Search found 3930 matches
- Wed Mar 20, 2013 4:40 pm
- Forum: id legends
- Topic: DoomRL
- Replies: 3
- Views: 5440
Re: DoomRL
Yep. RL = Rogue Like
- Tue Mar 19, 2013 11:52 pm
- Forum: id legends
- Topic: DoomRL
- Replies: 3
- Views: 5440
DoomRL
For all you D&D players that are still in the closet:



Website: http://doom.chaosforge.org/
Gameplay: http://www.youtube.com/watch?v=ZGNJ3nLn5Gc



Website: http://doom.chaosforge.org/
Gameplay: http://www.youtube.com/watch?v=ZGNJ3nLn5Gc
- Tue Mar 19, 2013 11:41 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: The [G]ame
- Replies: 4
- Views: 4497
Re: The [G]ame
Um, okay. Welcome.
- Sun Feb 03, 2013 11:17 pm
- Forum: Programming Discussion
- Topic: Creating 6DoF player movement
- Replies: 24
- Views: 20375
Re: Creating 6DoF player movement
But I'm having trouble with the math, especially the quaternion multiply function, that turns my movement into a very glitchy soup, even if the same math seems to work in my c++ test program. Is it possible that what you're seeing is the result of accumulated rounding errors? Common practice is to ...
- Fri Nov 30, 2012 5:46 pm
- Forum: Programming Discussion
- Topic: Media of what you're doing
- Replies: 62
- Views: 43820
Re: Media of what you're doing
As a FYI, I showed it to the people in #node.js and they were very much impressed. But there was lots of clamoring for mouselook. :-)
- Fri Nov 30, 2012 5:38 pm
- Forum: Programming Discussion
- Topic: Media of what you're doing
- Replies: 62
- Views: 43820
Re: Media of what you're doing
Very awesome and performance isn't even that bad in FF 17 on x86_64 Linux. You rock.inolen wrote:* if you're running in firefox, expect poor performance on Mac / Linux as the 64-bit FF's JS engine runs pretty bad in comparison to the 32-bit build distributed on WIndows.
- Tue Nov 27, 2012 10:53 pm
- Forum: Programming Discussion
- Topic: Media of what you're doing
- Replies: 62
- Views: 43820
Re: Media of what you're doing
inolen, how's the project coming along? I confess to being a teensy weensy intrigued.
Kaz, is https://github.com/freemancw/Q3Plan your project? I'm guessing yes.
Kaz, is https://github.com/freemancw/Q3Plan your project? I'm guessing yes.
- Tue Nov 27, 2012 10:47 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Professional Quake Hoster/Hosting Questions (Like a Gamehost
- Replies: 16
- Views: 12885
Re: Professional Quake Hoster/Hosting Questions (Like a Gamehost
This. You come off as either a moron or a thirteen year old. The two are not mutually exclusive, of course.obsidian wrote:Maybe if you stop playing with font sizes and colours, and took the time to read what everyone is honestly telling you, you would understand.
- Tue Nov 27, 2012 10:43 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Players who QUIT like 2 year Olds DURING a game!
- Replies: 7
- Views: 5659
Re: Players who QUIT like 2 year Olds DURING a game!
You should write a blog post about it. I'll subscribe to your newsletter.
- Mon Nov 19, 2012 1:06 am
- Forum: General Discussion
- Topic: New mods are needed for GD
- Replies: 138
- Views: 16048
Re: New mods are needed for GD
Also, I could mod programming discussion and Q3/QL discussion. Especially the former. I think only misantropia still actively mods that and even he's not around a lot anymore (in fact, haven't seen him around at all lately) I'm around, I just don't post that much anymore. I'd be happy to pass on th...
- Fri Nov 09, 2012 7:32 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Any OPEN SOURCE Quake 3 or Quake 4 Mods?
- Replies: 5
- Views: 6127
Re: Any OPEN SOURCE Quake 3 or Quake 4 Mods?
I know of exactly zero. The Q4 mod scene was nowhere near as lively as the Q3 one.
- Tue Jul 17, 2012 11:19 pm
- Forum: Programming Discussion
- Topic: SERVER PROBLEM, PLEASE HELP!
- Replies: 1
- Views: 2904
Re: SERVER PROBLEM, PLEASE HELP!
Wrong forum, friend.
Also, an ALL CAPS TITLE is a serious forum etiquette faux pas.
Also, an ALL CAPS TITLE is a serious forum etiquette faux pas.
- Tue Jul 17, 2012 1:36 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Proposal: A tiered server system for fighting aimbots
- Replies: 20
- Views: 16433
Re: Proposal: A tiered server system for fighting aimbots
More or less my thoughts. It's a solution looking for a problem.
- Wed Jul 11, 2012 2:06 am
- Forum: Programming Discussion
- Topic: BotPointAreaNum returns 0
- Replies: 2
- Views: 3233
Re: BotPointAreaNum returns 0
Put a breakpoint on AAS_TraceAreas (it's in botlib/be_aas_sample.c) and step through it. There are a couple of reasons it could return zero, hard to tell which one applies here.
- Sun Jul 08, 2012 10:44 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Looking For ra3bots.zip
- Replies: 5
- Views: 6010
Re: Looking For ra3bots.zip
Yep, that's the tool. I could generate the files for you but where's the fun in that? :-)
Besides, it's easy. You don't even have to unpack the .pk3, just run `bspc -forcesidesvisible -optimize -bsp2aas path/to/ra3maps.pk3/maps/*.bsp` from the command line.
Besides, it's easy. You don't even have to unpack the .pk3, just run `bspc -forcesidesvisible -optimize -bsp2aas path/to/ra3maps.pk3/maps/*.bsp` from the command line.
- Sun Jul 08, 2012 1:22 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Looking For ra3bots.zip
- Replies: 5
- Views: 6010
Re: Looking For ra3bots.zip
I used to have it but no more, apparently. You can generate the .aas files yourself with the bspc tool.
- Sun Jul 01, 2012 5:47 pm
- Forum: Programming Discussion
- Topic: Good read for understanding the Quake 3 engine
- Replies: 1
- Views: 3173
Re: Good read for understanding the Quake 3 engine
I saw it on HN. A little light on details but the quips from JC are nice.
- Fri Jun 22, 2012 4:37 pm
- Forum: General Discussion
- Topic: Does U4EA liek boobs?
- Replies: 13
- Views: 3198
Re: Does U4EA liek boobs?
What are these boobs you speak of? Visual examples would be appreciated.
- Mon Jun 18, 2012 5:25 am
- Forum: Programming Discussion
- Topic: What's wrong with this?
- Replies: 1
- Views: 2705
Re: What's wrong with this?
Answered on the ioquake3 mailing list.
- Mon Jun 11, 2012 2:27 am
- Forum: General Discussion
- Topic: Recursive Lossless Compression of Random Data Now a Reality
- Replies: 32
- Views: 6975
Re: Recursive Lossless Compression of Random Data Now a Reality
Can't speak for India but China has lots of brilliant CS researchers. Lots of interesting crypto research comes out of China, for example.
EDIT: That's not to say that this particular claim seems very credible.
EDIT: That's not to say that this particular claim seems very credible.
- Thu Jun 07, 2012 1:26 pm
- Forum: Programming Discussion
- Topic: Media of what you're doing
- Replies: 62
- Views: 43820
Re: Media of what you're doing
Yeah, I know. I spoke with their head of development (I think) a couple of times.
They're not the biggest node user though, that's voxer. They peek at hundreds of thousands concurrent users each day. Pretty good for shaking out obscure bugs. :-)
They're not the biggest node user though, that's voxer. They peek at hundreds of thousands concurrent users each day. Pretty good for shaking out obscure bugs. :-)
- Wed Jun 06, 2012 9:11 pm
- Forum: Programming Discussion
- Topic: Media of what you're doing
- Replies: 62
- Views: 43820
Re: Media of what you're doing
Looks nice, Eraser. The things I'm working on aren't very visual-ish, unless you guys like looking at gdb backtraces. Still mainly working on node.js and libuv, hacking on a Lisp JIT VM in my spare time.
- Wed Jun 06, 2012 3:33 am
- Forum: Programming Discussion
- Topic: How do you run more than one Game session on a single server
- Replies: 5
- Views: 4154
Re: How do you run more than one Game session on a single server
+set net_port 1234
- Sun Jun 03, 2012 2:15 am
- Forum: General Discussion
- Topic: Doom 3 'BFG Edition'
- Replies: 109
- Views: 35011
Re: Doom 3 'BFG Edition'
^ This. I would pay for a new Commander Keen game.SoM wrote:commander keen 3d plz
- Fri May 25, 2012 10:42 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Quake 3 Master Server?
- Replies: 143
- Views: 1163991
Re: Quake 3 Master Server?
There's a pretty awesome server at 127.0.0.1