Thanks, I tried some things, but it isnt working.
I tried Headshot, compile code allright, but when I start game and run the map, the game is shuting down.
Search found 5 matches
- Tue Feb 16, 2010 10:30 am
- Forum: Programming Discussion
- Topic: Player speed vs. weapons
- Replies: 5
- Views: 2610
- Mon Feb 15, 2010 4:23 pm
- Forum: Programming Discussion
- Topic: Player speed vs. weapons
- Replies: 5
- Views: 2610
Re: Player speed vs. weapons
Ok, when I define this functions?
Or on the internet isnt some web with lot of tutorial? I find on Google, but, I don´t find.
Or on the internet isnt some web with lot of tutorial? I find on Google, but, I don´t find.
- Sun Feb 14, 2010 5:44 pm
- Forum: Programming Discussion
- Topic: Player speed vs. weapons
- Replies: 5
- Views: 2610
Player speed vs. weapons
Hello,
I have idea for my mod for Quake 3.
When I have rocketlauncher I go slowly than I go with machinegun.
I´m maper, but I need some codechange in my mod and I don´t want how on it. Please help me.
I have idea for my mod for Quake 3.
When I have rocketlauncher I go slowly than I go with machinegun.
I´m maper, but I need some codechange in my mod and I don´t want how on it. Please help me.
- Sat Feb 13, 2010 11:19 am
- Forum: Programming Discussion
- Topic: Double jump powerup
- Replies: 3
- Views: 2068
Re: Double jump powerup
Ok, I think, that in g_active.c, how I do double jump function?
- Fri Feb 12, 2010 10:42 pm
- Forum: Programming Discussion
- Topic: Double jump powerup
- Replies: 3
- Views: 2068
Double jump powerup
Hello, I want to do a Q3 arena mod. I need to do a double powerup, but I dont know how on it.
For start I please any step by step tut (I´m newbie).
Thx.
For start I please any step by step tut (I´m newbie).
Thx.