
Registered: Jan 2003

posted 07-02-2004 12:30 PM     Click Here to See the Profile for skinNCNmaster Visit skinNCNmaster's Homepage!   Click Here to Email skinNCNmaster UIN: 175895439UIN: 175895439    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
shaderlab skies, Justin Fisher's Skybox Landscapes links are broken

Iikka Keranen's Surface Tension is broken
[No Clan Needed]

[This message has been edited by skinNCNmaster : 09-12-2004.]
skinNCNmaster
Not a Smurf

Posts: 2504
Registered: Jan 2003

posted 07-31-2004 09:15 AM     Click Here to See the Profile for skinNCNmaster Visit skinNCNmaster's Homepage!   Click Here to Email skinNCNmaster UIN: 175895439UIN: 175895439    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
New level Editor of sorts to add, more of a mod, but VERY handy little app here.

D!ABLO's Map-Editor - RC05.1 For editing a map IN Quake!

[No Clan Needed]

[This message has been edited by skinNCNmaster : 07-31-2004.]
skinNCNmaster
Not a Smurf

Posts: 2504
Registered: Jan 2003

posted 08-02-2004 03:12 PM     Click Here to See the Profile for skinNCNmaster Visit skinNCNmaster's Homepage!   Click Here to Email skinNCNmaster UIN: 175895439UIN: 175895439    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
apparently, the q3map2 above is out of date. theres a newer release..
Current stable version is 2.5.15 (2004-07-08)

[No Clan Needed]

[This message has been edited by skinNCNmaster : 09-19-2004.]
roughrider
Swift and Deadly

Posts: 1333
Registered: Jul 2002

posted 08-16-2004 05:07 PM     Click Here to See the Profile for roughrider Visit roughrider's Homepage!    UIN: 174551805UIN: 174551805    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
As skin pointed out, the editing q&a's don't go in this thread.I have deleted those 2 posts to help clean up this thread a little.
I plan on doing a thread clean-up this week so if anybody finds any other bad/dead links, please post so I know which to fix/remove.

skinNCNmaster
Not a Smurf

Posts: 2504
Registered: Jan 2003

posted 08-17-2004 09:34 AM     Click Here to See the Profile for skinNCNmaster Visit skinNCNmaster's Homepage!   Click Here to Email skinNCNmaster UIN: 175895439UIN: 175895439    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
Under Community Texture Collections I think this ought to be there..

Map Center Texture Downloads Area
[No Clan Needed]

skinNCNmaster
Not a Smurf

Posts: 2504
Registered: Jan 2003

posted 08-17-2004 09:44 AM     Click Here to See the Profile for skinNCNmaster Visit skinNCNmaster's Homepage!   Click Here to Email skinNCNmaster UIN: 175895439UIN: 175895439    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
May I suggest making an alteration to the layout of the of the repeating data in the textures section, for example, where Kat has like 12 rows of textures could be simplified to this:

Kat's rocks @ quake3bits
Kat's kt_rock_II
Kat's kt_rock3_a : 3_b : 3_c
Kat's tex-flat rock pak1 : pak2a : pka2b : pak3
Kat's tex-rough rock pak1 : pak2 : pak3

[No Clan Needed]

[This message has been edited by skinNCNmaster : 08-17-2004.]
AEon
Boink!

Posts: 2682
Registered: Apr 2003

posted 08-19-2004 12:58 AM     Click Here to See the Profile for AEon Visit AEon's Homepage!       Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
Seems like this thread made is through about 6 months of non-changes (AFAICT ) quite well. Hope to be able to add all the new feedback soon and update this page.
AEon
Boink!

Posts: 2682
Registered: Apr 2003

posted 09-12-2004 11:05 AM     Click Here to See the Profile for AEon Visit AEon's Homepage!       Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
More links to add... e.g. the Q3map2 Wiki!

Q3Map2 Wiki

skinNCNmaster
Not a Smurf

Posts: 2504
Registered: Jan 2003

posted 09-22-2004 07:28 PM     Click Here to See the Profile for skinNCNmaster Visit skinNCNmaster's Homepage!   Click Here to Email skinNCNmaster UIN: 175895439UIN: 175895439    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
Terrain Mapping tutorial is dead and so is my tute at mastahuks (3 point clipping)

Ricebug's Tutorials are dead too.
[No Clan Needed]

[This message has been edited by skinNCNmaster : 09-22-2004.]
reptile
Immortal

Posts: 2150
Registered: Oct 2001

posted 10-01-2004 03:24 PM     Click Here to See the Profile for reptile Visit reptile's Homepage!   Click Here to Email reptile    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
Not sure actually if I postet this one time ago but its a nice tutorial sites for things like 3dsmax photoshop and much more. http://www.tutorialized.com/tutorials/Photoshop/Textures-and-Patterns/13
Edit: Sorry me , I know google is here but , well..

[This message has been edited by reptile : 10-01-2004.]
skinNCNmaster
Not a Smurf

Posts: 2504
Registered: Jan 2003

posted 10-03-2004 01:34 PM     Click Here to See the Profile for skinNCNmaster Visit skinNCNmaster's Homepage!   Click Here to Email skinNCNmaster UIN: 175895439UIN: 175895439    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
djbobs hint tutorial is a dead url
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reptile
Immortal

Posts: 2150
Registered: Oct 2001

posted 10-09-2004 09:37 AM     Click Here to See the Profile for reptile Visit reptile's Homepage!   Click Here to Email reptile    Edit/Delete Message Copy Reply URL to Clipboard Reply w/Quote  IP Logged
quote:
Originally posted by skinNCNmaster:
djbobs hint tutorial is a dead url
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There are much more dead tuts and links here , that someone has a lot of work to delete the dead links out.Might be nice , I post it here because I dont want to start about this a new treath.



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