Search found 6 matches

by Audio
Sun Oct 30, 2005 7:24 pm
Forum: Quake 4 Discussion
Topic: Slowly but surely... (ODQ3DM6)
Replies: 883
Views: 309591

Can you try scaling the entire bsp structure up to a value that feels more like Q3 does? So that the entire map is larger in x,y and z? I'd do it myself but I'm not sure exactly how this is done in Radiant. In Ued I know its bsp>transform permanently. Makes the bsp a solid temporarily so when its sc...
by Audio
Sun Oct 30, 2005 3:45 am
Forum: Quake 4 Discussion
Topic: Slowly but surely... (ODQ3DM6)
Replies: 883
Views: 309591

Ok nice work bro your special adds are nice, the efx and the lighting is nice (could be scaled down just a bit) and a little ambient added. This is the first time I've been able to see how the scale of player models is in reference to Q3 with an actual 1:1 ported map and I gotta say... wow. I went t...
by Audio
Sat Oct 29, 2005 10:30 pm
Forum: Quake 4 Discussion
Topic: Slowly but surely... (ODQ3DM6)
Replies: 883
Views: 309591

Same here. :icon31:
by Audio
Sat Oct 29, 2005 9:11 am
Forum: General Discussion
Topic: Mark Rein disses Rev/PS3 controllers, EA, and Activision
Replies: 27
Views: 2284

LOL

Guess who he worked for before epic?


Yup - Carmac at id.


He does exactly what hes paid to do, hype epic products and talk shit indirectly about competitors. Hes been an industry loud mouth since id days.

Normal mapping will own your asses btw.
by Audio
Sat Oct 29, 2005 2:57 am
Forum: Quake 4 Discussion
Topic: Slowly but surely... (ODQ3DM6)
Replies: 883
Views: 309591

Any word on progress?
by Audio
Fri Oct 28, 2005 9:14 am
Forum: Quake 4 Discussion
Topic: a poll, of sorts, from an ex raven guy
Replies: 127
Views: 46088

Thanks for looking at my reply. :) 1. Sure, I'm glad I have it now but I would have been willing to wait a little longer for an SDK and documentation for mod/map creation. Radiant seems a litle buggy at present. 2. its a 7 3. It feels like a Quake product and thats good. Was the croutchslide an inte...