Search found 16 matches

by tronicsmasta
Sat Jul 30, 2005 6:37 am
Forum: ID Tech
Topic: Teleporter and need help with final map
Replies: 34
Views: 10565

Downloaded it. Change the type to something like "ffa tourney" instead of "TronicsMasta"
i thought that was the creator...
by tronicsmasta
Sat Jul 30, 2005 6:30 am
Forum: ID Tech
Topic: Teleporter and need help with final map
Replies: 34
Views: 10565

yes i did
by tronicsmasta
Sat Jul 30, 2005 5:51 am
Forum: ID Tech
Topic: Teleporter and need help with final map
Replies: 34
Views: 10565

oh man. i forgot to ask. i cant get my pk3 to show up on the list of maps when selecting stuff.. here is my pk3 and .map files.... can anyone help? .pk3 .map (right click and save as) thanks guys for everything! hey guys.. myserver makes the pk3 a .zip... just rename the extension from .zip to .pk3
by tronicsmasta
Sat Jul 30, 2005 5:44 am
Forum: ID Tech
Topic: Teleporter and need help with final map
Replies: 34
Views: 10565

can you fill me in on exactly what you did?
by tronicsmasta
Sat Jul 30, 2005 4:27 am
Forum: ID Tech
Topic: Teleporter and need help with final map
Replies: 34
Views: 10565

ha that's q3dm4 i think, ax
Haha it is. Im trying to make those except blue... like in some of the other Q3 maps...do you know what i mean? I applied the teleporter texture to trigger but it doesnt show up as the blue teleporter look like in most of the q3 maps....
by tronicsmasta
Sat Jul 30, 2005 1:21 am
Forum: ID Tech
Topic: Teleporter and need help with final map
Replies: 34
Views: 10565

hit shift ctrl and alt then click multiple faces that blue i'm guessing is from using a value in worldspawn for lighting. this could be why i've read that way of lighting kinda sucks "guessing" or your map is too dark and needs more light in that area "guessing again" or you nee...
by tronicsmasta
Fri Jul 29, 2005 7:03 pm
Forum: ID Tech
Topic: Teleporter and need help with final map
Replies: 34
Views: 10565

i tried caulking everything but then when you select the side you want to texture... it selects the whole object. maybe im not doing it right... as far as the portal goes... when your in a regular quake 3 map... the portals have like a blue flame thingy to it. Go play a level with a teleportal and y...
by tronicsmasta
Fri Jul 29, 2005 8:46 am
Forum: ID Tech
Topic: Teleporter and need help with final map
Replies: 34
Views: 10565

Hey awesome people... How do i make a spotlight. I tried making a light then an info_null object and targeting them together but it didnt work. infact the light itself didnt work? How can i go about this. Also. how do i make the teleporter glow like the actual maps do. i applied the trigger texture ...
by tronicsmasta
Fri Jul 29, 2005 6:51 am
Forum: ID Tech
Topic: Teleporter and need help with final map
Replies: 34
Views: 10565

lol i still dont get the caulk thing lol.

Is there a way i can put just one level of light through the whole map? i just want it to be a medium light no shadows?
by tronicsmasta
Fri Jul 29, 2005 3:12 am
Forum: ID Tech
Topic: Teleporter and need help with final map
Replies: 34
Views: 10565

does someone know where there is a tutorial on how to caulk objects? im not exactly following the last post...
by tronicsmasta
Fri Jul 29, 2005 2:14 am
Forum: ID Tech
Topic: Teleporter and need help with final map
Replies: 34
Views: 10565

oh god i dont mean to bother you guys again. noob question here. how to i change the 3d view so i can see solid objects. im sick of this wireframe thing. see the above pics. i want to view objects like that! um... i think its a texture view of sort....

Thanks AGAIN!
by tronicsmasta
Fri Jul 29, 2005 2:01 am
Forum: ID Tech
Topic: Teleporter and need help with final map
Replies: 34
Views: 10565

again you guys fucking rock. im sry im a noob but im learning QUICK! Do any of you have AIM sn's? Any one from RI around here? we are having a lan party..
by tronicsmasta
Fri Jul 29, 2005 1:52 am
Forum: ID Tech
Topic: Teleporter and need help with final map
Replies: 34
Views: 10565

how do you make a few brushes into one combined brush? basically i made steps and its like 30 brushes or more. and the computer has to render all of those sides that arnt visible. so basically i wanted to make all the steps into one block...
by tronicsmasta
Fri Jul 29, 2005 12:49 am
Forum: ID Tech
Topic: Teleporter and need help with final map
Replies: 34
Views: 10565

i did compile with -meta. where is -forcesidesvisible? do you want the .map so you can see what im talking about?
by tronicsmasta
Fri Jul 29, 2005 12:17 am
Forum: ID Tech
Topic: Teleporter and need help with final map
Replies: 34
Views: 10565

HELL YEA

OMG I LOVE YOU! Ill try it tonight and ill see if i can get it to work! what you were saying about the distribution thing.. im not sure if its a server setting ive never had any trouble sending the map. another issue is when using the map single player.. it wont allow me to add bots. i get these ran...
by tronicsmasta
Thu Jul 28, 2005 11:45 pm
Forum: ID Tech
Topic: Teleporter and need help with final map
Replies: 34
Views: 10565

Teleporter and need help with final map

hey guys. i made a quake III map for a lan party and i cant seem to make a teleporter. Can you help with that? Im using GtkRadient 1.4. Also. I made a pk3 of my map. because im using default textures i didnt need to include them. This issue is that the map doesnt show up when you go and pick your le...