Search found 8 matches
- Sat Sep 20, 2008 4:19 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Quake Does not start with too many PK3 files in base3q folde
- Replies: 10
- Views: 5099
Re: Quake Does not start with too many PK3 files in base3q folde
Thanks, I re-read the post. I found out it was a problem with tastier.pk3 causing textures missing in tm4_asnagrim and causing the Z_Malloc Error in Simpsons_Q3. But that is not the only map that causees problems, there is another one and is process of elimination the only way to find out which map ...
- Fri Sep 19, 2008 4:43 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Quake Does not start with too many PK3 files in base3q folde
- Replies: 10
- Views: 5099
Re: Quake Does not start with too many PK3 files in base3q folde
That doesn't seem to be the problem,
Now I am down to 120 PK3 files and the sky and other textures load without a problem.
Now I am down to 120 PK3 files and the sky and other textures load without a problem.
- Fri Sep 19, 2008 9:50 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Quake Does not start with too many PK3 files in base3q folde
- Replies: 10
- Views: 5099
Re: Quake Does not start with too many PK3 files in base3q folde
Another thing I notice, I deleted some maps so there's only about 250 in the folder, quake starts fine but some maps, for example on tm4_asnagrim, the sky is missing, it uses the sky from the defualt quake 3 maps by ID. Weird thing is quake does not give any errors but the sky is missing. What I don...
- Thu Sep 18, 2008 4:39 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Quake Does not start with too many PK3 files in base3q folde
- Replies: 10
- Views: 5099
Re: Quake Does not start with too many PK3 files in base3q folde
I was thinking if I could make a separate folder and put the maps there, and then try to load it from the console, but it seems like I cant specifiy in the console which folder I want to load the maps from, it must be base3q.
Any Ideas?
Any Ideas?
- Thu Sep 18, 2008 4:27 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Quake Does not start with too many PK3 files in base3q folde
- Replies: 10
- Views: 5099
Quake Does not start with too many PK3 files in base3q folde
Hello, I downloaded about 2100 maps for Quake III, I put them all in my base3q folder. The problem is everytime I run quake it does not load, it gives an error on the console, for example : "Couldn't reopen D:\Quake 3\Quake III Arena\baseq3\chronic.pk3 Thinking that it would be a problem with c...
- Sun Sep 14, 2008 5:16 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Quake 3 Team Arena Server Questions
- Replies: 4
- Views: 6975
Quake 3 Team Arena Server Questions
Hello, 1. I have been looking for custom maps for Quake III Team arena and Is all that i could find is what seems to be ones made by ID. http://www.fileshack.com/file.x/61/Quak ... Map+Pack+1 http://www.fileshack.com/file.x/62/Quak ... Map+Pack+2 http://www.ausgamers.com/files/details/html/350 Other...
- Sun Sep 14, 2008 4:12 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Some Custom maps not displaying in list
- Replies: 3
- Views: 2432
Re: Some Custom maps not displaying in list
Thanks,
Is there anyway to raise this limit from 64?
Another problem I have is that whenever I load some custom maps in my base3q folder, and then I try to run Team Arena,
The textures in the main menu are missing.
Thanks,
kidcash.
Is there anyway to raise this limit from 64?
Another problem I have is that whenever I load some custom maps in my base3q folder, and then I try to run Team Arena,
The textures in the main menu are missing.
Thanks,
kidcash.
- Sat Sep 13, 2008 3:53 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Some Custom maps not displaying in list
- Replies: 3
- Views: 2432
Some Custom maps not displaying in list
Hello, I downloaded about 200 custom maps from a Torrent, the problem is not all of them display on the list, but I am still able to access the maps that dont display in the list VIA the console command "/map chronic.bsp" for example. Only about 60 of my custom maps display, the rest do no...