Search found 18 matches
- Sat Feb 19, 2011 1:53 pm
- Forum: ID Tech
- Topic: [BETA 005 *19.02.11*] Lumen
- Replies: 33
- Views: 19662
Re: [BETA 005 *19.02.11*] Lumen
LUMEN 005 - arrives Map is pretty small, 1on1 duel, vq3 gameplay. DOWNLOAD gameshare: http://www.gamefront.com/files/20022878/map_Lumen_005.pk3 DOWNLOAD megafile: http://www.megaupload.com/?d=XVAABFR4 ---------------INFO_005--------------- weapons: 1x RL, 1x LG, 1x RG,1x GL,0x PG, 1x SG addons: 1x ...
- Wed Feb 16, 2011 12:43 am
- Forum: ID Tech
- Topic: 1vs1 - Lost Hope *beta 1* by cityy
- Replies: 36
- Views: 12100
Re: 1vs1 - Lost Hope *alpha 2* by cityy
as we played... cool map
) really interesting, but pls delete few stairs sections 


- Tue Feb 15, 2011 9:48 pm
- Forum: ID Tech
- Topic: [BETA 005 *19.02.11*] Lumen
- Replies: 33
- Views: 19662
Re: [BETA004*NEW*] Lumen
I am really glad to say :
DE Server -up- MaverickServers :
/connect 78.159.115.81:27961
/callvote map Lumen004
DE Server -up- MaverickServers :
/connect 78.159.115.81:27961
/callvote map Lumen004
- Sun Feb 13, 2011 6:40 pm
- Forum: ID Tech
- Topic: [BETA 005 *19.02.11*] Lumen
- Replies: 33
- Views: 19662
Re: [BETA004*NEW*] Lumen
LUMEN 004 - arrives DOWNLOAD rapid: http://rapidshare.com/files/447746098/map_Lumen_004.pk3 DOWNLOAD speedyshare: http://www.filefactory.com/file/b563h91/n/map_Lumen_004.pk3 SERVERS: ---------------INFO_004--------------- weapons: 1x RL, 1x LG, 1x RG,1x GL,0x PG, 1x SG addons: 1x RA, 1x YA, 6x Shar...
- Sun Feb 13, 2011 11:44 am
- Forum: ID Tech
- Topic: [BETA 005 *19.02.11*] Lumen
- Replies: 33
- Views: 19662
Re: [BETA002] Lumen
Guys, is somewhere like that halo light effect or similiar in baseq3?


- Fri Feb 04, 2011 10:41 pm
- Forum: ID Tech
- Topic: [BETA 005 *19.02.11*] Lumen
- Replies: 33
- Views: 19662
Re: [BETA002] Lumen
Little bump:)
Preview Lumen_003. (+sharpen)



-regards
Preview Lumen_003. (+sharpen)



-regards
- Wed Feb 02, 2011 8:37 pm
- Forum: ID Tech
- Topic: [BETA 005 *19.02.11*] Lumen
- Replies: 33
- Views: 19662
Re: [BETA002] Lumen
no :/ it doesnt make any effect r_fastsky 1/0, sky texture still looks like a default sky texture without any shader.
- Wed Feb 02, 2011 8:26 pm
- Forum: ID Tech
- Topic: Shibam [NEW UPDATE v1.3]
- Replies: 54
- Views: 27027
Re: Shibam
looks incredible cool 

- Wed Feb 02, 2011 8:19 pm
- Forum: ID Tech
- Topic: [BETA 005 *19.02.11*] Lumen
- Replies: 33
- Views: 19662
Re: [BETA002] Lumen
Models works perfectly...
but...
quake engine doesn't like me i guess cuz, now i have a problems with SKY, i used textures /skies/dimclouds (or base) but it doesn't work.
but...

- Wed Feb 02, 2011 1:59 pm
- Forum: ID Tech
- Topic: [BETA 005 *19.02.11*] Lumen
- Replies: 33
- Views: 19662
Re: [BETA002] Lumen
hmmm... i did that before but in pak0 models/mapobjects are only jpgs and tga... eee... any idea?
- Wed Feb 02, 2011 1:09 pm
- Forum: ID Tech
- Topic: [BETA 005 *19.02.11*] Lumen
- Replies: 33
- Views: 19662
Re: [BETA002] Lumen
guys... i extracted pak0 ... pak7 and i didnt find any md3 or ase misc_model, where can i get it ?:[ i needa a orginal lights or torches.
- Sun Jan 30, 2011 9:20 pm
- Forum: ID Tech
- Topic: [BETA 005 *19.02.11*] Lumen
- Replies: 33
- Views: 19662
Re: [BETA002] Lumen
no! hell no:)
im still working on it... now i have a little delay becouse my desktop died, and i have to work on laptop so it is a bit harder but i make a progress step by step;]
thx
PS. ye DaEngineer , i included 75% of your ideas:)
im still working on it... now i have a little delay becouse my desktop died, and i have to work on laptop so it is a bit harder but i make a progress step by step;]
thx

PS. ye DaEngineer , i included 75% of your ideas:)
- Sat Jan 29, 2011 3:28 pm
- Forum: ID Tech
- Topic: [BETA 2] ermap4
- Replies: 21
- Views: 10421
Re: [BETA 2] ermap4
really cool easy map
) shot shot shot, yea!

- Mon Jan 10, 2011 10:36 pm
- Forum: ID Tech
- Topic: [BETA 005 *19.02.11*] Lumen
- Replies: 33
- Views: 19662
Re: [BETA002] Lumen
HI mates! i did that best as i can, but still waiting for criticism :-) Lumen_002 ---------------INFO_002--------------- weapons: 1x RL, 1x LG, 1x RG, 1x GL, 1x PG, 1x SG addons: 1x RA, 1x YA, 11x Shards, 1x 50hp, 4x 25hp, 4x Bubbles ---------------CHANGELOG_002--------------- *New weapon placement ...
- Mon Jan 10, 2011 3:12 pm
- Forum: ID Tech
- Topic: [BETA 005 *19.02.11*] Lumen
- Replies: 33
- Views: 19662
Re: [BETA001] Lumen
Guys, is any chance to get textures from QuakeLive? I saw there a awesome bricks textures used on map called qzca1. Can i loan it or its prohibited?
Lumen002 , soon! tonight! with few geometry changes and new item placement!

Lumen002 , soon! tonight! with few geometry changes and new item placement!


- Sun Jan 09, 2011 1:32 pm
- Forum: ID Tech
- Topic: [BETA 005 *19.02.11*] Lumen
- Replies: 33
- Views: 19662
Re: [BETA001] Lumen
thx a lot, these answers gave me new look at gameplay! Now i can modify items placement for better, i guess. Is it good time to make 002 or I should still waiting for more answers?:-) becouse in my experience, we made new revisions few times in a week, im not sure how it looks in q3 scene. PS. Lumen...
- Sat Jan 08, 2011 7:14 pm
- Forum: ID Tech
- Topic: [BETA 005 *19.02.11*] Lumen
- Replies: 33
- Views: 19662
Re: [BETA001] Lumen
wow! so fast answer thx u very much :) so 1) ye. Rail idea is a bit weird but i did that cuz rail on that map is so strange, so i guess gameplay needed that, but its just my imagination of gameplay. 2) hmm... 3) You are right. 4) No problem :) 5) Agree, one more time! Texture style... i was thinking...
- Sat Jan 08, 2011 5:00 pm
- Forum: ID Tech
- Topic: [BETA 005 *19.02.11*] Lumen
- Replies: 33
- Views: 19662
[BETA 005 *19.02.11*] Lumen
Hi guys! I am pretty fresh in q3 mapping stuff...but I worked with few commercial projects for PC or ps3 FPS games ;)) . Now I have a vacations and want to create something good for hardcore gamers, just for fun. I watched tons of demos, tons of vods, and downloaded tons of maps... after all, i sta...