Search found 4 matches

by OoPpEe
Sat Sep 24, 2005 3:42 am
Forum: Programming Discussion
Topic: Weapons not using their correct case statements (impacts)
Replies: 4
Views: 4312

I managed to get it fixed, I changed the: tent = G_TempEntity( tr.endpos, EV_MISSILE_HIT ); tent->s.otherEntityNum = traceEnt->s.number; tent->s.eventParm = DirToByte( tr.plane.normal ); tent->s.weapon = ent->s.weapon; } else if ( !( tr.surfaceFlags & SURF_NOIMPACT ) ) { tent = G_TempEntity( tr....
by OoPpEe
Fri Sep 23, 2005 5:50 pm
Forum: Programming Discussion
Topic: Weapons not using their correct case statements (impacts)
Replies: 4
Views: 4312

Weapons not using their correct case statements (impacts)

Ok here is the issue, my LightningGun, Chainsaw and Axe are all using the same impact. If I put the case WP_GAUNTLET at the top, all 3 of the weapons will use it, if I put WP_CHAINSAW at the top, all 3 will use it, same goes for WP_LIGHTNING So I don't have a clue what to do. The weapons code: g_wea...
by OoPpEe
Fri Feb 25, 2005 4:57 am
Forum: Technology & Troubleshooting
Topic: Teammodel/Enemymodel issues...
Replies: 2
Views: 2742

To a degree I believe it does because when I type these in the console I dont get an unknown command error.
by OoPpEe
Fri Feb 25, 2005 2:59 am
Forum: Technology & Troubleshooting
Topic: Teammodel/Enemymodel issues...
Replies: 2
Views: 2742

Teammodel/Enemymodel issues...

This is what I have: model ooppee/blue headmodel ooppee/rainbow this works fine... my issue is this: team_model ooppee/blue team_headmodel ooppee/grey enemy_model ooppee/green enemy_headmodel ooppee/red issue is that whenever I play a team battle all model appear as sarge, but when I check the conso...