Search found 7 matches

by goldenboy
Mon Sep 16, 2013 6:43 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3227575

Re: Screenshots

Theftbot wrote:What blender ver. you using?
2.68a.
by goldenboy
Mon Sep 16, 2013 12:38 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3227575

Re: Screenshots

[lvlshot]http://spawnhost.files.wordpress.com/2013/09/fte00177.jpg[/lvlshot] Bunch of ASE assets in a testmap. I'm exporting from Blender, the biggest mesh I've put in the game is 2,500 polies. Has anyone ever noticed that the ASE exporter doesn't like random polies and distorts the texture on them ...
by goldenboy
Thu Oct 11, 2012 9:00 am
Forum: ID Tech
Topic: Getting patches to line up
Replies: 8
Views: 3882

Re: Getting patches to line up

@ Theftbot: I used to make q1 maps, but have moved on.
by goldenboy
Wed Oct 03, 2012 11:40 pm
Forum: ID Tech
Topic: Getting patches to line up
Replies: 8
Views: 3882

Re: Getting patches to line up

Thanks again. I will be using [ lvlshot ] in the future.
by goldenboy
Wed Oct 03, 2012 10:51 pm
Forum: ID Tech
Topic: Getting patches to line up
Replies: 8
Views: 3882

Re: Getting patches to line up

Using many smaller patches seems to have fixed the problem. [lvlshot]http://spawnhost.files.wordpress.com/2012/10/skc3a6rmbillede-fra-2012-10-04-004445.png[/lvlshot] [lvlshot]http://spawnhost.files.wordpress.com/2012/10/fte00019.png[/lvlshot] Thanks for your help, Obsidian. I'll continue blocking ou...
by goldenboy
Wed Oct 03, 2012 9:38 pm
Forum: ID Tech
Topic: Getting patches to line up
Replies: 8
Views: 3882

Re: Getting patches to line up

Thanks, I'll try that. The outer wall is 4 segments, just like the spiral, but going all the way from top to bottom.

I know that's pretty ugly anyway, but I'm just blocking out this section right now :)

The light is actually coming from _floodlight.
by goldenboy
Wed Oct 03, 2012 7:33 pm
Forum: ID Tech
Topic: Getting patches to line up
Replies: 8
Views: 3882

Getting patches to line up

Hello guys. I've been mapping using q3bsp for a while now, but patches still seem to be hit and miss for me. Here is my current problem - is there any trick to make sure the patches line up ingame? In Radiant everything looks perfect [lvlshot]http://spawnhost.files.wordpress.com/2012/10/skc3a6rmbill...