Search found 6 matches
- Sat May 05, 2007 6:53 pm
- Forum: Technology & Troubleshooting
- Topic: Quake 3 Arena Audio issue
- Replies: 10
- Views: 1313
I found the problem! I noticed that quake 3 was not the only program that experienced this problem, then remembered I had recently played the PC version of Second Sight, for which I had to turn off my hardware acceleration for my audio card (The game has problems with onboard cards, If you dont turn...
- Wed May 02, 2007 6:35 pm
- Forum: Technology & Troubleshooting
- Topic: Quake 3 Arena Audio issue
- Replies: 10
- Views: 1313
- Wed May 02, 2007 6:28 pm
- Forum: Technology & Troubleshooting
- Topic: Quake 3 Arena Audio issue
- Replies: 10
- Views: 1313
- Wed May 02, 2007 6:12 pm
- Forum: Technology & Troubleshooting
- Topic: Quake 3 Arena Audio issue
- Replies: 10
- Views: 1313
- Wed May 02, 2007 5:48 pm
- Forum: Technology & Troubleshooting
- Topic: Quake 3 Arena Audio issue
- Replies: 10
- Views: 1313
- Wed May 02, 2007 1:13 am
- Forum: Technology & Troubleshooting
- Topic: Quake 3 Arena Audio issue
- Replies: 10
- Views: 1313
Quake 3 Arena Audio issue
Hey, Whenever I try to run Quake III Arena, the sound is out of sync with the game, for instance when I fire a weapon, it takes about 3 seconds for the gunshot to play. Even in the menu, when I click a button, it takes a few seconds to play. Any ideas on what this could be?