Search found 3 matches
Re: Terrain
tiny question cuz I make far too many assuptions when I start anything: I was under the impression that in other to work the visibility of my detail meshes, I had to divide my ase into different sectors, and assign each *.ase to a brush, and these brushes had to stay each inside certain portals and ...
Re: Terrain
really apreciate the feedback guys, now I have 2 really good technics at disposal. went through a lot of tests and both ase importing and Sock's style feel a lot more confortable now (I din't like Sock's at first due to the dificulties/axis limitations, but it gives a very good vib of natural feelin...
Terrain
I'd like to say two things: Hi Q3mapping community. Sorry Q3mapping community. I realize Terrain mapping is something that has been discussed over and over again, but I need a veredict. I've been searching mapping (mostly for Jedi academy, wich runs on q3) for a week now, and despite of my small pra...