Search found 186 matches

by kaustic
Sun Jul 24, 2022 10:41 pm
Forum: ID Tech
Topic: Work in progress - aty3dm10
Replies: 11
Views: 8650

Re: Work in progress - aty3dm10

Fact is I haven't touched this or any other map since my last post. Maybe I'll finish it. Remove all the weapons ,powerups ,ammo like I said in my last post
because any instagib mod wouldn't need them anyway.
by kaustic
Tue Dec 15, 2020 9:06 pm
Forum: ID Tech
Topic: Work in progress - aty3dm10
Replies: 11
Views: 8650

Re: Work in progress - aty3dm10

RaspAtan no offense taken. Fact is I should just label it as an Instagib Map intended for use with OSP, Beryllium,InstaUnlagged and Freeze Tag. Its suited to those those best I feel. I never was a big fan of Vanilla Q3 or CPM so when you look at any of my maps item placement has always been least of...
by kaustic
Wed Sep 09, 2020 7:21 pm
Forum: ID Tech
Topic: Work in progress - aty3dm10
Replies: 11
Views: 8650

Re: Work in progress - aty3dm10

As you can tell it took me less than 10 minutes to place the weapons and items. I didn't give it much thought knowing
I would have to move most of it anyway. Thank you for your time to give me some input.
by kaustic
Fri Aug 07, 2020 8:57 pm
Forum: ID Tech
Topic: Work in progress - aty3dm10
Replies: 11
Views: 8650

Re: Work in progress - aty3dm10

This is where I'm at. Shadows look way better than previous compiles.
Download Link- https://www.mediafire.com/file/2aecgbgr ... 0.pk3/file
by kaustic
Thu Aug 06, 2020 7:36 pm
Forum: ID Tech
Topic: Work in progress - aty3dm10
Replies: 11
Views: 8650

Re: Work in progress - aty3dm10

Sorry ,been distracted from this lately. I'll have to put a pk3 together. I had been having issues with shadows not looking proper. At the moment I have a different skybox than the one in the earlier screenshots.
by kaustic
Wed Jul 01, 2020 5:13 am
Forum: ID Tech
Topic: Questions about Radiant
Replies: 9
Views: 5841

Re: Questions about Radiant

Fjoggs , It's cool what was being done in those videos. I'm just going to have to watch them in slow motion to figure it out.
by kaustic
Wed Jun 24, 2020 7:10 am
Forum: ID Tech
Topic: Questions about Radiant
Replies: 9
Views: 5841

Re: Questions about Radiant

Yes and yes. It has me baffled because 1.5 was running fine until a few days before I posted here as was netRadiant. So I figured well maybe some update to the system may not be agreeing with them so I installed the latest versions of GtkRadiant and netRadiant and the same problem. I updated Windows...
by kaustic
Mon Jun 22, 2020 8:34 pm
Forum: ID Tech
Topic: Questions about Radiant
Replies: 9
Views: 5841

Re: Questions about Radiant

Obsidian as a matter of fact My 8 year old computer with a i7 4930K and gtx 970 run all the radiant variations just fine. I am wondering if I may have to install the new OpenGL Drivers. I have run all the compatibility and permissions options available. Some of them work for a few seconds and then i...
by kaustic
Sun Jun 21, 2020 8:27 pm
Forum: ID Tech
Topic: Questions about Radiant
Replies: 9
Views: 5841

Questions about Radiant

Question 1 - My newest computer has 64 gigs of ddr4 3200, a AMD Ryzen 9 3950X and a RTX 2080 Super in it and not one single instance of Radiant (1.5 ,1.6.6 , netradiant-custom-20180516 and netradiant_1.5.0-20200419-illwieckz-windows-amd64) runs decent. Every one of them runs like having a 900 ping o...
by kaustic
Tue Jun 09, 2020 2:14 am
Forum: ID Tech
Topic: Work in progress - aty3dm10
Replies: 11
Views: 8650

Re: Work in progress - aty3dm10

Still working on it.
by kaustic
Sun Jun 07, 2020 1:18 am
Forum: ID Tech
Topic: Work in progress - aty3dm10
Replies: 11
Views: 8650

Work in progress - aty3dm10

How's Everyone doing these days? I've had mappers block with this map for over 2 years and finally over the last few days I have made some progress. There is nothing in the map yet,the lighting is minimum and may be dark for some but should ok. Just looking for some input as usual. Thanks Download l...
by kaustic
Mon Jul 30, 2018 8:47 pm
Forum: General Discussion
Topic: Latest GeForce Drivers
Replies: 6
Views: 2597

Re: Latest GeForce Drivers

Hi kaustic, I'm xxElitE-GoDxx, Vice-Chairman of Offensive Ops at LG - Legendary Gamers. My username here is an alias to protect myself and my loved ones as I'm a senior board member in the world of competitive gaming. It is true that there was quite a bit of strife during your brief and forgettable...
by kaustic
Mon Jul 30, 2018 5:46 pm
Forum: General Discussion
Topic: Latest GeForce Drivers
Replies: 6
Views: 2597

Re: Latest GeForce Drivers

YourGrandpa I was in a few. {RAU} Rail Assassins United, {COD} Code of Destruction, XRI- Extreme Railers Inc which later merged with DoD and became LG- Legendary Gamers. Been some time since LG just slipped away into nothingness (last clan I was in). Transient- No I'm the type that only reformats wh...
by kaustic
Sun Jul 29, 2018 7:34 pm
Forum: General Discussion
Topic: Latest GeForce Drivers
Replies: 6
Views: 2597

Latest GeForce Drivers

Anyone else in here having BSOD issues as of late. After I installed the latest drivers from Nvidia I started to get the BSOD multiple times a day. It took about 3 weeks to find out what was going on because I finally had a BSOD that didn't do a crash dump and then go away in a few milliseconds.(I'm...
by kaustic
Tue Jun 05, 2018 2:24 am
Forum: ID Tech
Topic: FOV Calculator
Replies: 0
Views: 2240

FOV Calculator

http://www.wsgf.org/fovcalc.php . Used the setting it spit out and now my game (Q3A) looks completely normal.
Resolution of 3440x1440 with the FOV of 121.66 . 1920x1080 = FOV of 106.26 .
by kaustic
Tue Jun 05, 2018 2:15 am
Forum: Quake III Arena & Quake Live Discussion
Topic: Field of view Calculator
Replies: 1
Views: 5017

Field of view Calculator

I wish I had seen this a long time ago. First off I didn't know in q3 that the FOV setting would except a decimal. It just never occurred to me that using a custom resolution / aspect ratio would require a more precise FOV setting to make it look right. Anyway if you haven't tried this and are using...
by kaustic
Sat Jun 02, 2018 11:22 pm
Forum: ID Tech
Topic: Revized addition of my DM5 map.New textures Ect.
Replies: 15
Views: 7510

Re: Revized addition of my DM5 map.New textures Ect.

You would think that if there was an issue with the map, being it was listed here, that somebody would happen to mention that the bot support wasn't working.
by kaustic
Wed May 30, 2018 9:33 pm
Forum: ID Tech
Topic: New Map I've been messing with(dm10)
Replies: 3
Views: 3419

Re: New Map I've been messing with(dm10)

Removed the download link. Plenty of Downloads but only one person gave any input. So whats the point of having it there.I'll just put up some screenshots for updates. https://www.flickr.com/photos/kaustic/4 ... ed-public/ Forgot to mention that I'm working on 2 versions now. The 2nd has a castle ki...
by kaustic
Wed May 30, 2018 4:04 am
Forum: ID Tech
Topic: MSG Mapping Comp- Sector 9 "The Cytherean Outpost"
Replies: 56
Views: 55038

Re: MSG Mapping Comp- Sector 9 "The Cytherean Outpost"

Ok finally done and all is well. New working files below.

http://www.mediafire.com/file/c4tevyrb0 ... 3.pk3/file

http://www.mediafire.com/file/idv2sas6f ... 3.zip/file
by kaustic
Tue May 29, 2018 5:51 pm
Forum: ID Tech
Topic: MSG Mapping Comp- Sector 9 "The Cytherean Outpost"
Replies: 56
Views: 55038

Re: MSG Mapping Comp- Sector 9 "The Cytherean Outpost"

Well after deleting the link to the map on Mediafire I decided to load up the file on a different computer and make sure I had uploaded the right file(I keep some older files just in case). Turns out while I was running around in the map as I had gone around a bend the sky flashed and I'm like Damn ...
by kaustic
Sat May 26, 2018 2:35 am
Forum: ID Tech
Topic: MSG Mapping Comp- Sector 9 "The Cytherean Outpost"
Replies: 56
Views: 55038

Re: MSG Mapping Comp- Sector 9 "The Cytherean Outpost"

I spent a few weeks going over this map, Its been added onto, moved a few things and I spent a lot of time rebuilding the hull of the map and reworking a lot of the structural brushes. I probably should have done this long ago but its done now. Below are new links to the updated files. 1'll post the...
by kaustic
Mon May 21, 2018 7:28 pm
Forum: ID Tech
Topic: Not sure how to fix this error
Replies: 4
Views: 2955

Re: Not sure how to fix this error

Well what I tried was installing Q3A in C:Program Files (x86) and 1.5 worked for a while but after a few hours it crashed. During the whole time my screen would flash every few minutes (I am thinking it was when autosave kicked in) and it was during one of those flashes when It crashed. So I just un...
by kaustic
Sat May 19, 2018 9:03 pm
Forum: ID Tech
Topic: New Map I've been messing with(dm10)
Replies: 3
Views: 3419

Re: New Map I've been messing with(dm10)

Hi Obsessed. I suppose you could classify this as an alpha build. It took me quite a while to decide on textures so until about 3 days ago it was mostly caulk and is still all structural brushes. I'm still thinking about the sky box and depending on if I used this one or not what texture to use for ...
by kaustic
Sat May 19, 2018 6:45 am
Forum: ID Tech
Topic: New Map I've been messing with(dm10)
Replies: 3
Views: 3419

New Map I've been messing with(dm10)

Not much of anything in it yet a rocket launcher, a railgun and some ammo for both and lots of bullets.
4 spawn locations, some real basic lighting. Any input would be helpful. Textures are the dsi set .