Search found 12 matches

by ScrotcH'
Sat Jul 23, 2005 8:04 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3162150

Thanks, thats actually what Im planning, its built into the side of a large mountain/cliff. Im trying to make the terrain in maya, but Im not too famliar with the program so it may take a lil bit to get the hang of things before I can add that in to the map.
by ScrotcH'
Sat Jul 23, 2005 6:44 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3162150

Lil more progress on that concept map, I think I may convert it to either a D3 Singleplayer map in the end.

[lvlshot]http://www.planetquake.com/bkp/scrotch/scrsp4.jpg[/lvlshot]

[lvlshot]http://www.planetquake.com/bkp/scrotch/scrsp3.jpg[/lvlshot]
by ScrotcH'
Mon Jul 18, 2005 3:46 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3162150

Odium that engine you guys are working on looks like alot of fun, is there going to be any kinda public build to play with in the near future?

Experimenting with bridges today.

[lvlshot]http://www.planetquake.com/bkp/scrotch/q4powmap1c.jpg[/lvlshot]
by ScrotcH'
Sun Jul 17, 2005 5:47 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3162150

I'm going to tweak later, since its just a concept map made in D3 and Im going to have to port it over to Q4 once Q4 is out, Im not going to worry about tweaking at this point. Maybe not till its done I'll go back and rework things, I haven't touched the D3 engine stuff in almost a year. I am gettin...
by ScrotcH'
Sun Jul 17, 2005 6:22 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3162150

I've got too much on the go and probably shouldnt even post this shot as we dont even have our site up for the mod yet. Anyhow Quake 4 Prisoners of War concept map. [lvlshot]http://www.planetquake.com/bkp/scrotch/q4powmap1b.jpg[/lvlshot] [lvlshot]http://www.planetquake.com/bkp/scrotch/q4powmap1.jpg[...
by ScrotcH'
Tue Jul 12, 2005 9:02 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3162150

Ya I could make it CTF easily. I'll probably convert a few my maps into CTF sometime soon since jailbreak uses the same style of map, it should play well.
by ScrotcH'
Sun Jul 10, 2005 6:46 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3162150

Early start on an underwater themed map. Monitor is broken so i cant tell if map is overly bright or dark.

**edit lil more work on it, better angles.

[lvlshot]http://www.planetquake.com/bkp/scrotch/s1.jpg[/lvlshot]

[lvlshot]http://www.planetquake.com/bkp/scrotch/s2.jpg[/lvlshot]
by ScrotcH'
Wed Jun 29, 2005 7:13 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3162150

Doing a lil retro work for new maps execution sequence (Jailbreak). Mostly all photoshop at this point, but it is a shot taken of the shader in Q3 after compile.

[lvlshot]http://www.planetquake.com/bkp/scrotch/nex1.jpg[/lvlshot]
by ScrotcH'
Sat Jun 25, 2005 4:44 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3162150

Yeah that looks good Fjoggs, its got a nice dark atmosphere which reminds me of some of the old Gloom maps. Is it going to be all enclosed or is it going to have any open sky / organic areas with caves/rocks/cliff side ?
by ScrotcH'
Wed Jun 22, 2005 6:20 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3162150

Jailbreak/CTF map Im workin on for our next Q2 Themed map pack. Trying to keep it somewhat simple in brushwork, no patches or anything. [lvlshot]http://www.planetquake.com/bkp/scrotch/cr1.jpg[/lvlshot] [lvlshot]http://www.planetquake.com/bkp/scrotch/cr2.jpg[/lvlshot] [lvlshot]http://www.planetquake....
by ScrotcH'
Wed May 25, 2005 12:54 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3162150

Thanks for feedback, the mario shot is from an execution sequence. Those maps are all for the new Jailbreak, when a team is captured they get executed. I made a mario sequence for the one map. Pext: It may look familiar, I had posted a shot of it over a year ago when it looked a lil different. Its p...
by ScrotcH'
Tue May 24, 2005 4:53 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3162150

Well it only took me 4 months to get myself registered again since the forum ate my account before. I see everyones still making alot of cool stuff. Heres a few new/updated pics for that project I've been workin on for the last 2 years. Finally going to be released in 2 weeks, anyhow here we go. htt...