Search found 566 matches

by dONKEY
Wed Mar 13, 2024 7:43 am
Forum: ID Tech
Topic: Quake 3 25th Anniversary Contest
Replies: 28
Views: 37420

Re: Quake 3 25th Anniversary Contest

Hey man. Thanks for the heads up on Steam. I’ve not had a lot of time for mapping of any sort, but just maybe….
by dONKEY
Mon Jun 22, 2020 11:17 am
Forum: General Discussion
Topic: Happy Birthday dONKEY
Replies: 5
Views: 2287

Re: Happy Birthday dONKEY

Hi. Thanks man. Feeling old.
Yes, I’m still in SG.
Been a little busy with all the Covid fall out, but still alive and kicking.
by dONKEY
Sat Nov 09, 2019 10:35 am
Forum: ID Tech
Topic: Some Quake (1) mapping questions
Replies: 1
Views: 4177

Some Quake (1) mapping questions

Hi, I’m considering jumping into the Quake mapping scene. I have TrenchBroom installed, and Quakespasm set up. I wondered if some of you guys could answer some very basic questions. Does Q use caulk, or does the compiler remove unseen faces? Are there detail and structural brushes? How does vis work...
by dONKEY
Sat Nov 09, 2019 10:30 am
Forum: ID Tech
Topic: CTF Map ‘Emerald Hill’
Replies: 7
Views: 9186

Re: CTF Map ‘Emerald Hill’

Thanks guys. I’ll get to finishing off the clipping issues when I get a little bit of spare time.
by dONKEY
Wed Oct 09, 2019 8:48 am
Forum: ID Tech
Topic: CTF Map ‘Emerald Hill’
Replies: 7
Views: 9186

CTF Map ‘Emerald Hill’

Very loosely based on a place near to me. Inspired by the Peranakan architecture that surrounds me everyday. I know there are some tight areas, but it’s too late to do anything about that now. That said, there are two or three really good speed run tricks because of the geometry. This really is a re...
by dONKEY
Tue Sep 17, 2019 8:14 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3280786

Re: Screenshots

Little bit of an update. Both sides of the map are done, I’m happy with the middle ground now. My biggest issues have been compiling a bot navigation file. I need to build a proper bot only map to compile a .aas I made a quick version to test. -fixaas is weird. Sometimes it works fine, sometimes it ...
by dONKEY
Tue Sep 03, 2019 12:45 pm
Forum: ID Tech
Topic: Tool for mirroring and rotating selections for CTF levels
Replies: 3
Views: 3630

Re: Tool for mirroring and rotating selections for CTF levels

I’m resigned to the fact that there is no short cut to doing this....
by dONKEY
Mon Sep 02, 2019 8:50 am
Forum: ID Tech
Topic: Tool for mirroring and rotating selections for CTF levels
Replies: 3
Views: 3630

Tool for mirroring and rotating selections for CTF levels

I remember someone made a tool that could mirror and rotate maps to help create CTF levels. Radiant borks textures even with texture lock on, and obviously doesn’t handle models well. I could do manual rotations for everything and realign all the textures. But I was wondering if anyone remembered wh...
by dONKEY
Thu Aug 22, 2019 1:43 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3280786

Re: Screenshots

Some gorgeous stuff there. Good work.
by dONKEY
Wed Aug 21, 2019 6:58 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3280786

Re: Screenshots

I haven’t tried, but I certainly can try, thank you.
by dONKEY
Wed Aug 21, 2019 6:56 am
Forum: ID Tech
Topic: GtkRadiant 1.6.6
Replies: 9
Views: 10373

Re: GtkRadiant 1.6.6

Hi. I double checked I was on the right version. 1.5 will not allow the creation of bad brushes. There is no need to run brush cleanup. It’s automatic. 1.5 had a gizmo for rotating models on all axis. The edge manipulation on brushes works, but you can’t group select and move multiple edge points li...
by dONKEY
Mon Aug 19, 2019 1:09 pm
Forum: ID Tech
Topic: GtkRadiant 1.6.6
Replies: 9
Views: 10373

Re: GtkRadiant 1.6.6

Hey Obs, Been using this build for awhile, I’d love to do some bug reporting on feature suggestions. The GTK 1.5 model rotation was awesome. The 1.5 brush clean up was awesome. 1.6 vertex handling is so much better, but not being able to select multiple points in edge manipulation is a pain. The 1.5...
by dONKEY
Sun Aug 18, 2019 8:07 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3280786

Re: Screenshots

My lunchtime doodling continues. The Old China Town map is evolving into a CTF level. I’ve just about got the base area finished now. Still a little bit of tweaking to the terrain mesh is needed, to allow room for a jump pad at each end of the raised area. It’s a bit tight atm. [lvlshot]https://www....
by dONKEY
Wed Jul 10, 2019 4:59 am
Forum: ID Tech
Topic: -skyfix vs culling
Replies: 3
Views: 4082

Re: -skyfix vs culling

I didn’t say you shouldn’t use area portals, I just asked why. It struck me that it wouldn’t necessarily be a first call to controlling vis in Q3A. Doors a a bit more SP. Also areaportaled doors have a nasty bug in spectator mode, certainly in VQ3. Again, no biggy if someone wants doors in their map...
by dONKEY
Tue Jul 09, 2019 4:47 am
Forum: ID Tech
Topic: -skyfix vs culling
Replies: 3
Views: 4082

Re: -skyfix vs culling

Why are you using area portals?
by dONKEY
Sat Jul 06, 2019 3:34 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3280786

Re: Screenshots

Couple of update shots:
[lvlshot]https://www.dropbox.com/s/3ktlyw57jqj7hx6/eh3.jpg?raw=1[/lvlshot]

[lvlshot]https://www.dropbox.com/s/fso5knnuophj0rt/eh4.jpg?raw=1[/lvlshot]
by dONKEY
Thu Jun 27, 2019 8:46 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3280786

Re: Screenshots

Ah, good point. The sky and lightning are still very temporary. I’ll certainly remember that later on. Spent my lunchtime making some Chinese lanterns to fill up the overhead space.
by dONKEY
Wed Jun 26, 2019 5:15 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3280786

Re: Screenshots

Been doodling at lunchtimes again. Making some new textures and putting together some ideas. The sky and the floor tiles are Hipshot’s from Hipshot_m13, the rest of the stuff I’ve made from scratch for the project.
[lvlshot]https://www.dropbox.com/s/j09h7wwdh8qz11e/eh1.jpg?raw=1[/lvlshot]
by dONKEY
Sat Jun 22, 2019 1:31 am
Forum: General Discussion
Topic: Happy Birthday dONKEY
Replies: 3
Views: 1472

Re: Happy Birthday dONKEY

Haha. Thanks!
by dONKEY
Fri Apr 12, 2019 5:44 am
Forum: ID Tech
Topic: Two new maps for Q3
Replies: 3
Views: 3550

Two new maps for Q3

Hi guys, hope everyone is well. I’ve had a bit of free time to get back into Level Design and for some reason I felt motivated to make some stuff again. I’ve got two maps to release. The first one I was in the middle of working on when my Hard Drive failed. Originally I had in mind a third map using...
by dONKEY
Tue Dec 11, 2018 4:42 pm
Forum: ID Tech
Topic: Quake related data recovery issues.
Replies: 5
Views: 4539

Re: Quake related data recovery issues.

Thanks for the advice. It’s been a rough year, and the worst possible time of year. If it’s not possible to recover my data myself, I’ll wait until the new year and engage a professional to do it for me.
by dONKEY
Tue Dec 11, 2018 4:29 am
Forum: ID Tech
Topic: Quake related data recovery issues.
Replies: 5
Views: 4539

Re: Quake related data recovery issues.

Thanks for replying. By reader I meant the read/write head. Sorry, I’m not a hardware person. I’ve watched a lot of videos about opening the drive and resetting a stuck head, but as a very non expert that seems like a recipe for disaster. The drive does show up, but apparently can’t be read. I’ll tr...
by dONKEY
Mon Dec 10, 2018 9:50 am
Forum: ID Tech
Topic: Quake related data recovery issues.
Replies: 5
Views: 4539

Quake related data recovery issues.

Hi. Am hoping someone can help me out. Not been around for a while because real life has been a bit random. To top off a pretty shit year, my hard drive just died. Apparently the reader is dead. Of course, I’m not backed up, coz stupid. I’ve got 10 years of all my Quake stuff on that drive. Data rec...
by dONKEY
Fri May 11, 2018 2:52 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3280786

Re: Screenshots

Had a little bit of time this morning so made some progress. I think the brown fog works pretty well. [lvlshot]https://www.dropbox.com/s/2yy4qwa0obqmrqe/4.jpg?raw=1[/lvlshot] [lvlshot]https://www.dropbox.com/s/y0as287ize4v7ld/5.jpg?raw=1[/lvlshot] [lvlshot]https://www.dropbox.com/s/4pla8hpf5dya5j8/6...
by dONKEY
Thu May 10, 2018 12:16 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3280786

Re: Screenshots

Thanks. I think you’re right. I hadn’t thought about fog, good idea.