Search found 19 matches

by UniKorn
Mon Apr 27, 2009 10:54 am
Forum: ID Tech
Topic: Salinga's EF conversion of Q3 maps
Replies: 29
Views: 27720

Re: Salinga's EF conversion of Q3 maps

Maybe I should take my copy of EF out again :)

Greetings, [wrld]UniKorn ;-)
by UniKorn
Mon Apr 27, 2009 10:52 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3159738

Re: Screenshots

I still come here to check out stuff. What I find here lately is a lot of bickering, whining and no screenshots. Maybe get back to the essence of this topic?

Thank you,
UniKorn
by UniKorn
Thu Feb 28, 2008 4:09 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3159738

Re: Screenshots

Hey UniKorn. Looks good, how similar is CoD4 editing to Quake 3? As I understand it, CoD4 is somewhat based off of the Quake 3 engine back when they licensed it for the first CoD. It's pretty much the same. Think you can compare it mostly to ET mapping as far as entities is concerned. They got a fe...
by UniKorn
Wed Feb 27, 2008 3:39 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3159738

Re: Screenshots

Working on a CoD 4 map, early wip

[lvlshot]http://www.frostmane.be/images/shot0006.jpg[/lvlshot]
[lvlshot]http://www.frostmane.be/images/shot0007.jpg[/lvlshot]
[lvlshot]http://www.frostmane.be/images/shot0008.jpg[/lvlshot]
by UniKorn
Thu May 10, 2007 7:18 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3159738

Great shots Method. Great atmosphere, I like the dirty look. It lacks a bit of colour for contrast imho, but that's it. Just a few rectifications about your level Kat. I think it's great, nicely built and looks nice. Nevertheless it does look blend as far as the lighting and the texture on the rocks...
by UniKorn
Fri Oct 21, 2005 10:29 am
Forum: ID Tech
Topic: Anything planned for Q4?
Replies: 68
Views: 23151

It's an extremeley nice game. Haven't played a lot yet (Dal'Rend runs in Wow :) ) but up until now the action is just great! SP and MP.
by UniKorn
Fri Sep 16, 2005 10:25 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3159738

First thing that popped in my head was ghostbusters as well.
by UniKorn
Thu Feb 10, 2005 9:18 am
Forum: General Discussion
Topic: New year, new games!
Replies: 34
Views: 15184

World of Warcraft

Don't think q4 will make it this year.
by UniKorn
Thu Feb 10, 2005 9:05 am
Forum: ID Tech
Topic: Todo - (was Mooh Everyone :)
Replies: 22
Views: 16034

Oh no, Aeon is back :paranoid:
by UniKorn
Thu Feb 10, 2005 8:59 am
Forum: ID Tech
Topic: Request to moderate
Replies: 29
Views: 19506

Why is putting the same mods in charge boring? Just because the board has been down they currently no longer deserve to be a mod?
by UniKorn
Thu Feb 10, 2005 8:57 am
Forum: ID Tech
Topic: So sweet, I can't sleep!
Replies: 5
Views: 6652

I agree. The avatar system is what I like as well.
by UniKorn
Wed Feb 09, 2005 1:17 pm
Forum: The Void
Topic: this place needs new nerderators
Replies: 33
Views: 12195

I always came to q3w for the good atmosphere. Those shutthefuckup responses actually show the old days are over :icon27:
by UniKorn
Wed Feb 09, 2005 1:16 pm
Forum: The Void
Topic: Rate Season 4
Replies: 20
Views: 13275

It does help if you tell people what you are talking about. Season 4 of what?
by UniKorn
Wed Feb 09, 2005 1:05 pm
Forum: General Discussion
Topic: damned amazing photoshop work
Replies: 24
Views: 10001

24 : The fugitive
49 : Scream
by UniKorn
Wed Feb 09, 2005 12:45 pm
Forum: General Discussion
Topic: rep
Replies: 72
Views: 34346

It doesn't keep me awake at night if rep has a lot of posts, as it apperantly is the case for some of you. If he pollutes a thread, I will mention it and/or report it.
by UniKorn
Wed Feb 09, 2005 12:40 pm
Forum: ID Tech
Topic: First post, thank god they are back, we must rebuild it all!
Replies: 30
Views: 21998

Yep, I'm glad too. Although I like map-center a lot as well.
by UniKorn
Wed Feb 09, 2005 12:39 pm
Forum: ID Tech
Topic: Pass The Map III: The Search For Spock
Replies: 36
Views: 24758

Imho:

1. The first one creates the entire layout. He gets more time to do it. That way we might have a decent gameplay. When creating the layout, take into account the number of people who are in the ptm team
2. Assign an area to everyone
3. Decide on a theme and a textureset.
by UniKorn
Wed Feb 09, 2005 12:37 pm
Forum: ID Tech
Topic: plduel beta - 5 new maps for 1v1
Replies: 14
Views: 13340

Looks very nice, no time to playtest though, hl2 code is making me nuts :)
by UniKorn
Wed Feb 09, 2005 12:30 pm
Forum: ID Tech
Topic: Request to moderate
Replies: 29
Views: 19506

Don't u think we should wait for the old mods to return and fill in those positions again?