Search found 11 matches
- Tue May 01, 2012 12:29 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Hide messages/events in upper left corner?
- Replies: 3
- Views: 2828
Re: Hide messages/events in upper left corner?
That worked perfectly, thank you. Just what I was looking for!
- Mon Apr 30, 2012 5:45 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Hide messages/events in upper left corner?
- Replies: 3
- Views: 2828
Re: Hide messages/events in upper left corner?
As long as it still writes to the log files, it's perfect. I'll test when I get back to work, thank you. 

- Sun Apr 29, 2012 8:49 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Hide messages/events in upper left corner?
- Replies: 3
- Views: 2828
Hide messages/events in upper left corner?
Hi, in the upper left corner of the HUD, message such as 'x was railed by z.' etc. are displayed. I went through the q3config.cfg but couldn't find any cvar that seems to let me toggle those messages on/off. I'd like to hide them completely. Can someone tell me how to do that? Thanks! [In case that ...
- Fri Apr 27, 2012 5:37 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: [CPMA] Quit server after one map is played
- Replies: 2
- Views: 2712
Re: [CPMA] Quit server after one map is played
`map <name>; set nextmap quit`? I tried that and it didn't work. I tried this as well: set nextmap quit map q3dm1 Thinking that maybe the nextmap var has to be defined before or something. Didn't work either. What is confusing me is that your solution works in VQ3 . That's why I put the [CPMA] tag ...
- Tue Apr 24, 2012 4:39 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: [CPMA] Quit server after one map is played
- Replies: 2
- Views: 2712
[CPMA] Quit server after one map is played
Hello, I am trying to use Q3/CPMA for an experiment. I am currently working on a Python script that handles the logic of the experiment. I start Q3 from my Python script and load the game with a certain configuration file that specifies the server settings. This part runs smoothly. My question now i...
- Thu Apr 19, 2012 10:16 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Load config file depending on map that is played
- Replies: 12
- Views: 26398
Re: Load config file depending on map that is played
Hi, again we had another lab meeting and talked about this study again. We decided to slightly change the procedure which will make stuff a little easier for me. I got pretty much everything working now. There's only one thing I want to do. I want Q3/CPMA to quit automatically after the first map is...
- Thu Apr 19, 2012 2:58 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Load config file depending on map that is played
- Replies: 12
- Views: 26398
Re: Load config file depending on map that is played
Hi, thanks for your reply. Here is what I did now. I wrote my own server.cfg and put it in the /cpma/cfg/ folder. The important bits in the config (from what I can tell) are: seta mode_start highlowexp seta mode highlowexp seta map_delay 0 seta map_restrict 0 seta map_rotate 1 map q3dm1 addbot Sarge...
- Thu Apr 12, 2012 11:03 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Load config file depending on map that is played
- Replies: 12
- Views: 26398
Re: Load config file depending on map that is played
Hey, it's me again. Took me a while to organize a computer that runs Q3 so I can mess with it in my office. As I said, I am using CPMA now. Here's what I did: In \cpma\cfg-maps\ I created q3dm1.cfg and q3dm2.cfg which contain nothing but mode highlowexp which in turn is defined in \cpma\modes\highlo...
- Tue Apr 03, 2012 1:32 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Load config file depending on map that is played
- Replies: 12
- Views: 26398
Re: Load config file depending on map that is played
Hey guys, Everything you posted above worked perfectly, thanks a lot, Eraser. I have a follow up question regarding this. I ended up "installing" CPMA because it gives me a couple of options that make my life a lot easier. What I do now is open the game, load CPMA, start my own game and th...
- Tue Mar 27, 2012 4:16 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Load config file depending on map that is played
- Replies: 12
- Views: 26398
Re: Load config file depending on map that is played
Hello Eraser. Thanks a lot! That was exactly what I was looking for and should make my life a lot easier. Awesome! I hope to find time to play around with this in the next couple of days and then get the experiment running as soon as possible. If we get interesting results, I'll make sure to post ab...
- Mon Mar 26, 2012 6:30 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Load config file depending on map that is played
- Replies: 12
- Views: 26398
Load config file depending on map that is played
Hello. I am a grad student studying visual attention and want to run an experiment using Q3. It's something like a fun project on the side. ;) I am still figuring out the details but already have some questions that I hoped you could help me with. Here's what I want to do: 1) Load map X and let the ...