Search found 54 matches
- Wed Oct 03, 2012 9:34 pm
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3159878
Re: Screenshots
Texture Reference Photos -- 2048x1536 because my camera is old/shitty. Not sure if I already posted this, but I uploaded the original high(er)-resolution files to archive.org: http://www.haukerehfeld.de/projects/textures/trelleborghavn/thumbnails/PICT0183_thumbnail.jpg http://www.haukerehfeld.de/blo...
- Tue Mar 24, 2009 9:17 pm
- Forum: ID Tech
- Topic: megadm4 beta1
- Replies: 8
- Views: 3870
Re: megadm4 beta1
The map was tested over a lot of versions (and about.. 1 1/2 years), the gameplay works out quite well. When I opened some more connections to allow for a 'better flow', that made it much more random and unpredictable. See this example game . It's quite important not to judge gameplay against bots (...
- Sat Mar 21, 2009 3:11 pm
- Forum: ID Tech
- Topic: megadm4 beta1
- Replies: 8
- Views: 3870
Re: megadm4 beta1
;-)
Obsidian, yeah, i know what texture you mean. I'll see if i can find a nice replacement.
Thanks for the feedback!
Obsidian, yeah, i know what texture you mean. I'll see if i can find a nice replacement.
Thanks for the feedback!
- Tue Mar 17, 2009 10:41 pm
- Forum: ID Tech
- Topic: megadm4 beta1
- Replies: 8
- Views: 3870
megadm4 beta1
Beta 1 release! 2009-03-17 [lvlshot]http://haukerehfeld.de/mapping/quake3/megadm4/beta1/2009_03_17-22_05_29-015.jpg[/lvlshot] [lvlshot]http://haukerehfeld.de/mapping/quake3/megadm4/beta1/2009_03_17-22_08_28-459.jpg[/lvlshot] [lvlshot]http://haukerehfeld.de/mapping/quake3/megadm4/beta1/2009_03_17-22...
- Thu Mar 05, 2009 11:52 am
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3159878
Re: Screenshots
[lvlshot]http://www.haukerehfeld.de/mapping/quake3/megadm4/test4/2009_03_03-02_54_24-786.jpg[/lvlshot] [lvlshot]http://www.haukerehfeld.de/mapping/quake3/megadm4/test4/2009_03_03-02_56_57-489.jpg[/lvlshot] Finished detailing all major rooms, some of the connections are left. Strictly following the l...
- Tue Jul 08, 2008 8:34 am
- Forum: General Discussion
- Topic: Quake Live Beta invites
- Replies: 727
- Views: 139120
Re: Quake Live Beta invites
megamanishere AT gmx de
=D
=D
- Sat Jul 08, 2006 1:01 pm
- Forum: ID Tech
- Topic: Find something cool project
- Replies: 26
- Views: 6670
http://www.markscholey.co.uk/images/posted/canon/CRW_7161.jpg http://www.markscholey.co.uk/images/posted/canon/CRW_7214.jpg http://www.markscholey.co.uk/images/posted/canon/CRW_7810.jpg http://www.markscholey.co.uk/roadtrip/part2/images/IMG_5667.jpg http://www.markscholey.co.uk/images/posted/canon/...
- Thu May 11, 2006 1:11 am
- Forum: ID Tech
- Topic: The importance of file naming schemes
- Replies: 24
- Views: 17569
- Wed May 10, 2006 5:26 pm
- Forum: ID Tech
- Topic: The importance of file naming schemes
- Replies: 24
- Views: 17569
- Wed May 10, 2006 5:05 pm
- Forum: ID Tech
- Topic: The importance of file naming schemes
- Replies: 24
- Views: 17569
- Wed May 10, 2006 2:31 pm
- Forum: ID Tech
- Topic: The importance of file naming schemes
- Replies: 24
- Views: 17569
- Tue May 09, 2006 11:27 pm
- Forum: ID Tech
- Topic: The importance of file naming schemes
- Replies: 24
- Views: 17569
- Tue May 02, 2006 11:29 pm
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3159878
- Tue May 02, 2006 7:16 pm
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3159878
- Sun Apr 30, 2006 8:46 pm
- Forum: ID Tech
- Topic: Grungification - The Art Of Making A Mess
- Replies: 7
- Views: 2931
Ok, I was bored just now and tried if i might be entertained by leveldesign.nl. I am not. for one, the splash page is annoying. yes, i call it a splashpage, because it fulfills no funtion to me, other than to confuse me. i always have to click on that TINY 'forums' link anyways, even when i check ou...
- Tue Mar 14, 2006 2:15 pm
- Forum: ID Tech
- Topic: Q4 map format
- Replies: 16
- Views: 10399
- Sat Jan 28, 2006 4:19 pm
- Forum: ID Tech
- Topic: Fjo3tourney1 - ECP - Final Beta
- Replies: 73
- Views: 27594
- Thu Jan 19, 2006 1:00 pm
- Forum: ID Tech
- Topic: Geocomp4 "Quake 3 Lives" Contest info
- Replies: 51
- Views: 17838
- Thu Jan 19, 2006 10:46 am
- Forum: ID Tech
- Topic: Geocomp4 "Quake 3 Lives" Contest info
- Replies: 51
- Views: 17838
[11:41] <@megaman> uhm [11:41] <@megaman> voodoochopstiks [11:41] <@megaman> fjoggis [11:41] <@megaman> black_dog [11:42] <@megaman> you're not whinig about more skilled mappers using modeling tools, right? [11:42] <@megaman> like, whats the difference [11:42] <@megaman> its still an ase [11:42] <@m...
- Thu Jan 12, 2006 1:29 pm
- Forum: ID Tech
- Topic: Originality in mapping
- Replies: 38
- Views: 12320
Quake is not the series for innovation. Innovative design is going on all the time in the field of FPS gaming, but you may not witness any Oh, right, im constantly playing all those innovative shooters that came out last months. like... uhm... would Far Cry count? Im still playing quake 1 Singlepla...
- Thu Jan 12, 2006 12:22 pm
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3159878