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- Tue Sep 06, 2011 6:41 pm
- Forum: Programming Discussion
- Topic: how do you detect what team a player is on that threw a gren
- Replies: 2
- Views: 2816
Re: how do you detect what team a player is on that threw a gren
I think this is what you're looking for: 1) In G_missile.c At the end of *fire_grenade (right before 'return bolt;') add: if (self->client) bolt->s.generic1 = self->client->sess.sessionTeam; 2) In CG_ents.c In function CG_missile (for example after 'ent.renderfx = weapon->missileRenderfx | RF_NOSHAD...