Search found 2 matches

by dimwalker
Sat May 12, 2012 10:06 am
Forum: ID Tech
Topic: Radiant 1.6 (ZeroRadiant)
Replies: 92
Views: 179205

Re: Radiant 1.6 (ZeroRadiant)

In texture panel shaders doesn't have a border.
Is this a bug or I can turn it on somehow?

UPD: My bad - duplicated default_shaderlist.txt and renamed to shaderlist.txt.
Works like a charm.
by dimwalker
Fri Nov 26, 2010 11:11 am
Forum: ID Tech
Topic: player animations
Replies: 0
Views: 1367

player animations

Custom player model exported from max 2010 x64. It appears in QL and seems to work fine, except for animations. Most legs anims pick some random/shifted values from animation.cfg. Both max and NPherno MD3 Compiler shows that legs_idle starts at frame 245, but in game model plays something completely...