wiZZ wrote:Only way to get better is to get destroyed.
Search found 8 matches
- Sun Feb 27, 2011 3:10 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Hey new here
- Replies: 12
- Views: 5779
Re: Hey new here
- Tue Sep 28, 2010 1:09 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Dual monitors FPS problem
- Replies: 14
- Views: 6661
Re: Dual monitors FPS problem
Finally, I've found the root of the problem. It was related to RADEON drivers . >:( The point is radeon drivers couldn't correctly detect my old samsung 765MB monitor (and it's technical specs). Using RefreshFix program I was able to fix refresh rate problem. But here another problem came up: color ...
- Mon Sep 27, 2010 2:57 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Dual monitors FPS problem
- Replies: 14
- Views: 6661
Re: Dual monitors FPS problem
I think a little bit of misunderstanding happens here... Maybe my english is not so good, sorry... :) You're trying to explain me the basics of vsync. But vsync is not the problem. In effect this means you'll get a framerate that's physically limited by what your monitor can handle. This may cause y...
- Mon Sep 27, 2010 1:40 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Dual monitors FPS problem
- Replies: 14
- Views: 6661
Re: Dual monitors FPS problem
^misantropia^, I mentioned that in my first post. r_swapinterval has nothing to do with my problem. It'll just turn vsync off. What I actually need is 120Hz. My primary monitor (SAMSUNG) is capable of that. r_swapinterval is needed here just to check the actual refresh rate (and there should be 120 ...
- Mon Sep 27, 2010 12:34 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Dual monitors FPS problem
- Replies: 14
- Views: 6661
Re: Dual monitors FPS problem
Eraser, thanks for reply. But this is not the solution. LCD monitor can't handle 125Hz and is the weakest part in point of FPS.
Maybe my second (onboard) videocard has something to do with it...
There's no such variable in Quake 3.
Maybe my second (onboard) videocard has something to do with it...
MKJ wrote:try /r_vsync 0
There's no such variable in Quake 3.
- Mon Sep 27, 2010 11:07 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Dual monitors FPS problem
- Replies: 14
- Views: 6661
Re: Dual monitors FPS problem
com_maxfps "120"
any other ideas?..
any other ideas?..
- Mon Sep 27, 2010 3:31 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Dual monitors FPS problem
- Replies: 14
- Views: 6661
Re: Dual monitors FPS problem
Oh, just forgot to mention: I have two videocards (Radeon HD5670 attached to SAMSUNG and onboard Intel G33 attached to BenQ LCD).
- Mon Sep 27, 2010 3:23 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Dual monitors FPS problem
- Replies: 14
- Views: 6661
Dual monitors FPS problem
Hi all! First of all, I tried searching the forum about this issue, but found nothing. So please help someone. I have two monitors: Samsung 765MB (primary) and BenQ LCD 21.5" V2200 Eco (secondary). All fullscreen applications (actually games) always run on primary monitor (Samsung 765MB). I mad...