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by resistor
Tue May 13, 2008 1:53 pm
Forum: Quake III Arena & Quake Live Discussion
Topic: IOQUAKE 3 Raytracing Patch (Released)
Replies: 17
Views: 42903

Re: IOQUAKE 3 Raytracing Patch (Released)

Hey, LLVM dev here.

Just a note about optimization: There's no reason to use both GVN and GCSE. GVN is both faster and generally better. For pass ordering, I'd suggest mirroring what is done in the opt tool for -std-compile-opts.