Search found 9 matches
- Sun Oct 26, 2008 3:12 pm
- Forum: Programming Discussion
- Topic: ioQ3 compilation error
- Replies: 8
- Views: 5908
Re: ioQ3 compilation error
Yeah. i tried copying the baseq3 output to it into a directory called testmod, same result though.
- Wed Oct 22, 2008 9:32 pm
- Forum: Programming Discussion
- Topic: ioQ3 compilation error
- Replies: 8
- Views: 5908
Re: ioQ3 compilation error
They don't seem to be renamed. It's just quake3.exe seems to search for the TA ui files, that aren't there.
I added -vq3 to makefile, before -o. Same effect.
I added -vq3 to makefile, before -o. Same effect.
- Tue Oct 21, 2008 7:39 pm
- Forum: Programming Discussion
- Topic: ioQ3 compilation error
- Replies: 8
- Views: 5908
Re: ioQ3 compilation error
You're right. i opened menus.h and found stuff about harvester and obelisk.
wheres the link for vQ3 source code?
wheres the link for vQ3 source code?
- Mon Oct 20, 2008 1:11 pm
- Forum: Programming Discussion
- Topic: ioQ3 compilation error
- Replies: 8
- Views: 5908
Re: ioQ3 compilation error
Well, i figured it was a UI error, so just for the sake of argument i copied/pasted the ui folder from quake3_132_source.zip to the build folder. It ran in game (yay!), but there was no UI, no warning messages in the console, the same effect if i put cg_draw2d to 0. Is there a way to fix the UI prob...
- Mon Oct 20, 2008 2:45 am
- Forum: Programming Discussion
- Topic: ioQ3 compilation error
- Replies: 8
- Views: 5908
ioQ3 compilation error
After compiling a modified ioQ3, and putting it in the same folder with SDL.dll and the 1.32b update along with all the q3 assets and whatnot, loading up ioQuake3_x86.exe +set fs_game missionpack results in this: recursive error after:^3menu file not found: ui/ingame.txt using default. copy console ...
- Tue Sep 16, 2008 9:31 pm
- Forum: ID Tech
- Topic: here we go again, q3pwdm2 testers please :)
- Replies: 41
- Views: 7045
Re: here we go again, q3pwdm2 testers please :)
I like! you blend the architecture witt the layout nicely and the lighting in the last picture looks quite nice.
- Tue Sep 16, 2008 2:03 am
- Forum: ID Tech
- Topic: here we go again, q3pwdm2 testers please :)
- Replies: 41
- Views: 7045
Re: here we go again, q3pwdm2 testers please :)
The architecture on this map looks very interesting. I like the screenshot, good location, overall definitely a decent map.
- Tue Sep 16, 2008 2:02 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: No Response From Master Server?
- Replies: 7
- Views: 6720
Re: No Response From Master Server?
Do yourself a favor and get dsl. on average it is ~$5 more expensive, and unless you get like $2/m internet, it is signifacantly more it.
it still is regardless of what you are paying now.
i have a 1mbps connection for $25/m.
it still is regardless of what you are paying now.
i have a 1mbps connection for $25/m.
- Tue Sep 16, 2008 1:59 am
- Forum: General Discussion
- Topic: seinfeld
- Replies: 33
- Views: 2960
Re: seinfeld
lmao thats what i thought the first time i saw the new commercials too.