Search found 101 matches

by Runningman
Mon Jul 10, 2006 2:51 pm
Forum: ET: Quake Wars Discussion
Topic: ET: Gameplay Suggestions Thread
Replies: 69
Views: 38749

vsync syncs your "V" doesnt it?
by Runningman
Sun Jul 09, 2006 9:40 pm
Forum: ET: Quake Wars Discussion
Topic: ET: Gameplay Suggestions Thread
Replies: 69
Views: 38749

fuckin right, theres a true gamer that will understand wtf im talking about. and foo sits there and tries to tell me THE ENGINES DEPENDANT ON THE 63FPS!!!!!! its a video game, if you can think it, it can be done and anything can be changed. and yes, i play EVERY GAME at 120hz and 125fps(or close to ...
by Runningman
Sun Jul 09, 2006 2:28 pm
Forum: ET: Quake Wars Discussion
Topic: ET: Gameplay Suggestions Thread
Replies: 69
Views: 38749

these threads ARE good ideas until the moderator decided to flame it and not do his job. and my "rudeness" came after the bullshit kiddies opened their mouths. and i barely even check this shitass board to begin with. well ill stay away from the kiddies from now on. now all i have to do is...
by Runningman
Sun Jul 09, 2006 1:52 pm
Forum: ET: Quake Wars Discussion
Topic: ET: Gameplay Suggestions Thread
Replies: 69
Views: 38749

25
wanna argue and flame my age too? take at look at yourselves and your own posts.
by Runningman
Sun Jul 09, 2006 1:45 pm
Forum: ET: Quake Wars Discussion
Topic: ET: Gameplay Suggestions Thread
Replies: 69
Views: 38749

oh good, i hit a nerve. here ya go....... please give a reason for #1. "it will die"? im guessing youre one of the peeps who think 125fps is crucial to any fps, since it was so important in q3. I said this because of perception. example: everyone knows what a hockey puck looks like, but to...
by Runningman
Sun Jul 09, 2006 12:58 pm
Forum: ET: Quake Wars Discussion
Topic: ET: Gameplay Suggestions Thread
Replies: 69
Views: 38749

well then, you can all go fuck yourselves until you can- 1: tell my eyes otherwise 2: explain why q4 is dead and it hasnt even been a year 3: why doom 3 was dead even faster 4: why everyone keeps finding themselves in q3 again 5: why every other game is more popular and has uncapped framerates I don...
by Runningman
Mon Jul 03, 2006 2:51 pm
Forum: ET: Quake Wars Discussion
Topic: ET: Gameplay Suggestions Thread
Replies: 69
Views: 38749

or am i making him look more of a Foo-l infront of his peers who gave him his position in this forum?
by Runningman
Mon Jul 03, 2006 2:42 pm
Forum: ET: Quake Wars Discussion
Topic: ET: Gameplay Suggestions Thread
Replies: 69
Views: 38749

thats it?
by Runningman
Mon Jul 03, 2006 2:38 pm
Forum: ET: Quake Wars Discussion
Topic: ET: Gameplay Suggestions Thread
Replies: 69
Views: 38749

im glad this persons in control. same reason why this countries in the shitter.
by Runningman
Mon Jul 03, 2006 2:34 pm
Forum: ET: Quake Wars Discussion
Topic: ET: Gameplay Suggestions Thread
Replies: 69
Views: 38749

and YOUR a moderator, nice examples you set for everyone.
by Runningman
Mon Jul 03, 2006 2:31 pm
Forum: ET: Quake Wars Discussion
Topic: ET: Gameplay Suggestions Thread
Replies: 69
Views: 38749

Image

and people wonder why ID doesnt work with the community anymore.

threads going nowhere because of the kiddies, peace
by Runningman
Mon Jul 03, 2006 12:53 am
Forum: ET: Quake Wars Discussion
Topic: ET: Gameplay Suggestions Thread
Replies: 69
Views: 38749

way to completely waste the thread fellas, good job.

as for #1 should i make a poll to see if everyone enjoys q4 frame issues?

does anyone with a brainstem wanna create a real #5?
by Runningman
Sun Jul 02, 2006 4:12 am
Forum: ET: Quake Wars Discussion
Topic: ET: Gameplay Suggestions Thread
Replies: 69
Views: 38749

ET: Gameplay Suggestions Thread

ive actually been looking forward to this, so ill play the "test" or "demo" and give as many ideas towards developement as possible. ill start with #'s 1 , 2 ,3 & 4 #1: uncapped frame rendering cuz if you cap the fps to 63 again, it will die. #2: 40-50 fps in any other game, ...
by Runningman
Sun Jul 02, 2006 3:52 am
Forum: ET: Quake Wars Discussion
Topic: Reasons to not early adopt this game
Replies: 52
Views: 28433

1. Doom 3 sucked ass. 2. Quake 4 sucked ass. 3. Carmack doesnt give a fuck about anything but making toy rockets now. 4. id no longer communicates with the community like it once did; now we're all just dollar signs. 5. You cant polish a turd of a game engine. feel free to continue... glad to see o...
by Runningman
Sun Jun 25, 2006 7:00 am
Forum: Quake 4 Discussion
Topic: I got spawn fragged =\
Replies: 18
Views: 6530

Wrong. I personally have made a spawnfrag like that in a 2v2 TDM game on pro-q3dm6. It's even in a video (Quake Hysteria 2 if you want to check it out on own-age). ya i just saw it in Claw & Order. (cpma vid) actually it can happen in q3. i was playing q3dm17 with 4 other peeps and a few bots a...
by Runningman
Fri Jun 16, 2006 2:26 pm
Forum: Quake 4 Discussion
Topic: I got spawn fragged =\
Replies: 18
Views: 6530

oh ya this was in DM not CTF...
by Runningman
Fri Jun 16, 2006 2:27 am
Forum: Quake 4 Discussion
Topic: I got spawn fragged =\
Replies: 18
Views: 6530

If you're not touching the floor while standing on a spawn spot you'll be telefragged, something along those lines. was definately on the floor too hemo and there were about 7-9 of us in a pretty large map. if anyone has anymore questions or possibilities about it please ask so the problem can be f...
by Runningman
Thu Jun 15, 2006 4:42 pm
Forum: Quake 4 Discussion
Topic: I got spawn fragged =\
Replies: 18
Views: 6530

ok just to further clarify, it wasnt like i spawned, then someone spawned ontop of me, i see this everyday in mass q3ctf. it was, im "dancing" around trying to shoot someone on a killing spree and i got spawn fragged or "telefragged" randomly. Note: not one teleport in the map. &...
by Runningman
Thu Jun 15, 2006 5:44 am
Forum: Quake 4 Discussion
Topic: I got spawn fragged =\
Replies: 18
Views: 6530

I got spawn fragged =\

i searched and couldnt find anything, but i thought this was a known fact/fix in quake games? q4riot.com server, insta. which i am now banned from like the last 3 q4 servers i joined. i said "i thought spawn frags arent supposed to happen" they replied "HAHA GO SIT ON YOUR HANDS IF YO...
by Runningman
Thu Jun 15, 2006 5:33 am
Forum: Quake 4 Discussion
Topic: Directional, model dependant gibs MENG! (bigass image warn--
Replies: 6
Views: 4959

hey ive seen those skins before XD
by Runningman
Sun May 14, 2006 9:10 pm
Forum: Quake 4 Discussion
Topic: id/raven/activision you're so close!
Replies: 53
Views: 22961

by Runningman
Wed May 10, 2006 11:18 am
Forum: Quake 4 Discussion
Topic: id/raven/activision you're so close!
Replies: 53
Views: 22961

well.... theres a thing in the back of their minds that they DONT want to do, lets just hope they suck it up and do it.
by Runningman
Wed May 10, 2006 5:18 am
Forum: Quake 4 Discussion
Topic: id/raven/activision you're so close!
Replies: 53
Views: 22961

just stopping into to see news and saw the topic and laughed, then noticed the lack of new posts and replies from my last login.....awhile ago....slowly but surely turning into doom3 :) oh wait, it is lol so ill agree with you foo another side point too, odiums enthusiasm for map making seems to hav...
by Runningman
Tue May 09, 2006 10:31 pm
Forum: Quake 4 Discussion
Topic: id/raven/activision you're so close!
Replies: 53
Views: 22961

Then odium and MKJ, i am sorry, but you are not true gamers. And nobody has yet to answer my question why nobody is playing it..... It is the EXACT same reason why sony has just switched their controller back to the old style black ps2 one. Basically your all running around using that shit ass silve...