
Search found 2529 matches
- Fri May 03, 2024 1:51 am
- Forum: General Discussion
- Topic: Q3W Discord
- Replies: 163
- Views: 556294
Re: Q3W Discord
Invite plz 

- Fri Mar 22, 2024 8:25 pm
- Forum: ID Tech
- Topic: Quake 3 25th Anniversary Contest
- Replies: 28
- Views: 44399
Re: Quake 3 25th Anniversary Contest
This sounds fun. I'm working on another project but I've some free time so I'll try make something if this goes ahead.
- Thu Aug 04, 2022 11:24 am
- Forum: ID Tech
- Topic: Dirty hack:: depth pass shadow volumes
- Replies: 42
- Views: 52367
Re: Dirty hack:: depth pass shadow volumes
Very interesting. BTW small typo, you have oder instead of order
- Wed Aug 03, 2022 6:46 am
- Forum: ID Tech
- Topic: What are you working on?
- Replies: 54
- Views: 590883
Re: What are you working on?
Working with Bounding Box Software on Prodeus. We just got the 1.0 content done a few weeks back, and now I'm working on the DLC.
Its an awesome game and the amount of learning I've gotten from working full time is wild.
Its an awesome game and the amount of learning I've gotten from working full time is wild.
- Fri Jun 03, 2022 6:57 am
- Forum: ID Tech
- Topic: What are you working on?
- Replies: 54
- Views: 590883
Re: What are you working on?
Sadly working in the industry as a level designer these days so no time for hobby maps.
- Wed Jan 20, 2021 9:13 pm
- Forum: ID Tech
- Topic: Double map madness
- Replies: 13
- Views: 11360
Re: Double map madness
left a msg on the githud chat.
- Thu Nov 05, 2020 5:53 pm
- Forum: ID Tech
- Topic: Double map madness
- Replies: 13
- Views: 11360
Re: Double map madness
That's weird, none of the testers reported it being too dark. By correct settings you mean cnq3 right?
- Thu Oct 29, 2020 5:11 am
- Forum: ID Tech
- Topic: Double map madness
- Replies: 13
- Views: 11360
Double map madness
Hello my quake3world friends! Today I am dropping a double dose of maps i've just released. Both these maps **REQUIRE** the CNQ3 1.52 exes to run, otherwise they are dark as hell. Its due to a new way that external lightmaps are being processed. If you wonder why its too dark, thats why! Both these ...
- Sat May 30, 2020 2:51 am
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3388562
Re: Screenshots
No, its bright enough 

- Tue May 05, 2020 7:18 am
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3388562
Re: Screenshots
na, its a remake of cpm24
- Tue May 05, 2020 5:43 am
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3388562
Re: Screenshots
[lvlshot]https://i.ibb.co/0VhHqGc/2020-05-05-17-30-16-633.jpg[/lvlshot]
[lvlshot]https://i.ibb.co/wCZCm8B/2020-05-05-17-31-33-076.jpg[/lvlshot]
[lvlshot]https://i.ibb.co/7tS3fwc/2020-05-05-17-33-31-215.jpg[/lvlshot]
[lvlshot]https://i.ibb.co/Wg6F3Mt/2020-05-05-17-33-54-085.jpg[/lvlshot]
:ninja:
[lvlshot]https://i.ibb.co/wCZCm8B/2020-05-05-17-31-33-076.jpg[/lvlshot]
[lvlshot]https://i.ibb.co/7tS3fwc/2020-05-05-17-33-31-215.jpg[/lvlshot]
[lvlshot]https://i.ibb.co/Wg6F3Mt/2020-05-05-17-33-54-085.jpg[/lvlshot]
:ninja:
- Mon Mar 23, 2020 4:37 pm
- Forum: ID Tech
- Topic: Remove multiple brushes and entities pretty much in one go?
- Replies: 6
- Views: 6208
Re: Remove multiple brushes and entities pretty much in one go?
I had a look into this. Maybe I'm an idiot but I'm sure there is a short cut to select all objects with x texture. If there was also a select all surfaces with x texture as well that would make retexturing much easier. Gtk 1.5
- Mon Mar 23, 2020 4:33 pm
- Forum: ID Tech
- Topic: Bones' Basement ready for download!
- Replies: 8
- Views: 7061
Re: Bones' Basement ready for download!
Will check it out later. I'm still mapping but can't post my stuff till it gets released by the Cpma crew.
- Wed Oct 23, 2019 5:18 am
- Forum: ID Tech
- Topic: CTF Map ‘Emerald Hill’
- Replies: 7
- Views: 9450
Re: CTF Map ‘Emerald Hill’
Some really nice work here, there are quite a lot of clipping issues and scale seems off on some textures etc, but over all good work man!
- Fri Sep 13, 2019 10:17 am
- Forum: ID Tech
- Topic: Shader Editor
- Replies: 46
- Views: 49768
Re: Shader Editor
war, war never changes... :olo:
- Tue Jun 19, 2018 10:37 pm
- Forum: General Discussion
- Topic: President Trump
- Replies: 4505
- Views: 1848963
Re: President Trump
Do you need me to be more specific?
- Tue Jun 19, 2018 9:06 pm
- Forum: General Discussion
- Topic: President Trump
- Replies: 4505
- Views: 1848963
Re: President Trump
In the land of immigrants its amazing how little empathy you guys have towards immigrants...
- Fri Dec 01, 2017 1:26 am
- Forum: General Discussion
- Topic: Happy Birthday fKd
- Replies: 6
- Views: 2360
Re: Happy Birthday fKd
Thanks
I've not really done much mapping in a long time but like to lurk around here and read the random madness of this place. 


- Thu Nov 30, 2017 1:28 am
- Forum: ID Tech
- Topic: Removing lights- no change in lighting in the map
- Replies: 13
- Views: 10342
- Mon Nov 27, 2017 12:42 am
- Forum: ID Tech
- Topic: Removing lights- no change in lighting in the map
- Replies: 13
- Views: 10342
Re: Removing lights- no change in lighting in the map
Did you make a pk3 file? might be in you baseq3 dir.?
- Thu Aug 31, 2017 11:31 pm
- Forum: ID Tech
- Topic: Empty Map Queue at ..::LvL
- Replies: 18
- Views: 14758
Re: Empty Map Queue at ..::LvL
Eraser wrote:With lots of colored lighting and walls made out of lava plz

- Thu Aug 31, 2017 4:41 am
- Forum: General Discussion
- Topic: New Hanks/Spielberg WW2 epic
- Replies: 6
- Views: 3274
Re: New Hanks/Spielberg WW2 epic
Pacific was a bit shit, so fingers crossed its better...
- Thu Aug 31, 2017 4:23 am
- Forum: ID Tech
- Topic: Empty Map Queue at ..::LvL
- Replies: 18
- Views: 14758
Re: Empty Map Queue at ..::LvL
Can you turn it into a box map?
- Tue Aug 29, 2017 11:10 pm
- Forum: ID Tech
- Topic: Empty Map Queue at ..::LvL
- Replies: 18
- Views: 14758
Re: Empty Map Queue at ..::LvL
I ain't even mad 

- Mon Aug 28, 2017 11:45 pm
- Forum: ID Tech
- Topic: Empty Map Queue at ..::LvL
- Replies: 18
- Views: 14758
Re: Empty Map Queue at ..::LvL
Uploaded 2 maps i had sitting around. Balance has been restored to the internets! 
