Search found 2 matches
- Fri Dec 14, 2007 2:29 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Just need a quick pointer
- Replies: 2
- Views: 1425
Re: Just need a quick pointer
There is a programming section?!?! :confused: Well, in PmoveSingle() in bg_pmove.c I found this code that loads the player view axis: AngleVectors(pm->ps->viewangles, pml.forward, pml.right, pml.up); So I set the pml.foward, .right, and .up to absolute values: pml.forward[0] = 90; pml.forward[1] = 0...
- Thu Dec 13, 2007 6:30 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Just need a quick pointer
- Replies: 2
- Views: 1425
Just need a quick pointer
Hey all,
I need to change the player movement axis to the world axis instead of the player view (ie: pressing forward would always move north.)
I have scoured bg_pmove.c, but haven't found it yet.
Any help?
I need to change the player movement axis to the world axis instead of the player view (ie: pressing forward would always move north.)
I have scoured bg_pmove.c, but haven't found it yet.
Any help?