Search found 4 matches
- Sun Sep 20, 2009 9:48 pm
- Forum: ID Tech
- Topic: Base style map
- Replies: 13
- Views: 3157
Re: Base style map
Thanks for the advice. Yeah.. i definitely need to try more complex shapes. I'll do that and thanks for the links as well. I hope i can be a good map contributor one day.
- Sun Sep 20, 2009 2:09 pm
- Forum: ID Tech
- Topic: Base style map
- Replies: 13
- Views: 3157
Re: Base style map
Wow thanks a ton ^-^. I've made a few changes and i'll update later, once again thanks a ton for the reply! It's much appreciated.
- Fri Sep 18, 2009 5:48 pm
- Forum: ID Tech
- Topic: Base style map
- Replies: 13
- Views: 3157
Base style map
Hello all, I'm a relatively new mapper and i've been practicing a while tucked away in my little corner. I am however itching to get opinions on my latest work. You can view all images here http://bfpfinal.quakeunity.com/index.ph ... wposts-622 (It is a quake3 map yes) I used the default textures i ...
- Fri Sep 18, 2009 4:45 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Quake 3 Team Arena maps
- Replies: 10
- Views: 6368
Re: Quake 3 Team Arena maps
Have you tried gathering their levelshots into a folder? Maybe even putting them in a .pk3 with just the levelshots? Could that possibly make them show up in the menus? Excuse me if this reply is stupid i only use regular quake, eternal and the bfp mods.