tom townsend
keres[at]live[dot]com
Search found 61 matches
- Mon Aug 04, 2008 8:05 pm
- Forum: General Discussion
- Topic: Quake Live Beta invites
- Replies: 727
- Views: 140022
- Mon Aug 04, 2008 1:00 am
- Forum: ID Tech
- Topic: New Particle Studio
- Replies: 61
- Views: 304744
Re: New Particle Studio
How lovely!
$null pwns!
$null pwns!
- Tue Oct 16, 2007 11:25 pm
- Forum: ID Tech
- Topic: wvwq3dm7 Models needed
- Replies: 10
- Views: 4364
Re: wvwq3dm7 Models needed
its fine. i recreated all the models. (yes, i actually did it.) (as well as a couple more for diversity)
- Sun Oct 14, 2007 10:40 pm
- Forum: ID Tech
- Topic: wvwq3dm7 Models needed
- Replies: 10
- Views: 4364
Re: wvwq3dm7 Models needed
dont got ms3d no more... trial ran out
- Sun Oct 14, 2007 2:49 am
- Forum: ID Tech
- Topic: wvwq3dm7 Models needed
- Replies: 10
- Views: 4364
Re: wvwq3dm7 Models needed
oh btw wvw the wvwtree.md3 is corrupt. invalid normals, and totally screwed. got any bacukups anywhere?
- Sat Oct 13, 2007 7:27 pm
- Forum: ID Tech
- Topic: wvwq3dm7 Models needed
- Replies: 10
- Views: 4364
Re: wvwq3dm7 Models needed
ty! do you still have tree2.md3? i thought it was the same model, and it is, except wvwtree.md3 is in larger scale. if you cant find it, then i will just modelscale it down to size in the editor. great thanks wvw. btw the map shows a huge amount of accomplished work, it looks like id software themse...
- Fri Oct 12, 2007 9:19 pm
- Forum: ID Tech
- Topic: wvwq3dm7 Models needed
- Replies: 10
- Views: 4364
wvwq3dm7 Models needed
im updating wvwq3dm7 for Urban Terror 4.0, and need wvwtree.md3.
anyone by any chance have it? i cant find it in google search,.
anyone by any chance have it? i cant find it in google search,.
- Fri Apr 06, 2007 12:22 am
- Forum: ID Tech
- Topic: CTF-1on1 Mappack
- Replies: 67
- Views: 31909
yes, I just did, added some major clipping where neccasary, etc... etc... and will upload them soon. note: because of the small size of this map, I simply just divided the whole map into 4 or 5 different parts with the hint brushes. caulking was done on thmap2 1 unit thick clipping put on all the wa...
- Thu Apr 05, 2007 12:01 am
- Forum: ID Tech
- Topic: GTK Radiant bot pathing
- Replies: 3
- Views: 4475
- Wed Apr 04, 2007 11:39 pm
- Forum: ID Tech
- Topic: CTF-1on1 Mappack
- Replies: 67
- Views: 31909
- Mon Apr 02, 2007 7:04 pm
- Forum: Programming Discussion
- Topic: q3radiant problem
- Replies: 5
- Views: 3128
- Mon Apr 02, 2007 7:02 pm
- Forum: ID Tech
- Topic: CTF-1on1 Mappack
- Replies: 67
- Views: 31909
- Sun Apr 01, 2007 8:24 pm
- Forum: ID Tech
- Topic: CTF-1on1 Mappack
- Replies: 67
- Views: 31909
@squirell man Your maps are currenlty disqualified due to the excessive overdraw. Please check the visibility. @pjw I'm glad to know you're still alive on this. @mappers Quickies are O.K. as long as... 1. There are no technical erros. 2. Playable 3. Appealing at some point overdraw? like no caulk? ...
- Sun Apr 01, 2007 8:19 pm
- Forum: Technology & Troubleshooting
- Topic: DVD-RAMS
- Replies: 3
- Views: 1347
- Sun Apr 01, 2007 8:08 pm
- Forum: Programming Discussion
- Topic: q3radiant problem
- Replies: 5
- Views: 3128
- Sat Mar 31, 2007 10:20 pm
- Forum: Programming Discussion
- Topic: q3radiant problem
- Replies: 5
- Views: 3128
q3radiant problem
how do you set the maximum textures directories higher? I get this error message saying:
"maximum texture directory count exceeded, dropping 70 directories"
this gets really annoying because some of the best textures are in the U's and Y's.
"maximum texture directory count exceeded, dropping 70 directories"
this gets really annoying because some of the best textures are in the U's and Y's.
- Tue Mar 27, 2007 2:32 am
- Forum: ID Tech
- Topic: urban terror entities.def
- Replies: 3
- Views: 1892
- Mon Mar 26, 2007 9:02 pm
- Forum: ID Tech
- Topic: urban terror entities.def
- Replies: 3
- Views: 1892
urban terror entities.def
where the fuck do you find it?!
- Mon Mar 26, 2007 8:42 pm
- Forum: ID Tech
- Topic: CTF-1on1 Mappack
- Replies: 67
- Views: 31909
i wrote the files to a CD, tell me what you think map names: thmap1 - Citadel of Fire and Ice thmap2 - Dueling Courtyards bot files (.aas): yes levelshots: yes (but I suck at taking them, so you CAN redo it) .arena files: yes .map files: yes here we go! Download thmappack-ctf1v1.pk3 yes, maybe I may...
- Mon Mar 26, 2007 8:41 pm
- Forum: ID Tech
- Topic: (q3) thdm2 (level by squirell man)
- Replies: 10
- Views: 4769
spam warz
rule:
make fun of the post above theirs
i will start:
people who overuse a single emoticon more than 5 times in a single post over 50% of the time should go to hell.
make fun of the post above theirs
i will start:
people who overuse a single emoticon more than 5 times in a single post over 50% of the time should go to hell.
- Sun Mar 25, 2007 11:16 pm
- Forum: ID Tech
- Topic: CTF-1on1 Mappack
- Replies: 67
- Views: 31909
- Sun Mar 25, 2007 8:57 pm
- Forum: ID Tech
- Topic: (q3) thdm2 (level by squirell man)
- Replies: 10
- Views: 4769
- Sat Mar 24, 2007 6:59 pm
- Forum: ID Tech
- Topic: (q3) thdm2 (level by squirell man)
- Replies: 10
- Views: 4769